AIRONIUM

AIRONIUM My name's Aironium, a Rusted Warfare modder and content creator. Also open for paid commissions. Rusted Warfare Modder, Programmer, and a Gamer

03/08/2025
not gonna elaborate
02/08/2025

not gonna elaborate

28/07/2025

Custom Minimap Proof-of-concept




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Just to be clear:

THIS IS IN 1.15! And technically this should also work for 1.13 and 1.14.

This is not a spoiler or whatever. Again, this is 1.15.

Others may already figured this out first before me, or not, but here it is - a custom Minimap.

34°C that feels like 41°C right nowDon't forget to drink water, mates.
28/07/2025

34°C that feels like 41°C right now

Don't forget to drink water, mates.

Old project
27/07/2025

Old project

No wonder Scar went crazy laterTook me longer this time because patch 1.2 fixed some major quests in the game, and it ki...
18/07/2025

No wonder Scar went crazy later

Took me longer this time because patch 1.2 fixed some major quests in the game, and it kinda did, still buggy though but it worked.

My thoughts on CS Enhanced Edition:
- definitely buggier than original CS (and if you disagree, you clearly did not try CS EE yet), but not game breaking, just infuriating on some parts
- for the faction war, it is all good, same as usual

- achievement triggering is weird, it gets out of place or does not trigger at all, maybe just on my end - and i know it is a bad look, but i had to use the item spawner in Workshop because
1. not all unique gun quests appears on squad commanders (i only got the quests for inscribed pistol and tank MG, and other gun quests did not)
2. artifact spawns are still messed up (never found stone blood for the whole session)
3. not all unique item quests appear on squad commanders (never got the special medkit quest, the echo detector quest, and most importantly the scarlet flower quest)

- they fixed the integer overflow bug that affects the money (that one bug that can end up as negative, then if a bandit mugs you, your money will become 2 billion or so);
- they introduced a new bug (well i saw it in the community), where you can steal stuff from traders' inventory (and boy this is a fun bug)

I will continue playing it and try to win the faction war siding on the bandits. All in all, it is a fun experience.

I hope said bugs gets fixed if we get patch 1.3

On a related note, here is my playthrough back then where I only have a Makarov, and i cannot use medkits and artifacts (bandages are allowed because they only stop bleeding and not heal HP), and relies on food for recovery: https://youtu.be/Zsc2bsdn1fQ

Good Hunting!

Alooooohaa!Well, it is very fun. Still my favorite of the trilogy.My thoughts on COP Enhanced Edition:- The only issue i...
12/07/2025

Alooooohaa!

Well, it is very fun. Still my favorite of the trilogy.

My thoughts on COP Enhanced Edition:
- The only issue i have for COP EE that is not in the original is the lag (must be from the engine), but I managed.
- Not really a big deal but some stashed items are too stuck in the mesh (basically literally stuck and cannot be dislodged), but it is manageable by using demo_record (thanks to Patch 1.2)
- probably has the closest parity in terms of balance and economy, compared to CS and ShOC.

And before someone thinks I am a green or whatever because of this post, I already finished the original edition years ago - and even uploaded a PM-only montage (https://www.youtube.com/watch?v=y6jr-Foy8M4)

Good Hunting!

PS: since Patch 1.2 is available now, I will continue my run for Clear Sky - last patch borked the weapon quests, hopefully it is fixed today.

Done and done.Well, ShoC had a separate edition, and achievements were added there. My thoughts of the ShOC Enhanced Edi...
07/07/2025

Done and done.

Well, ShoC had a separate edition, and achievements were added there.

My thoughts of the ShOC Enhanced Edition:
- it is jankier than original, especially on NPC spawning and behavior - they spawn too many, and too packed in clusters. Mutants spawn from the sky if you load alevel fast enough.
- laggier too, somehow.
- resources are a bit plentiful for some reason - you'll also tend to see guns with detachable scopes earlier than usual - like as soon as you'll raid the base of the bandits in Dark Valley
- core gameplay was not changed, which is expected. Door codes are usual, quests are the same, stuff.
- the main QOL change was on the inventory management, though if I am honest, I expected them to put the 4 quick slot system from COP

Personally, the only thing I really liked here is the addition of achievements, but I would still prefer the originals.

I won't lie if i say I'd rather play the original and finish it with just a Makarov instead of this edition.

I'll play the other two later.

Good Hunting. Cheeki breeki.

Dahilan kung bakit masyadong mainit sa Pilipinas
05/07/2025

Dahilan kung bakit masyadong mainit sa Pilipinas

Archived pusa pics
03/07/2025

Archived pusa pics

After 1 thousand years...I finally got all achievements of Muse Dash!Marooned Night is the ideal music for taking the "H...
29/06/2025

After 1 thousand years...
I finally got all achievements of Muse Dash!

Marooned Night is the ideal music for taking the "Hands of God" achievement where you have to 100% Perfect a music track with a difficulty of 6 and above. Using Bad Girl Rin as your character turns your first 5 [great] to [perfect] - so here you go.

For a song with a Difficulty 6 rating, it is simpler and shorter than Bad Apple, Berry Go, or Usagi Flap, way shorter. The only times you need to tap quickly are on a few pairs of enemies, but that is it.

Thought I would 100% it with Christmas Rin because of her additional 5% to the final accuracy rating - but definitely a job for Bad Girl Rin.

I'll still play it as always, nothing will change, lmao.

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Palo

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