SDSDInk

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From designing immersive video games and crafting compelling stories to composing captivating music and bringing worlds to life through comics, we thrive on creativity in all its forms."

🔥 🔥 🔥 Coming at you again with another Update to the SDResponsive WebGL Template for Unity!🔥 🔥 🔥 ⭐ Rating System, now us...
07/21/2025

🔥 🔥 🔥 Coming at you again with another Update to the SDResponsive WebGL Template for Unity!🔥 🔥 🔥

⭐ Rating System, now users can leave ratings (Requires Server Side)
☎️ Callbacks are sent to Unity when users leave ratings, so you can give new raters a gift and gather analytics.
📮 Send instructions to webGL Client and run js functions from unity
🍔 Custom hamburger menu that allows for custom buttons created in the editor

🤔 Why would you need this?
👨‍🔬 Indie devs launching browser games.
🥳 Game jams needing quick deployment.
🤝 Studios wanting brand-consistent HTML wrappers.
😎 Personal Servers and Portfolios - Make your portfolio stand out!
Itch.io

https://assetstore.unity.com/packages/tools/integration/sdresponsive-webgl-template-314596

☝️On July 17 1970, Ralph Baer demonstrated his video game console, which he called the “Brown Box”, to Magnavox, who in ...
07/17/2025

☝️On July 17 1970, Ralph Baer demonstrated his video game console, which he called the “Brown Box”, to Magnavox, who in 1972 licensed and released it as the Odyssey - Marking the beginning of commercial home video game consoles 💪

Workplace Hazard has undergone a huge graphics overhaul over the past month or so; Including Tilesets, Sprites, UI, anim...
06/18/2025

Workplace Hazard has undergone a huge graphics overhaul over the past month or so; Including Tilesets, Sprites, UI, animations, and lighting. We've also added some new mechanics, such as chain swinging, crate tossing and more!

We'll be updating the Demo on our store page within this month so it includes what you see here!

You can wishlist our game on steam here:

https://store.steampowered.com/app/3740100/Workplace_Hazard/

Pixel art practice. 128x128;
06/15/2025

Pixel art practice. 128x128;

Incase you didn’t know, the sale ends in 15 hours!
06/08/2025

Incase you didn’t know, the sale ends in 15 hours!

Hello valued followers, let us welcome our new members! Because anyone that follows SDSDInk, is awesome!
05/29/2025

Hello valued followers, let us welcome our new members! Because anyone that follows SDSDInk, is awesome!

I made the whole system free instead so, here it is.. And I'm sorry it took so long.. I just didn't include a demo.https...
05/29/2025

I made the whole system free instead so, here it is.. And I'm sorry it took so long.. I just didn't include a demo.

https://github.com/SDSDInk/EventWeaver

I spent a good 3 or 4 months developing this system, asset, that allows you create event systems in your game;

The idea is that you have an Event that uses UnityEvents - But instead of them all firing off at the same time they're called one after the other so you can include Waits, transitions and such.

Theres also a system for while loops, and if statements that use conditional checks.
This system uses Scriptable Objects for switches (bools) and variables.

Now, being as how the docs for Event Weaver would have taken a little bit I may or may not have skipped over them but that's why I ended up making the whole thing free.

if you need help with anything I included the link to the SDSDInk discord channel in the readme!

https://github.com/SDSDInk/EventWeaver

A unity asset that allows for sequential Unity Events - SDSDInk/EventWeaver

Good morning fellow developers,After much awaited anticipation, our Webgl template is finally available on the asset sto...
04/04/2025

Good morning fellow developers,

After much awaited anticipation, our Webgl template is finally available on the asset store!

https://assetstore.unity.com/packages/tools/integration/sdsdink-responsive-webgl-template-314596

🔥🔥🔥The SDSDInk Responsive WebGL Template (SDRT) gives you a clean, flexible, and responsive template, with an intermediate set of settings – offering a Pillarbox or Aspect Ratio Mode.

⭐️⭐️⭐️ The SDRT is designed with simplicity in mind. No need to go into the index.html after building to make changes (In most cases ex. [Creating custom settings, or fine tuning]). Most of what customizes this simple template is right in your Player Settings.

1️⃣ Fill out your parameters in player settings
2️⃣ Update your logo / loading image
3️⃣ Update your favIcon
4️⃣ → You’re ready to build!

☝️☝️☝️ Note: To pause the WebGL Game AFTER the game has loaded (when waiting for user input), a prefab must be added to your initial scene

With SDRT, you can (all in the inspector):

🎯 Change the Web Page Title

🖼️ Display a custom logo / loading image while loading

📐 Set the Aspect Ratio (If using Aspect Ratio Mode)

🖱️ Set an HTML button (tap to start) that forces users to interact

⏳ Before the game loads

✅ After the game loads

✍️ Set the HTML button’s text (Ex. Tap To Start)

🎨 Set the HTML button’s text color

🔤 Use Google Fonts for custom Tap To Start font

📏 Set the HTML button’s text Y Offset in %

📊 Set the loading bar’s colors and width

🟩 Set the background color of the HTML button

🖼️ Set the Canvas Container’s Background color

🌈 Set the color of the loading screen

🧩 Set your canvas space up using Aspect Ratio Mode, or Pillarbox Mode

🚫 Hide Fullscreen button

🙈 Hide Click To Start Button (which is needed to initiate the game’s sounds in browser)

BattleTested!
Try a demo created for another asset, using pillarbox mode >> DEMO
Try a demo created for another asset, using aspect ratio mode >> DEMO

The above demos load the scene with the game being paused immediately when the tap to start button appears, awaiting the users input to start playing. You can alternatively have the start button happen before load, or not at all.

Works for both pc and mobile IN UNITY 6

Tested with Unity 6, on PC, Android and IPhone.
Browsers tested: Chrome, Firefox, Edge, Safari, and Opera

Other versions of Unity (Prior to Unity 6) don't natively support mobile WebGL

There is no fullscreen on IOS Browsers natively. This asset doesnt offer that support!

This asset was created with and intended to be used with Unity 6+, so it may not be compatible with older versions

Use the SDSDInk Responsive WebGL Template from SDSDInk on your next project. Find this integration tool & more on the Unity Asset Store.

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Greater Sudbury, ON

Website

https://discord.gg/zy46hZ3p, https://Devonlively.com/

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