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Noob Gameplay We are new into online streaming and new into online battle royal videogames. We are not professional gamer.
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20/10/2024

Black Myth: Wukong Full Gameplay Part 14: Chapter 3 - Awakening The Turtle General 🔥 ROAD TO 1000 SUBS 🔥

Once the Destined One reaches Bitter Lake, he will find himself on the back of Turtle General. With Zhu Bajie, they will land on the North Shore of Bitter Lake. Then following the beach line to the far right, they will discover a giant snake skeleton. After interacting with it, Zhu Bajie will inform the Turtle General that the Snake General had passed away. Turtle General will then cry and drop a green tear. Zhu Bajie then tells the Destined One to collect it as its precious. Upon doing so he wil obtain Turtle Tear.

Turtle General was among many of Wukong's previous allies, alongside Snake General, that had helped him defeat Yellowbrow. After Wukong's death, Yellowbrow returned to New West and began stirring trouble once more. Both Turtle General and Snake General learned of this and attacked Yellowbrow, but Yellowbrow unleashed both a Ten-Tailed Goldfish and the Apramana Bat to engage the generals on water and land respectively.

The four were evenly matched, but the situation changed when Yellowbrow dropped a blanket of snow on the Bitter Lake. Because of their natural instincts, both Turtle General and Snake General became drowsy as their bodies entered a hibernating state, and Turtle General was powerless to stop Snake General's eventual death at the hands of Yellow Brow and his minions.

Turtle General would be left in a vegetative state at the Bitter Lake, having little hope following the death of his friend.

10/10/2024

Black Myth: Wukong Full Gameplay Part 13: Chapter 3 - Defeating Captain Wise-Voice 🔥 ROAD TO 1000 SUBS 🔥

Captain Wise-Voice is a required Yaoguai King boss fight, and one of four "Captains" that you can encounter in Chapter 3 of Black Myth Wukong. Responsible for the "beguiling chant" that curses you in the Pagoda Realm, you can find this boss inside the Mani Wheel at the top of the prison.

For pride and wisdom, you lost your debate.
In ecstasy beyond measure, your true self is complete.
The waves of dharma, flooding, engulfing, overwhelming.
Your mindfulness is lost in the world of evil.

You question the sky, the earth, and Buddha,
One wrong step and every step thereafter repeats.
Here the winner loses, the losers win. The risen falls, the fallen rises.
You know how to save the lost in evil's heartbeat.

May your body serve this land since
The teachings of golden form shrouds all beings in their deceit.

Once you enter the arena, run and hide beneath Captain Wise-Voice to dodge his charged laser beam and initiate two full combos on his injured arm; the window is huge. Watch out for his stomps and continue the pressure on his arm.

As the pressure hits a certain threshold, Captain Wise-Voice will instantly screech that soft locks your maximum health. Since it's impossible to counter, you must survive for a minute to make its effect disappear. Keep building up the pressure; eventually, he will be stunned, falling on his knees and exposing his golden head.

The Wandering Wight summon and the Immobilize spell will come in handy. As the captain attempts to recover, you can use the Immobilize spell and Wandering Wight to deal a massive blow to his golden head.

Captain Wise-Voice's aggressiveness will receive a significant hike with the first stun, and he will begin to summon lightning bolts. When the maximum health's soft lock disappears, use the gourd to heal yourself. When you see the chance, move patiently to dodge incoming lightning bolts and rush in for a full combo attack.

Sooner or later, depending on your damage, Captain Wise-Voice will be stunned again, and you probably won't have enough mana to summon anything; attack him with everything you have, including a Transformation. Repeat this cycle and you will finally beat Captain Wise-Voice without any hindrance.



















20/09/2024

Black Myth: Wukong Full Gameplay Part 11: Yellow Wind Sage & Begining Chapter 3🔥 ROAD TO 1000 SUBS 🔥

Endless yellow winds, sands stretch afar,
In the land once abundant, no homes there are.
Half-guai, half-immortal, who can decide?
Thief or sage, why would he mind?

Yellow Wind Sage is a Boss in Black Myth Wukong. Yellow Wind Sage is the final boss of Chapter 2 and can be found in Crouching Tiger Temple. Bosses are powerful enemies and once you defeat them, a special banner will announce their defeat along with the rewards you've earned. They typically offer unique challenges and rewards for defeating them under specific conditions.

