01/09/2024
Gameplay idea:
π₯ Season 1
πͺ Progressive
π₯ Hardcore exp | x3 - x5
π₯ 5 chars available
π¨ Hard items | 25% drop rate
π Semi-hard jewels (with burning feature)
βοΈ 2 exc options
π« No ancient
ποΈ 2nd wing max
π No 380 / socket
π« No SD
Events / Invasions:
π° CC (2 times a day) VIP only
π₯ DS (3 times a day) VIP only
βοΈ BC (3 times a day) VIP only
π§ White Wizard (4 times a day) (1 for non-VIP)
π Golden (4 times a day) (1 for non-VIP)
π Loren Deep w/ boss (once a week)
π Mini boss Hydra (once a day VIP only)
π¦ΉββοΈ Mini boss Zaikan (once a day VIP only)
π₯ Phoenix (spawns every 24 hours drops exc 2 option / feather / jewels)
π Weekly Last Man Standing live (own buff server cash prize)
Cool / New Concepts:
π° Governance currency (adopted from Avocado MU)
π Individual level race (in-game prize)
π Guild race (cash prize, with time limit)
π€΄ MU Lords system (adopted from mobius and Agartha MU)
π Event server (used for special events, no mobs, no drops, used for LMS and DM events too)
π°Merchant system
ποΈ Scheduled boss hunting weekly(custom map and boss/ goes to event channel when warping so f2p and VIP channels meet)
π Last man standing weekly (party disabled, self buff only, own items, any level allowed, goes to event channel)