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The Haven Star The Haven Star is a popular SandBox Game!

Dear players of Haven StarsThe game test has been suspended for a while, and today I would like to share with you about ...
25/06/2022

Dear players of Haven Stars
The game test has been suspended for a while, and today I would like to share with you about our recent experience and some plans for the future.
After a long period of test at last year, we received a lot of feedback from players, which made us find that the design of gameplay is not complete yet and our technology has not yet reached the dispay and function we want. The team was determined to change this situation, and we paused test. And afterwards an improvement plan was formulated, and were divided into multiple versions and several goals were set.
1. Re-establish art standards and upgraded userinterface
2. Implement a formal worldview. Adjust the scene art, technology settings, and text contents
3. Reworked the novice guide; Reduced difficulty getting started and confirm the ease of newbies’ experience.
4. Social content is also one of the main contents of this year's edition. How do human beings help each other in armageddon? How is the work going while every unknown exploration without return date? How to distribute work? We will write down the questions and find the answer together with players.
All of the above contents have already carried out in relevant work, and two phased contents have been completed so far. There are still 3-4 large development cycles in the follow-up plan, which will require a long period of dedicated development. In the meantime, if you have any ideas, welcome to leave a message and let us know.
Looking forward to our next meeting!
team of Codename: Haven Star
June 24

Dear Haven Star Players,Current game version has many problems which result in a poor gaming experience. The project wil...
18/02/2022

Dear Haven Star Players,
Current game version has many problems which result in a poor gaming experience. The project will be suspended for a period of time. The game will undergo an optimization and upgrade.
Suspension time: February 28
We will start the game operation once the new content is ready. We hope we can see you again! Looking for our next encounter!

The Haven Star Team
February 18, 2022

Updated: January 28Update Format: Server maintenance updateNote: Due to the innovation of the underlying technology of t...
28/01/2022

Updated: January 28
Update Format: Server maintenance update
Note: Due to the innovation of the underlying technology of the game, this update will delete the current game information.
If there are players who fail to update, you can try to uninstall and reinstall
1. New content
1. Added building materials and models
2. Added gyroscope function
3. Added in-game tutorial function
4. Added lobby interface function guide
5. Added in-game server information display
6. Added the function of forming a chest when the character dies together with the items in the backpack
7. Optimized the airdrop feature and added a countdown function to open the airdrop box
8. Added account level upgrade function
9. Added account occupation talent function
10. Added custom avatar function
11. Added achievement system function
12. Added radiation gameplay and optimized zombie performance in the radiation zone
13. Added self-built building load-bearing mechanism
14. Added lightning rod gameplay
15. Added portal gameplay
16. Added character scrolling action
17. Added 6 survivor characters
18. Added fat zombies
19. Added setting interface anti-aliasing option
2. Optimize the content
1. Optimized the male/female protagonist's face and hair
2. Optimized the display of in-game interaction buttons and changed them to icons
3. Optimized the build menu level and layout
4. Optimized the action of characters using items in the backpack interface, which is consistent with the in-game actions
5. Optimized some interface backgrounds and changed them to virtual scenes
6. Optimized networking logic
7. Optimized in-game server room sorting
8. Optimized the experience of entering and leaving the tent
9. Optimized the basic search experience
10. Optimized the aiming effect of the sight
11. Optimized the performance of zombies in the research institute
12. Optimized the attacking weapon feel and sliding speed
13. Optimized double-click access to items in the backpack interface
14. Optimized the in-game character death prompt
15. Optimized the classification of mineral resources and mining tools
16. Optimized some prop models in the game
17. Optimized some props icons in the game
18. Removed NPC shop plank recycling
19. Modify bandages, medical kits and first aid kits to heal instantly to heal-over-time
20. Optimized the tutorial map
21. Modified the default setting of low-end devices to smooth mode
22. Adjusted the light source position of the picnic pot
23. Turn off mail gold reward
3. Repair content
1. Fixed the problem that the explosion of the self-destructing monster did not cause damage
2. Fixed the problem that the co**se of the self-destructing monster did not disappear after death
3. Fixed the problem that the flame effect does not disappear after the tree is burned by fire
4. Fixed the error of message time in the chat interface system
5. Fixed the problem that the foundation would cover the character during construction
6. Fixed the abnormal problem when driving a car to switch seats
7. Fixed the problem that the car would hang in the air after getting off the car
8. Fixed the problem of the car passing through the air wall
9. Fixed the problem of bicycles hanging in the air near the gas station
10. Fixed the issue that the hair of characters disappearing from certain angles
11. Fixed the abnormal display problem of the novice map notice board
12. Fixed the abnormal problem of the input field of the server list interface
13. Fixed the problem of players walking on water
14. Fixed the problem of abnormal water surface effect
15. Fixed the problem of white borders in some scenes and props in smooth mode
16. Fixed the problem of abnormal reflection in the interior of the cement wall
17. Fixed the problem that the axe could not attack zombies
18. Fixed the problem of thunder falling on non-rainy days
19. Fixed the problem of props in the zombie attack scene
20. Fixed the problem that the interaction of the prison window is invalid
21. Fixed the issue that there is no transition effect at the beginning and end of the red moon
22. Fixed the issue that zombies' eyes would not turn red during the red moon
23. Fixed the problem of abnormal screen at the end of the red moon during rainy days
24. Fixed the problem that the moon does not display red when the moon is red
25. Fixed the problem of abnormal opening of the classic red dot sight/Russian reflex sight
26. Fixed the problem that the self-made 2x mirror is stuck on the gun after removing it
27. Fixed the incorrect placement of the self-made 2x mirror on the gun
28. Fixed the problem that the 4x mirror model would be inverted after switching between two magnifiers
29. Fixed the problem of abnormal vision when the weapon was opened for the first time
30. Fixed the abnormal residual problem of the magnifying mirror model after closing the gun
31. Fixed the problem of picking up props through walls/closets
32. Fixed the problem that smoke bombs do not emit smoke
33. Fixed the problem that the punch distance is farther than the weapon
34. Fixed an issue where the dropped items doubled when the crafting table was destroyed during the crafting process
35. Fixed the problem that when the backpack is full, splitting props does not indicate insufficient space
36. Fixed the problem that the item could not be split if the backpack was not full
37. Fixed the problem that when stacking props in a full backpack, props that exceed the upper limit will disappear
38. Fixed the problem that shields and weapons were not displayed by zombies with shields
39. Fixed the problem of abnormal blood volume of some zombies
40. Fixed the problem that mutation paintings would not summon zombie minions
41. Fixed the issue that the machine gun turret would not be recognized as an electrical appliance
42. Fixed the problem that the number of gold coins in the mall was not updated
43. Fixed the problem of zombies going through self-built stairs
44. Fixed the problem that charcoal does not drop
45. Added the decision to recycle the building server permission, and fixed the problem that the permission was looted
46. ​​Fixed the issue that others could recycle their own building wires
47. Fixed the problem that the plants on the No. 3 Mine Island map will mature before the time is up
48. Fixed the issue that the character would deduct blood when stepping on a stone
49. Fixed the problem of still being unable to jump after the fracture buff disappears
50. Fixed the problem that the branches of small trees could not be picked up
51. Fixed the display error of advanced zoom night vision scope and medium power night vision scope
52. Fixed helmet icon bug