As the main objective of Chapter 2's Yellow Wind Ridge, you'll need to defeat the Yellow Wind Sage to put a stop to the chaos in this region. However, the sage has locked himself within the center of the Yellow Wind Formation area, and each door leading to him is locked requiring two Key Items. The Sterness of Stone can be gained by defeating the Stone Vanguard in the Fright Cliff Region. The Keeness of Tiger can be gained by defeating the Tiger Vanguard in the Crouching Tiger Temple Region. With both pieces, you can open the door where you defeated the King of Flowing Sands, or open up the temple cellar in the Crouching Tiger Temple, or slide down past the Rock Crash Platform to the Windseal Gate.

The final boss of Chapter 2 is a hulking rat who holds an incredible trident spear in one hand, while the other carries… a giant head? If you think this may limit his moves, you’re unfortunately in for a rude awakening. The Yellow Wind Sage has plenty of tricks up his sleeve, and is not only a deadly attacker, but a master of the Samadhi Winds — but more on that later.


















19/09/2024

Black Myth: Wukong Full Gameplay Part 10: Chapter 2 - Fuban Secret Boss Fight & Defeating Shigandang 🔥 ROAD TO 1000 SUBS 🔥

Armored strong, with horns that rise,
Burrowing brings endless human cries.
A Buddha's head, yet ominous it seems,
One side a saint, the other a fiend.

The Kingdom of Flowing Sands, abundant with gold, marked the sun's daily demise.

The sun, truest of fires, plunged into the Western Seas, and the waters boiled and hissed at its touch. Each dusk as the evening bell tolled, the king sent men to the ramparts, where they beat upon a great drum and sound clarion calls, thus neutralizing the noise of the seas, which would otherwise be sharp enough to ravage babies in their cradles.

This drum, known as the Drum of the Setting Sun, was a gift from the Buddha and granted peace to the common folk. In gratitude, they filled their land with golden statues of all those enlightened, and the place came to be known as the Buddhist Land of Gold.

Yet as the years passed, the people's reverence for the Buddha grew to overshadow their regard for their secular ruler. This did not sit well with the King of the Flowing Sands. The chancellor, sensing his displeasure, petitioned for an end to Buddhism. And so the King decreed the razing of temples, the banishment of monks, and even the change of the kingdom's name.

Not long after, at dusk when the great drum was struck, a monstrous insect erupted from the earth beyond the border. With terrible might, it ravaged the humble villages, leaving untold dead in its wake. From then on, the sound of the drum unfailingly drew that yaoguai from its den to wreak new ruin.

The people declared this to be karmic retribution, the result of the king's impiety. The chastened king halted his suppression of the Buddhist faith and sent armies to slay the creature. Yet what hope had mortal men to prevail against a foe so mighty and dreadful? After a bitter struggle, they could only manage to frighten it back to its lair.

Fortunately, there was an enlightened monk, yellow of hair and garb, passing through the land. This righteous soul could not bear to witness woe and injustice and aided the armies in slaying the wicked insect. In gratitude, the king honored him with the title of Royal Sage, and the monk resided in the kingdom for several years.

In time, the Royal Sage took his leave and resumed his wanderings. Word came that a bodhisattva, well pleased by his worthy deed, had taken him as a disciple. He then founded his temple in Yellow Wind Ridge. "See how the world favors virtue!" the king often remarked.

Fuban is an optional boss at the Kingdom of Sahali and is the final boss of the Yellow-Robed Squire's questline. After defeating Tiger Vanguard, the Destined One will pass an open area in the desert before meeting Yellow Wind Sage, who asks for help as Fuban has some kind of artifact that makes it immune to his Samadhi Wind. Powerless against Fuban, the Yellow Wind Sage asks for the Destined One's help as he will beat the drums to force Fuban out, and that the Destined One is to seize the artifact.

In the first round, the Destined One is able to force Fuban back into the ground, but the Yellow Wind Sage again beats the drums. Finding the sound intolerable, Fuban collapses and the Destined One retrieves the artifact. Having lost its immunity to him, the Yellow Wind Sage also joins the fray and helps the Destined One finally defeat Fuban.

Upon its defeat, Fuban will drop Wind Tamer and Sky-Piercing Horn. The player will now be able to craft Insect set of armor.

18/09/2024

Black Myth: Wukong Full Gameplay Part 9: Chapter 2 - Buddha's Eyeball Location 🔥 ROAD TO 1000 SUBS 🔥

All Black Myth Wukong Buddha's eyeballs locations and use

The Black Myth Wukong Buddha's eyeballs are special collectables hidden around Chapter 2's desert region, with locations in all sorts of desert dead ends and sandy crevices. The Buddha's eyes refer to the energy drawn from the heads of statues found around Black Myth Wukong, and once you've found all of them, you can use them to have an optional boss fight with a creature called Shigandang - and get one of the game's most powerful items. With that in mind, here are all the locations of the Buddha's Eyeballs in Black Myth Wukong and where to find Shigandang.

