Arcturus - XR Studio

Arcturus - XR Studio Transforming how the world engages with video | Capture, edit and streaming of volumetric video

06/04/2025

Every game has a story, but what if you could truly feel it? At Arcturus, we’re not just producing broadcasts; we’re creating unforgettable experiences.

Our 60-second highlight reel reveals the magic behind our pioneering volumetric video technology – the tech that's finally bringing fans onto the field and into the action.

Think about it: impossible-angle replays, interactive analysis, and immersive moments across live broadcasts, studio shows, social, and even AR platforms. This isn't just about what we built; it's about the impact it has on your connection to the game.

Check it out and let us know which moment blew your mind!

10/19/2023

30 years ago, "The 7th Guest" captured hearts. Today, it's reborn in . 🔥

An industry-first, The 7th Guest boasts live-action scenes through video technology. Step into an eerie world where ghostly apparitions materialize in 3D, creating a hauntingly realistic, atmospheric storytelling experience. 👻

This launch isn't just about a game; it's a glimpse into the future of gaming. 🎮✨ We are deeply honored to be part of this journey, and we extend our heartfelt thanks to our friends at Vertigo Games for choosing to bring this experience to life.

We'd love to hear your experiences! Drop a comment below or shoot us a message on how you enjoyed authentic human performance in a virtual game💫

We're thrilled to welcome industry veteran Steve Sullivan as our new Chief Product Officer. A Lucasfilm veteran and form...
10/05/2023

We're thrilled to welcome industry veteran Steve Sullivan as our new Chief Product Officer. A Lucasfilm veteran and former Founder and Leader of Mixed Reality Capture Systems (MRCS) at Microsoft, Steve brings a wealth of experience to his new role.

In addition to leading the transition of to Arcturus, Steve will oversee the ongoing development of with a keen focus on utilizing R&D and to make video more accessible.

Please join us in extending a warm welcome to Steve! 🤝 🎉

Learn more about what this means for Arcturus: https://bit.ly/46CVxco

With the volumetric video market expected to grow by 28.6% and reach $7.6 billion within the next five years, companies like Arcturus are preparing to have a share of the pie. Last August ProVideo Coalition shared that Arcturus, a pioneer in volumetric video technology, was selected as the go-to-mar...

09/07/2023

Hi 👋 We’ve made a lot of progress this year, and for any new followers we wanted to take a chance to re-introduce ourselves. We’re experts in video and we work with brands to bring human presence to every digital touchpoint. Dive into the video below to see our in all their glory.👇

But we’re not just creatives or strategists - we’re also building a platform for the medium. Earlier this year, we partnered with to bring Mixed Reality Capture Systems to market, making us your go-to provider. If you’ve used the system or still have some of their data, we’re here to lend a helping hand. 🫱🏻‍🫲🏼

We remain unwavering in advancing HoloSuite, our capture-agnostic platform developed specifically for the of volumetric video. Over the last year we’ve released several big innovations - including Accelerated Volumetric Video (AVV), a special codec to deliver more high-quality humans to game engines than ever before. We also introduced Blend, a cutting-edge feature that seamlessly loops character actions for non-stop storytelling. ✨ HoloSuite lets you edit, stream, and playback volumetric content.

We firmly believe volumetric video is the future of visual storytelling and we’re excited to play a pivotal role in transforming how the world engages with video. We understand navigating emerging tech can be daunting and we’re here to help with any questions, big or small.

Shoot us a DM or drop a comment below. We’re all ears!👂🏻

We’re thrilled to announce ourselves as the go-to-market partner for Microsoft’s Mixed Reality Capture Studios (MRCS) te...
08/07/2023

We’re thrilled to announce ourselves as the go-to-market partner for Microsoft’s Mixed Reality Capture Studios (MRCS) technology, one of the highest-quality volumetric capture solutions available. This partnership enables us to offer a complete end-to-end solution for .

Our primary objective has always been to advance the state of volumetric production. In alignment with this vision, HoloSuite will remain capture agnostic, ensuring accessibility for creators working with volumetric data from any provider.

Learn more about our exciting partnership with Microsoft and the remarkable capabilities of MRCS and HoloSuite by visiting our press release: https://bit.ly/3QvyQSG

09/01/2022
We're sharing Ewan Johnson's 2022 outlook for POST MAGAZINE. You can probably guess the big takeaway -   is on the rise,...
01/12/2022

We're sharing Ewan Johnson's 2022 outlook for POST MAGAZINE. You can probably guess the big takeaway - is on the rise, more industries are building volumetric projects and over the next 12 months, we'll see the results of major entertainment companies incorporating volumetric video in their productions. Check out his piece - what are your thoughts?

https://www.postmagazine.com/Publications/Post-Magazine/2021/November-December-2021/Outlook-The-shift-to-volumetric-video.aspx

Post Magazine is dedicated to serving the most intensely dynamic segment of the entertainment industry: Post Production. Post magazine has over 25 years of experience covering this business.

In 2021 volumetric video continued to grow even though the world faced a world-disrupting virus. The number of   video c...
01/11/2022

In 2021 volumetric video continued to grow even though the world faced a world-disrupting virus. The number of video capture studios grew 45% from January 2021 to December 2021.

Geographical locations of these stages grew by 32% and new cities means new creators and fresh ideas on how to capitalize on volumetric video.

Even the capture technology itself increased 5% with a new provider entering the market.

We are happy to present our latest map of worldwide volumetric video capture stages. As always, if you know of a capture stage that should be on this list, please let us know.

Please visit our blog, right-click the full image, download, and use it for your needs.
(https://arcturus.studio/blog/2022/01/07/2021-q4-volumetric-capture-stages-worldwide/)

Tutorial Tuesdays seemed to fall off to the side of the road a while ago, but it's back with a special edition just in t...
11/23/2021

Tutorial Tuesdays seemed to fall off to the side of the road a while ago, but it's back with a special edition just in time for Turkey day. Check out our latest tutorial video about the newest Audio features in HoloEdit.
video
https://youtu.be/kb-7VUtyWkY

In this video we’ll take a look at adding and editing audio to your volumetric videos using HoloSuite 2021.2. Review the HoloEdit 2021.2 documentation at htt...

11/12/2021
11/12/2021

Volumetric video pioneer Arcturus unveils the latest update for its industry leading HoloSuite tools, adding full support for Scatter’s 3D capture software, Depthkit Studio. Now, content creators of all sizes — from established commercial production studios, to artists and researchers prototypin...

It's been awhile and we're very much looking forward to catching up with you in the real world. Come see the latest in  ...
11/08/2021

It's been awhile and we're very much looking forward to catching up with you in the real world. Come see the latest in video and at booth #839 at AWE - Augmented World Expo this week!

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Need help with volumetric video?

Our current focus is on HoloSuite, our toolset for the post processing and distribution of volumetric video. This capture agnostic platform allows creatives to adjust, tune and finesse volumetric captures to fit their artistic and production goals.

Arcturus creates stories, games, and live-action immersive experiences and the software that powers them. Compelling virtual and augmented reality content is driven by great narrative combined with interactivity; this combination requires a deep understanding of storytelling, play, and engineering. Our XR projects pioneer the frontiers of artistry and technology.