Media Education Foundation of Georgia

Media Education Foundation of Georgia MEFGA -- in conjunction with SkillsUSA Georgia -- partners with companies, trade associations, the Technical College System of Georgia, and the Georgia Department of Education to support training programs and encourage students to pursue careers in media.


MEDIA MATCH MONDAY: Creature Designer

These artists create masks, body parts, and sometimes entire creatures.


MEDIA MATCH MONDAY: Costume/Wardrobe

The COSTUME/WARDROBE DEPARTMENT is responsible for the design, fitting, hire, purchase, manufacture, continuity and care of all costume items on feature films. The term 'Costume' refers to the clothes that the actors wear, and these differ enormously from production to production, ranging from contemporary urban fashion to period ball gowns, and even wetsuits. The Costume Department is also responsible for jewellery, footwear, corsetry, hosiery, millinery and sometimes wig work. Costume is integral in defining the overall 'look' of the film. It provides the audience with information about the period, culture and society the actors inhabit and, on a more subtle level, the underlying themes of the film itself.

Work in the Costume Department is divided between two 'wardrobes': the 'making wardrobe', which incorporates the design, acquisition and creation of costume during pre-production; and the 'running wardrobe', which takes care of the organization, maintenance and continuity of costumes during the film shoot.

The costume designer is the head of the department, and works closely with the production designer and director to ensure that costumes blend into the overall production design. The costume designer oversees a team that usually includes a costume design assistant, costume supervisor, costume assistants and costume dailies. On larger productions, the costume designer may employ a team of skilled technicians in a costume workshop, which could include cutters, makers, finishers, dyers and milliners. There may also be a wardrobe supervisor to oversee the running wardrobe.

Job responsibilities for personnel in the Costume Department vary enormously from production to production, depending on the requirements of the costume designer. As a result, the boundaries between job roles are blurred, particularly in the case of costume design assistants, costume supervisors and wardrobe supervisors. During the shoot costume personnel ensure that costumes are available when required, assist performers with dressing, oversee costume continuity, and maintain and service costumes when not in use. After the shoot costume personnel ensure that costumes are safely stored, packed and returned to the relevant sources, or sold.

COSTUME ASSISTANTS may be employed on films at any stage during pre-production. They are responsible for carrying out any tasks allocated to them by costume designers, costume design assistants, costume supervisors and wardrobe supervisors. Their tasks may include: assisting with the design of, and carrying out research into costumes; making, ordering and adapting the costumes and accessories required for productions; organizing fittings, dressing performers, and overseeing continuity on sets.

Costume Assistants may help to break down the script into costume plots, and detail costume requirements and changes in the continuity book. They may also carry out research for the costume designer into the costume styles, designs and construction methods which are appropriate for the productions' time period, using a number of resources including libraries, museums and the Internet.

Costume Assistants help to organize the costume department, ordering supplies and assisting in setting up any workrooms needed for productions. They take artists' measurements, and they may also assist with making costumes, including pattern cutting, ageing and distressing costumes, etc. They may be involved in sourcing and buying costumes and accessories, and in liaising with costumiers about costume hire. They may be given specific responsibility for crowd fittings, overseen by costume design assistants or costume and wardrobe supervisors.

Costume Assistants may be responsible for packing costumes for overseas shipment to other locations or units. During the shoot, they help to organize the costumes by ensuring that the appropriate outfits are correctly placed for actors. They may dress actors and explain their costumes to them, checking that the costumes match continuity requirements. Costume Assistants monitor the costumes for damage, carrying out any last minute alterations and repairs, or sending garments to the workrooms for special treatment. Costume Assistants may also act as standbys, dressing the costumes to camera by referring to a monitor, and ensuring that there are changes of clothes available in case of wet weather on locations. During breaks, and between shoot days, they clean and iron costumes, look after accessories such as hats and gloves, and keep a record of all jewellery used by actors.

COSTUME DESIGNERS start working on films at the beginning of pre-production. They are in charge of designing, creating, acquiring and hiring all costumes for actors and extras. This must be achieved within strict budgets, and to tight schedules. Costume Designers' work is integral to defining the overall 'look' of films, and their role requires a great deal of expertise. Their creative work ranges from designing original costumes, to overseeing the purchase and adaptation of ready made outfits. As heads of the costume department, Costume Designers are responsible for staffing, and for managing a team of skilled personnel. Costume Designers also supervise practical issues, such as departmental budgets and schedules, the organization of running wardrobes, and costume continuity.

During pre-production Costume Designers break down scripts scene by scene, in order to work out how many characters are involved, and what costumes are required. They then begin the more complex task of developing costume plots for each character. These plots ensure that colors and styles do not mimic each other in the same scene, and highlight the characters' emotional journeys by varying the intensity and depth of colors.

Costume Designers must carry out research in to the costume styles, designs and construction methods which are appropriate for the productions' time period, using a number of resources including libraries, museums and the Internet. They may also discuss costume and character ideas with performers. They deliver initial ideas to directors about the overall costume vision, character plots and original costume designs, using sketches and fabric samples. They also discuss color palettes with the director of photography and the production designer.

Throughout the production process Costume Designers ensure that accurate financial records are kept, and that weekly expenditure reports are produced. They prepare overall production schedules, as well as directing the day to day breakdowns of responsibilities. Costume Designers select and hire appropriate suppliers and costume makers, negotiating terms with them, and communicating design requirements. They make sure that fittings for actors and extras are arranged. They supervise fabric research and purchase, and ensure that garments are completed to deadlines.

Depending on the numbers of costumes to be created, and the scale of budgets, Costume Designers may decide to create a dedicated costume workshop. They should be on set whenever a new costume is worn for the first time, to make sure that performers are comfortable, to explain special features, and to oversee any alterations. Once filming is completed, Costume Designers are responsible for the return of hired outfits, and the sale or disposal of any remaining costumes.

Costume Designers must be highly organized, with good presentation skills and the confidence to manage and motivate their teams effectively. They should be able to work under pressure, to meet external and departmental deadlines, and must have stamina and be adaptable to changes. They need to be able to listen to the ideas and concerns of others, while at the same time trusting their own opinions and instincts. They work closely with actors in a physical sense, and must therefore be tactful and able to put people at their ease.

Costume Designers need good descriptive abilities, and they must be able to break down scripts in terms of costume plots, and have knowledge of story structure and character arcs. They must understand the research process, and know how to source information. They need creative flair, a strong sense of color and design and the ability to draw. They should be confident in their knowledge of period costume, jewellery, corsetry, hosiery, millinery, footwear, costume accessories, etc. They must be experts on fabric qualities, clothing cuts, fits and techniques, pattern making and sewing. Creatively, they should know how to dress to particular faces or physiques to create characters.

Overall Costume Designers need a wide ranging cultural knowledge base, not only in terms of fashion, but also art and literature, film, and textiles. Costume Designers should be familiar with the requirements of all relevant health and safety legislation and procedures.



2d/Concept Artist is a graphic artist position that works closely with other members of a design team, including the Art Director and the Storywriters. Their drawings form the basis for a film or game's overall design.
The concept artist has to produce images in a timely manner as to make short deadlines. The artist will work alongside other team members where they will create quick sketch ideas reflecting the concepts that are discussed. There will not be a lot of time spent filling in details, just enough to sketch a reflection of the ideas brought on by the team.


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