Excellent Torch

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Excellent Torch I'm an AI enthusiast and a Solo Game Developer.

Blueprints in Unreal Engine are great for quick prototyping, UI, and game logic, while C++ offers better performance and...
06/03/2025

Blueprints in Unreal Engine are great for quick prototyping, UI, and game logic, while C++ offers better performance and control. Using Blueprints for fast iteration to animations, UI and C++ for complex, high-performance features is the best approach.

I built my game in C++ for better performance and control, especially for networking. One major challenge I faced was rubber banding, where players would see jittery movement due to network lag. To fix this, I implemented server-side rewind, allowing the server to validate hits based on past player positions. This improved accuracy and made the game play smoother. Using C++ gave me the flexibility to handle these optimizations efficiently. 🚀

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