MK Studios

MK Studios Hi there! Get in touch with us and let's make it happen!

We are MK Studios, creating high-quality airport models, games, and training software to bring your virtual skies to life. ✈️
Have a custom project in mind? MK-STUDIOS was founded back in 2008 as a company focused on flight simulation software development for both professional and entertainment purposes. We specialize in professional airport visualizations according to international aviation stand

ards as well as big area developments including mesh, infrastructure, special effects, VR, and other custom simulation solutions based on the UNITY3D engine.

Alright, it's been a week now since our DUS was released. 😎 Time for 1.0.2!Changelog:- Terminal: Details added (lights, ...
05/06/2025

Alright, it's been a week now since our DUS was released. 😎 Time for 1.0.2!

Changelog:
- Terminal: Details added (lights, labels and more)
- Terminal: Gate font changed
- General: Glass color changed in some objects
- General: Lamp color changed to yellow in one aera
- General: Tower size adjusted
- General: LOD fixes
- General: Police car texture fixed
- General: Runway texture fix
- General: Various buildings improvements
- General: AFCAD fixes
- Gpoly: V parking signs fixed
- Other: Various improvements
- Other: Windsocks bug fixed

Captains!Thank you for supporting us and our version of Düsseldorf! We've received a lot of positive feedback, and even ...
02/06/2025

Captains!

Thank you for supporting us and our version of Düsseldorf! We've received a lot of positive feedback, and even more valuable suggestions. Thanks to your input, we were able to deliver update 1.0.1 quickly. 🙂

But we're not stopping there. Update 1.0.2 is on the way, bringing more improvements such as enhanced 3D shapes (including the control tower), texture and logo fixes, and more.

Shortly after that, the team behind EDDL will shift focus to EFHK and continue the work at full speed. What about LIRF? Yeah, the other team is on it since KSEA was released! 😎

Changelog:
General: LOD improvements
General: FOD boxes added
Terminal: “Abflug” sign fixed
Terminal: Fixed light sources around terminals A/B/C
Terminal: Roof window shapes corrected (main section)
Terminal: Collision lights added to the terminal roof
Terminal: Jetway A08 repositioned
General: GA fuel station improved
General: Concrete and asphalt textures redone
General: Concrete and asphalt colors adjusted
General: Additional dirt layer added to the runways
General: Static A320 model added (stored aircraft)
General: Train emissive textures improved
General: SkyTrain speed corrected
General: Fixes to 3D people models
Groundpoly: Linework improved around the fire station
Groundpoly: Blue parking signs changed to yellow

See you in DUS! ✈

🫡 Captains, welcome to the long-awaited Düsseldorf Airport – EDDL!It’s been a while since our initial announcement, but ...
29/05/2025

🫡 Captains, welcome to the long-awaited Düsseldorf Airport – EDDL!

It’s been a while since our initial announcement, but we’ve taken the time to ensure the highest quality and attention to detail in recreating Düsseldorf Airport for your virtual skies.

Key Features of EDDL:

🔹 Highly detailed and realistic rendition of Düsseldorf Airport (EDDL)
🔹Hand-crafted 3D models and high-resolution textures
🔹Fully modeled terminal interiors, including the main hall and passenger areas A, B, and C
🔹Up-to-date ground layout reflecting the current airport configuration
🔹Custom-designed, functional jetways
🔹Realistic lighting setup: approach, runway, and taxiway lighting
🔹Unique, hand-crafted taxiway signs and custom airport vehicles
🔹Accurate airport and runway elevation data for enhanced realism
🔹Custom points of interest including the city tower, bridges, train station, and more
🔹Animated ground service equipment (GSE), SkyTrain, trains, flags, and advertising screens

Take off from Germany’s fourth-busiest airport - a major hub for Eurowings, and a key destination for Condor, SunExpress, and TUI fly.

*A GSX profile is now available as well.

🔗 See you on the apron: https://mkstudios.pl/products/dusseldorf-airport/

Captains!We're almost there with our very best DUS rendition for both MSFS2020 and 2024. 🥳Get your planes ready for Thur...
26/05/2025

Captains!

We're almost there with our very best DUS rendition for both MSFS2020 and 2024. 🥳

Get your planes ready for Thursday! ✈

How do you like the new Sea-Tac Airport so far? ✈️In case you missed it, KSEA is fully compatible with both MSFS 2020 an...
05/05/2025

How do you like the new Sea-Tac Airport so far? ✈️

In case you missed it, KSEA is fully compatible with both MSFS 2020 and MSFS 2024. It's available now on Contrail, iniBuilds, simMarket, and ORBX.

➡️ https://mkstudios.pl/products/seattle-airport/

🫡 Captains, welcome to Seattle-Tacoma International Airport, known as Sea-Tac!Located 13 miles south of downtown, Sea-Ta...
30/04/2025

🫡 Captains, welcome to Seattle-Tacoma International Airport, known as Sea-Tac!

