The Influence Foundation

The Influence Foundation Digital Media for Analog Gaming

http://www.goinfo.org/why-we-game-molly-zeff/
02/22/2022

http://www.goinfo.org/why-we-game-molly-zeff/

Why We Game: Molly Zeff February 22, 2022February 22, 2022 CEO and Co-founder of Flying Leap Games, Molly Zeff designs games for people who enjoy debating ridiculous things and having a good laugh. Think of them as family friendly games that easily become NSFW. Molly recounts some of her experiences...

My Patreon page is finally up. And the most recent episode of Why we Game, Jason Brick  #2, is up there.Still have issue...
02/09/2022

My Patreon page is finally up. And the most recent episode of Why we Game, Jason Brick #2, is up there.

Still have issues with WordPress hassles, but we're on it.

Become a patron of Why We Game today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators.

This weeks episode is live! Rico Corazon I talk Dungeon Mastering as a career, and as therapy.Special thanks to Fear the...
02/03/2022

This weeks episode is live! Rico Corazon I talk Dungeon Mastering as a career, and as therapy.

Special thanks to Fear the Boots' Dan Repperger for getting my foolish mistake sorted.

Why We game Rico Corazon February 1, 2022February 3, 2022 Former special education instructor, Rico Corazon, preaches the value of tabletop roleplaying games as a therapeutic tool. Initially pitching Dungeons & Dragons as an after-school program, he nurtured many substantial relationships with stude...

01/20/2022
http://www.goinfo.org/why-wee-game-the-fantasy-is-40-plus-hot-goss/
12/22/2021

http://www.goinfo.org/why-wee-game-the-fantasy-is-40-plus-hot-goss/

Why Wee Game: The Fantasy is 40. Plus, Hot Goss… December 22, 2021December 22, 2021 We talk forty years of the Fantasy Shop and some hot goss drops. Dave Wallace joins us to espouse the eternal importance of making new gamers. For the health of the hobby and its industry. And he persuades me away ...

http://www.goinfo.org/why-we-game-jon-cleaves/
12/15/2021

http://www.goinfo.org/why-we-game-jon-cleaves/

Why We Game: Jon Cleaves December 15, 2021December 15, 2021 Jon Cleaves is the CEO and Lead Designer of DGS Games. He was first exposed to the hobby with a classic chit and silhouette game well beyond his ken, Avalon Hill’s Panzer Blitz. Though Jon really cut his teeth on White Box D&D and En Gard...

http://www.goinfo.org/why-we-game-jim-pinto/
12/07/2021

http://www.goinfo.org/why-we-game-jim-pinto/

Why We Game: Jim Pinto December 7, 2021December 7, 2021 Jim Pinto is a twenty-year veteran of the gaming industry. He served several years as Art Director at Alderac Entertainment Group (AEG) simultaneously overseeing collectible card games Doomtown, 7th Sea, and Legend of the Five Rings, in additio...

http://www.goinfo.org/why-we-game-john-perks-2/
12/01/2021

http://www.goinfo.org/why-we-game-john-perks-2/

Why We Game: John Perks 2 November 30, 2021November 30, 2021 John Perks, buyer and holistic manager of the Fantasy Shop Inc., is back. We talk supply chain impacts in gaming. Are they in the past or are we waiting for the other shoe? And we do a deep dive into the new moving parts in comic book dist...

http://www.goinfo.org/why-we-game-alex-kammer/
11/24/2021

http://www.goinfo.org/why-we-game-alex-kammer/

Why We Game: Alex Kammer November 23, 2021November 23, 2021 Alex Kammer does a lot. From writing legal documents, to freelance RPG writing, to being an owner of True Dungeon, and running muddy obstacle courses. He’s also one of the minds behind Gamehole Con, arguably the best kept secret in tablet...

http://www.goinfo.org/why-we-game-morgan-weeks/
11/16/2021

http://www.goinfo.org/why-we-game-morgan-weeks/

Why We Game: Morgan Weeks November 16, 2021November 16, 2021 Morgan Weeks is a writer, a developer, and an editor, but his passion lies in design. Specifically, how a game’s mechanics are essential to communicating what that game is about. Morgan touches on Kickstarter psychology for setting stret...

http://www.goinfo.org/why-we-game-seppy-yoon/
11/10/2021

http://www.goinfo.org/why-we-game-seppy-yoon/

Why We Game: Seppy Yoon November 9, 2021November 10, 2021 Seppy Yoon is the chief game designer at Fight in a Box. They create titles that celebrate rambunctious fun. Seppy believes the purpose of games is bringing people together. He’s bright and charming, and our conversation goes all over the r...

http://www.goinfo.org/why-we-game-gamehole-con-viii-special/
10/27/2021

http://www.goinfo.org/why-we-game-gamehole-con-viii-special/

Why We Game: GameHole Con VIII Special October 27, 2021October 27, 2021 This episode provides some cursory coverage of GameHole Con VIII. Admittedly I spent more time attending seminars than getting sound bites, so this episode is a little different than my previous convention content. I promise no....

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