There are six Buddha Eyeball collectables in Black Myth Wukong, spread around the second chapter. Each one is obtained by finding a statue of the Buddha's head and interacting with it, whereupon the Destined One literally drains the light from its eyes. Here are all of their locations:

1. After entering the Fright Cliff Region for the first time, head along the starting path and the first head will be where it opens up to a larger mesa, just on your right.
2. After the Squall Hideout checkpoint, head to the rickety wooden outpost on the right. Climb up to the top to find the second head.
3. From the top of the outpost, look back to see a small stone path going over the ravine that holds the trapped Black Myth Wukong Man in Stone - go over the path to find the third head lying on the way.
4. In the cave network and left and ahead of the Squall Hideout checkpoint, you'll find a stone altar with the fourth head lying in front of it.
5. After the Rockrest Flat checkpoint, hug the left-hand wall for ten seconds to find the fifth head.
6. Back in the cave network behind you from the Rockrest Flat checkpoint, head back in and watch the right-hand wall, looking for a staircase marked by blue flames. Head up there to find the Mother of Stones boss (if you haven't fought it already). Next to that is an open ledge with the final, sixth head and Buddha eyeball.

If you have found all six of Buddha's Eyeballs in Black Myth Wukong, they're used to unlock a new boss called Shigandang. To find it, you need to progress the main story to the point where you fight the boss called the Stone Vanguard.

Return to the arena you fought it once you're done (next to the Rock Clash Platform checkpoint), and there'll be a large, dark rock in the corner of the arena, half stuck in the ground. Get close to it, and there'll be an option to "deliver". Trigger this to start the boss fight with Shigandang.

Shigandang is a big, slow enemy somewhere between the Stone Vanguard you fought here before, and the Black Myth Wukong Black Bear Guai in chapter 1, in that he uses slow, wide attacks and serves as a big, tanky target. Still, Shigandang isn't anything as versatile as the Black Bear, and has a relatively basic moveset that's very similar to the Vanguard, with swinging forearms and some area attacks based on causing the ground to erupt into spikes.

Staying behind him will give you a major advantage, as well as timing your jumps to clear the inevitable quakes caused by his fists glowing orange. The fact that there's a checkpoint right next to the arena is also something you should make use of - reset your Black Myth Wukong mana bar and skill cooldowns just before the fight, and it shouldn't be too hard.

Black Myth: WukongDefeating FubanSecret Boss Battle
17/09/2024

Black Myth: Wukong
Defeating Fuban
Secret Boss Battle

















Black Myth: WukongSecret Location - Chapter 2
17/09/2024

Black Myth: Wukong
Secret Location - Chapter 2



15/09/2024

Black Myth: Wukong Full Gameplay Part 8: Chapter 2 - Facing Yellow Wind Sage 🔥 ROAD TO 1000 SUBS 🔥

Yellow Wind Sage, occasionally translated as Yellow Wind Demon, was the lord of Yellow Wind Ridge and served as one of the early obstacles to the Tang Monk's journey. Believing he could achieve immortality if he consumed the monk's flesh, Yellow Wind Sage instructed Tiger Vanguard to kidnap the monk. Though Tiger Vanguard was wounded from his encounter with Sun Wukong and Zhu Bajie, he was able to complete the task. As Yellow Wind Sage and Tiger Vanguard debated over how best to cook the Tang Monk, both Sun Wukong and Zhu Bajie arrived to try and make a rescue.

Tiger Vanguard was quickly killed by the pair, but Yellow Wind Sage is able to defeat both disciples thanks to his Samadhi Wind. Notably, Sun Wukong could not function in their fight as the wind not only blew his clones away, but the high amount of dust that the wind carried also blinded him. The pair would go around to find a way to defeat Yellow Wind Sage before eventually reaching Bodhisattva Lingji, who had previously subdued Yellow Wind Sage but allowed him to live under the condition he not harm others again.

Wukong would return to attack Yellow Wind Sage, but as Yellow Wind Sage was about to use his Samadhi Wind, he is defeated by Bodhisattva Lingji's Golden Loong Staff, which hits Yellow Wind Sage so hard that he reverts back to his true, rodent-like form. With Yellow Wind Sage defeated, Sun Wukong and co are able to resume their journey.

