23/04/2026
Seeing a project cross the finish line years later is a special kind of feeling.
Back when I was shaping the movement and character performance for this production, we knew it as Vokabulantis. Today, it’s officially released as Out of Words
Game development is a marathon, and looking back at my animation reel from that time reminds me of the technical challenges we tackled to bring this unique world to life. There is a unique magic in a handmade stop-motion game, you can truly feel the soul of the project when those physical textures and imperfections translate to the digital screen.
From character weight to those subtle emotional beats, it was a joy to collaborate making the movement style for this one.
Huge congrats to the team Kong Orange + WiredFly Animation for the release!
Check out some of my animation work from the original production below.