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Facility-13 Coming Soon | For VR arcades & FECs🎮

17/03/2026

Red vs Blue

Void Walker Combat Animations – Showcase

Captured in Unreal Engine inside Facility-13.

Early combat animation tests between Void Walkers inside the facility.

Development Update: Behind the silence.Since September, we've been heads down building Facility-13 with a very small tea...
28/01/2026

Development Update: Behind the silence.

Since September, we've been heads down building Facility-13 with a very small team, pushing the experience to feel heavier, darker, and more immersive than a typical FPS. Doing this properly takes time.

We made the call to lift the release date so we can focus on what matters: atmosphere, tension, and telling a cinematic sci-fi horror experience built around presence and immersion.

Thank you to everyone who's stuck with us. The support genuinely means everything.

More soon.

Welcome to The Cryo Chambers.Where Ice meets Fire - The heart of Facility-13.
30/07/2025

Welcome to The Cryo Chambers.

Where Ice meets Fire - The heart of Facility-13.

Facility-13 Development Update:10 months ago we began shaping Facility-13 - built on a foundation that’s been in the wor...
14/07/2025

Facility-13 Development Update:

10 months ago we began shaping Facility-13 - built on a foundation that’s been in the works since 2022 - now evolving into a full‑blown VR action‑horror‑survival experience.

Today we’re sharing a small set of work‑in‑progress shots. They’re only fragments, but they capture the mood and pace we’re chasing: tight corridors, ruthless creatures and a lineup of badass sci‑fi weapons.

To everyone who’s followed, commented, or simply asked how it’s going - thank you. Your curiosity keeps us accountable and reminds us why we started. We still have plenty to refine, but we’re closer than ever to a full reveal.

Stay tuned for deeper dives into mechanics, concepts and play‑through footage as we continue to grow alongside Facility-13.

Attention: Facility power levels at 20%. Attempting full system restore.Operative: 'Control, something’s moving in the s...
10/07/2025

Attention: Facility power levels at 20%. Attempting full system restore.

Operative: 'Control, something’s moving in the shadows...'
















We’ve been having a lot of fun diving into VR development with Facility-13. It’s a whole new way of thinking - everythin...
29/05/2025

We’ve been having a lot of fun diving into VR development with Facility-13. It’s a whole new way of thinking - everything from movement to scale feels different when you're inside the game.

These shots are from one of our test zones where we’ve been experimenting, learning, and fine-tuning the mechanics. Every session teaches us something new about what makes VR feel right.

Still plenty to do, but we’re loving the journey so far.

Intel confirms a Void Corporation office in Facility13 holds an access card.The key card grants access to lower sectors ...
12/05/2025

Intel confirms a Void Corporation office in Facility13 holds an access card.

The key card grants access to lower sectors buried beneath the planet’s surface. Getting to it won’t be easy. Security is tight, and what lies below is far worse than sealed doors.

One of your objectives? Find the keycard. Get below.
What’s waiting down there… no one really knows.

Good luck, Operative.

Suspended in the cosmic unknown.A Void Walker drifts through a corrupted system—where silence lingers, stars warp, and l...
21/04/2025

Suspended in the cosmic unknown.

A Void Walker drifts through a corrupted system—where silence lingers, stars warp, and light fractures into something beautiful and broken. Lost, yet still moving forward.

VOID CORPORATION // BRIEFING UPDATEQUARANTINE ZONE 113 – HAZARD ACTIVEAtmospheric integrity compromised. Toxic mist pres...
02/04/2025

VOID CORPORATION // BRIEFING UPDATE
QUARANTINE ZONE 113 – HAZARD ACTIVE

Atmospheric integrity compromised. Toxic mist present. Oxygen levels below survival thresholds.

Void Walkers will be equipped with enhanced ExoSentinel helmets, featuring dual-layer air filtration for short-term exposure.

Contaminant spread is uncontained. Biological residue detected. Proceed with extreme caution.

Trapped & Outnumbered. The Void Walkers push deeper into the tunnels—only to find themselves surrounded. The air is thic...
10/03/2025

Trapped & Outnumbered.

The Void Walkers push deeper into the tunnels—only to find themselves surrounded. The air is thick, the walls closing in, and the Z’s aren’t waiting.

This isn’t a fight for victory. It’s a fight to stay alive.

Facility13: Dark Descent – an intense LBVR experience like no other. Coming soon.

A weapon designed for the elite. Built for survival.This is more than just a sidearm - it’s a prototype engineered by Th...
03/03/2025

A weapon designed for the elite. Built for survival.

This is more than just a sidearm - it’s a prototype engineered by The Void Corporation, optimised for adaptability and precision. Its energy core shifts in real-time, with different colours assigned to different soldiers. Your squad’s identity isn’t just in your armour - it’s in your weapon.

Every soldier has a role. Every role has a purpose.

Shoutout to (Josh) for designing this pistol and bringing Facility13’s weaponry to life.

Facility13: Dark Descent – an intense LBVR experience like no other. Coming soon.

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12-14 Fore Street
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Website

https://facility13.com/, https://thevrcade.co.uk/

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