19/08/2025
Game subscriptions â gamerâs paradise or the industryâs coffin?
You know what? Game subscriptions are like an all-inclusive holiday in Egypt. At first glance â paradise. Pay peanuts and stuff yourself silly. But then you look at your plate: seven salads, three kebabs, four cakes⌠and youâre thinking â why the hell did I take all that? đ
And thatâs exactly how the games industry might end up. Hereâs why:
Games lose their value.
Back in the day a game cost 60-70$; take it or wait for a sale. Now? Gamers go: âWhy pay full price if my sub gives me 100 games for the price of a pack of smokes?â
Result? Games are seen like spuds in Aldi - cheap and by the sack.
Designed âfor the catalogueâ.
Studios stop thinking âletâs tell an epic storyâ and start thinking âhow do we keep players clicking every week so they donât cancel?â
Next thing you know - itâs all live-service, battle passes, seasons and loot-box shenanigans. Innovation? Narrative? Hehe, mate, forget it - just keep the skins and bundles rolling!
Monopoly strikes back.
Everyone wants to be the âNetflix of gamingâ. Microsoft has one, Sony has one, EA, Ubisoft too.
The outcome? If you want to play everything, youâre juggling five different subs. So instead of one Netflix bill⌠youâve basically got a second council tax. đ¤Ą
Games as perishable as a Greggs sausage roll.
In a sub, you donât own squat. One day itâs there, next day - gone, like Days Gone.
Imagine sinking 80 hours into an RPG, only the final boss left⌠and boom - âthis title has left the catalogue.â Cheers mate, nice knowing you.
Gamers start hopping.
âOooh, shiny game. Oooh, another shiny one. Oooh, wait, new one!â Suddenly youâve got 10 half-started games and nothing finished. Industry clocked that and now designs games for quick dopamine hits, not grand journeys. Like this Battlefield hype that after a week is nearly gone :D
Industry on thin ice.
If the model turns unprofitable (and Netflix is already sweating), itâs: slash budgets, cancel projects, small devs wiped out. Whatâs left? A handful of giants milking us like dairy cows (hi Blizzard đ).
So whatâs the takeaway?
Subs are heaven for us players â loads of games, cheap, convenient. And yeah, Iâm on Game Pass too â loads of stuff I want to play (and absolutely no time to actually play it đ). Doesnât mean I donât throw some cash to other devs on other platforms now and then.
But for the industry? Itâs like dinner at your in-laws â tasty enough, but you know you canât keep it up forever.
What about you lot?
Do you prefer the sub model and drowning in games, or the old way â buy it once, own it forever?