Yellow Wind Sage was one of Sun Wukong's old enemies that was previously defeated. After being spared by Bodhisattva Lingji, Yellow Wind Sage participated in the Celestial Court's attack on Sun Wukong, and was gifted Wukong's ears. With these new powers, Yellow Wind Sage took revenge and decapitated Bodhisattva Lingji before taking his rat guais back to retake Yellow Wind Ridge. His only true resistance would be sons of his old lieutenant, Tiger Vanguard, but both were dealt with easily. The younger brother was knocked out and later fled, while the elder brother surrendered and joined his ranks.

Yellow Wind Sage soon took control of the entire valley as his Samadhi Wind polluted the nearby areas like Sandgate Village and his rat guais and stone guais overran the rest. Having finally returned to power, Yellow Wind Sage would hide behind special gates with requiring two tallies from his best vanguard.

14/09/2024

Black Myth: Wukong Full Gameplay Part 7: Chapter 2 - Defeating Tiger Vanguard & Stone Vanguard 🔥 ROAD TO 1000 SUBS 🔥

The elder tiger and his brother were orphaned at a young age following their father's death at the hands of Sun Wukong's party. Although their life was harsh, the pair worked together and eventually managed to govern the Yaoguais in the area, leading to a newfound peace. Grateful for this, the villagers worshipped the elder tiger as the mountain's deity and built the Crouching Tiger Temple in his honor, providing him and his brother with much tribute.

The life of peace was not to last as the Yellow Wind Sage, the lord of the brothers' father, had returned after taking the head of Bodhisattva Lingji. At his brother's urgings, the pair joined together to fight Yellow Wind Sage, but their combined might was not enough. The younger brother was knocked unconscious, and the elder brother was forced to surrender in exchange for his brother's life. Yellow Wind Sage would give the elder brother his father's title of Tiger Vanguard, but his decision to join Yellow Wind Sage severed his relationship with his younger brother, who cursed the elder and fled.

Now a lieutenant for Yellow Wind Sage, Tiger Vanguard is allowed to reside in Crouching Tiger Temple, where his tally leading to sage's quarters is guarded fiercely, and he is kept full with an endless supply of rat guais to eat. Despite his new allegiances, Tiger Vanguard only remains loyal to Yellow Wind Sage out of survival and holds him responsible for his family's sorry state.

Ever since the Yellow Wind Sage bestowed the Buddha-headed stone guai's essence upon the two mountain deities, they consumed it and gained human hearts and forms. The union of the two resulted in the birth of a stone child. Thus, the yaoguais referred to them as Father of Stones, the Mother of Stones, and Son of Stones. Later, the Father of Stones left the mountain for some reason, and the Son of Stones went in search of him, leaving the Mother alone.

The Mother of Stone was never fond of violence. When the Yellow Wind Sage gave her the essence, he entrusted her with the task of diligently taking care of the mountain's inhabitants. She took this responsibility seriously and worked hard. When the Journeyers passed through Yellow Wind Ridge, the Yellow Wind King captured Tang Monk, forcing Sun Wukong to seek Bodhisattva Lingji's help to capture him and take him back to Mount Lingshan. Years passed, and upon the return of the Sage, the ridge was populated with many stone guais. Among them was a particularly strong and robust stone guai, which he learned was created by the Mother of Stone with all her might to guard the cave.

One day, the Yellow Wind Sage personally came to visit Mother of Stone, only to be blocked by the stone guai. Alarmed by their disobedience, he feared it might become a threat. Hence, he summoned the newly appointed Tiger Vanguard to eliminate the strong stone guai.

Tiger Vanguard agreed but was reluctant to fight them. They had once worked together to rebuild the mountain, and he knew the strong stone guai was highly respected by the other stone guais, who saw him as an elder brother. He advised the stone guai, "Brother, we've endured much to reach this point. If I can help, I will. I've arranged everything; you just need to retreat into the valley and keep a guard on Shigandang, no need for anything vicious. Today, I come with kind words, but tomorrow, it might be a battle. Though we have some skills, we are no match for the yellow-furred rat. Why not join me as a vanguard and keep things as they are?"

The next day, the Yellow Wind Sage appointed the strong stone guai as Stone Vanguard, ordering him to lead the stone guais to retreat and guard the valley. From then on, the stone guais dutifully guarded the sealed evil being and no longer meddled in the mountain's affairs.

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