Our expertise spans from virtual production to visualization, final animation, and CGI artistry. Halon was founded in 2003 by Daniel Gregoire as a full-service visualization company that brings together industry-leading Directors, Supervisors, and Artists who are committed to advancing the art of storytelling. We are supported by a technology team who provide a state-of-the-art platform of cutting edge technology, to help our clients realize their creative vision on screen. With headquarters in Santa Monica and operations in Vancouver and London, Halon employs a core team of artists specializing in Storyboarding, Pitchvis, Previs, Postvis, Techvis, VFX, and Game Cinematics. Customizable and scalable to meet the specific needs of any production, we believe in dedicating a team to your project, ensuring creative continuity from start to finish. At Halon, we combine industry-leading animation, design, and real-time game engine software with robust project management systems, and Halon’s extensive archive of digital assets, HAL (Halon Asset Library). Combined, this delivers a reliable, client-focused digital production solution that integrates easily into your pipeline. Every project benefits from Halon’s leading creative solutions for rapid animation, high fidelity rendering, and reality capture systems for real-time capture of actor performances and camera tracks. The combination of these tools allows creatives to block actors, explore sets and discover their virtual world in a hands-on interactive process that can mirror any real-world set. With a proven track record of collaboration with creatives to realize their visions on screen, we are passionate storytellers and masters of our craft.