Located 13 miles south of downtown, Sea-Tac is the Pacific Northwest’s largest airport and a key hub for Alaska and Delta. With three runways, multiple terminals, and strong ties to Boeing, it’s a cornerstone of aviation in the region.

Features:

🔹Highly detailed rendition of Seattle Airport
🔹Modeled interiors
🔹Up-to-date, high-quality ground textures
🔹Accurate airport and runway elevation data
🔹Custom jetways
🔹Custom vehicle models
🔹Custom approach, runway, taxiway lights, ILS, and other objects
🔹Custom taxiway labels
🔹AI-compatible

🔗 Available now on Contrail, iniBuilds, simMarket, and Orbx.
🔗 https://mkstudios.pl/products/seattle-airport/

Captains!🫡First of all, thank you for supporting MK and giving us credit for the upcoming Düsseldorf scenery. We promise...
11/04/2025

Captains!🫡

First of all, thank you for supporting MK and giving us credit for the upcoming Düsseldorf scenery. We promise it will be worth the wait.

The release is planned in around 3 to 4 weeks. Our team was able to get inside airport photos in March, which led to various model improvements and a slightly longer development timeline. Düsseldorf will be compatible with both FS2020 and FS2024, as usual. 🛫

We are also getting close with Seattle, and it looks like May will be a very busy month for MK. So you will not get tired of the “Düsseldorf everywhere” topic .😉

See you soon on the KSEA and EDDL aprons!

Captains! ✈️It's been a while, and I feel like it's time to share some news about our projects.First of all, updates! We...
28/02/2025

Captains! ✈️

It's been a while, and I feel like it's time to share some news about our projects.

First of all, updates! We've pushed a few in the last few weeks (changelog at the very end of this post). I know there are a lot of questions regarding FS2024 updates. We're working on several and plan to keep updating things. It just takes a LOT of time and resources, so I kindly ask for a bit of patience. 🙂

The next big update is scheduled for Montreal, followed by Malaga. We're also waiting for SU1 to exit beta, as it should bring a lot more stability for everyone, including developers.

➡️ What's next?

Düsseldorf is progressing well, and it's safe to say you should get your planes ready for spring! Thanks to our amazing community, we've been able to get some insider pictures, and the result will be worth the wait!

Anyone here interested in Sea-Tac? If so, we've completed the surroundings and ground polygons. The main focus now remains on the terminal. While we can't provide a release date yet, I'm pretty confident it won’t take much longer than Düsseldorf.

Rome and Helsinki Rebooted are now in progress. Once we're done with SEA/DUS, they'll both move into the main development pipeline. Expected release: SUMMER!

Now, what do you think we should work on next?🧐



Updates changelog:

🇨🇭Zurich 1.0.7

- Optimization fixes,
- AFCAD fixes,
- Vehicle placement fixes,
- parking G11 added/static removed.

🇮🇪 Dublin 2.3.0 and 2.3.1

- FS2024 compatibility fixes,
- Complex optimization and LOD rework,
- Xbox: disappearing objects fixed,
- World Update compatibility,
- Satellite image reworked,
- Runway lights realigned,
- Custom taxiway centerline lights added,
- Custom edge lights added,
- Custom taxiway labels added,
- Runway light fixes,
- Apron materials improved,
- Parking 411T, 144, 145 isolated fixed,
- Parking 620L/C/R position fixed,
- Taxiway B1 added on apron south,
- Taxiway E2 added,
- Taxiway line added between F-OUTER and N4,
- Jetway red lights added.
+
- Missing jetway added to 313C,
- Parking 620L/C/R name fixed in afcad,
- Parking 411L/R added,
- PG water tower removed,
- ILS/GS tuned.

🗽 LaGuardia 1.0.5

- Elevation fixes.

Have a good weekend!
Matt

Good news, Captains! 🫡 Dublin has finally been updated to v2.3.0! It took us a while to redo some objects, optimize them...
29/01/2025

Good news, Captains! 🫡 Dublin has finally been updated to v2.3.0!

It took us a while to redo some objects, optimize them, create new LODs, and apply some necessary changes to the airport layout.

You’ll find the full changelog below:

🔹 FS2024 compatibility fixes
🔹 Complex optimization and LOD rework
🔹 Xbox: disappearing objects fixed
🔹 World Update compatibility
🔹 Satellite image reworked
🔹 Runway lights realigned
🔹 Custom taxiway centerline lights added
🔹 Custom edge lights added
🔹 Custom taxiway labels added
🔹 Runway light fixes
🔹 Apron materials improved
🔹 Parking 411T, 144, 145 isolation fixed
🔹 Parking 620L/C/R position fixed
🔹 Taxiway B1 added to the southern apron
🔹 Taxiway E2 added
🔹 Taxiway line added between F-OUTER and N4
🔹 Jetway red lights added

Enjoy!✈️

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