28/09/2026
Arkxus Archive No. 6
Tenchu: Stealth Assassins
Released for the PlayStation in Japan on February 26, 1998, Tenchu: Stealth Assassins was developed by Acquire and became the first game in the Tenchu series. Set in 16th-century Japan, it follows the ninja Rikimaru and Ayame of the Azuma Ninja Clan as they undertake missions for Lord Gohda. Instead of relying on straightforward combat, the game puts stealth at the center of its gameplay, encouraging players to stay hidden, approach enemies carefully, and eliminate targets without being detected.
The game takes place across 10 missions set in locations such as towns, temples, forests, caves, and dungeons. Players can use a variety of ninja tools, including throwing stars, grappling hooks, and caltrops, while the game uses fully 3D environments to create its stealth-focused gameplay. Takuma Endo served as director, Masami Yamamoto as producer, and Noriyuki Asakura composed the music. Sony Music Entertainment Japan published the original Japanese release, while Activision brought the game to North America on August 31, 1998.
I still haven't played Tenchu myself, but I recently came across some clips of it and honestly, it looks great. The stealth gameplay and old-school ninja atmosphere really caught my attention, and now I'm curious to eventually experience the game for myself.
Credits:
Developer: Acquire
Director: Takuma Endo
Producer: Masami Yamamoto
Composer: Noriyuki Asakura
Japanese Publisher: Sony Music Entertainment Japan
North American Publisher: Activision
Platform: PlayStation
Japan Release: February 26, 1998
U.S. Release: August 31, 1998
Genre: Stealth / Action-Adventure
© Sony Music Entertainment Japan / Acquire / Activision. Tenchu: Stealth Assassins and its images belong to their respective rights holders.