Update time:December 22ndUpdate format: Maintenance updateIssue fixed:1. Fix the problem that the texture of weapons wit...
21/12/2021

Update time:December 22nd
Update format: Maintenance update
Issue fixed:
1. Fix the problem that the texture of weapons with skins is abnormal when the scope is installed
2. Fix the problem that some data territory flags cannot be activated
3. Fix the problem of disappearing building walls and huge objects in some areas
4. Fix the problem that the player's backpack data is abnormal but will not be automatically repaired after death
5. Remove the adrenaline buff corresponding to the nutritional supplement
6. Fix the problem that backpack items do not drop when dying
7. Fix the server abnormal problem when taking fuel at the workbench
8. Fixed an abnormal problem when exchanging items in the compost bin grid
9. Fix the abnormal problem when clicking the marker on the map interface
10. Fix the abnormal problem when unbinding the respawn point

Update time: December 3rd Update format: Maintenance updateNote: Due to the underlying technical limitations of the game...
30/11/2021

Update time: December 3rd
Update format: Maintenance update
Note: Due to the underlying technical limitations of the game, this update will delete the current game data.
Update details:
Added:
Added smooth game mode, players can choose to switch to smooth game mode in the setting interface, or when the system detects that the player's current frame rate is too low, a prompt to switch to smooth game mode will appear in the upper left corner of the game
Added gameplay gallery - 2 km field map gameplay
Added monster siege gameplay, but only enabled in the field map
Added multiple zombies: venom zombies, driver zombies, security zombies, lumberjack zombies, instructor zombies, pilot zombies, cook zombies, cowboy zombies
Added petroleum gameplay
Added a new weapon mechanism for zombies
Added protection mechanism for player buildings in PVE mode
Added upgrade function of original building components
Added iron materials for basic buildings
Added a lot of electricity-related building materials
Added player building with password lock permission
Added custom role creation function
Added random name generation function
Added personal information display function
Added basic chat function, including emoticons
Added the marquee display function in the game interface
Added new team offline retention function
Added new ore - stone ore
Added two new mines to the map, producing a lot of ore
Added tips for successful learning of drawing props
Added tutorial tips for survival manual
Added HUD interface customization function
Added some common equipment models
Added some gun sound effects
Added some environmental sound effects
Added some item descriptions
Added shield-holding boss
Added stun gun
Added "repair tools", which can be used to repair cars
Added high-explosive gr***de blueprint
Added the synthesis of empty jars
Added the synthesis of gasoline barrels
Added a new recipe for gunpowder
Added loading interface, added background display, and added loading background image
Added a rule for clothing to hide hair configuration separately
Added collision sounds for throwing props such as dumbbells and tennis balls

Optimization:
Update the icons of different types of bullets
Adjust the damage value of combat knives and chainsaws to trees
Strengthen the ability of buildings to resist hits, and greatly reduce melee damage
Optimize the lobby interface display
Optimize the display of the original "create game, join game" interface
Optimized the newbie protection mechanism
Optimized the initial newbie tutorial process
Optimize warehouse system
Optimize the mall system
Optimize female character actions
Optimize power system gameplay
Optimize the special effects rendering of buffs
Optimize the display of props icons
Optimize the mini map and name display
Optimize the display logic of airdrops
Modify a large number of crafting recipes
Optimize the problem that the framerate of the dynamic loading area is not high
Game performance optimization
Data security optimization

Bug fixes:
Fixed the problem that zombie saliva can be picked up
Fixed the problem that some equipment cannot be dismantled
Fixed some map locations that would cause the bike to get stuck
Fixed an issue where the player would float when standing on the roof of the car
Fixed the abnormal animation issue of fishing
Fixed abnormal behaviour when zombies attack
Fixed the NPC click on the mall interface, then walk away, click the sell button to report an error
Fixed the problem of abnormal sound effects when AK switched shooting mode during shooting
Fixed the rotation of some angles to place the building, the actual placement is inconsistent with the placeholder
Repair some monster effects during the red moon
Fixed the UI stuck problem of the three-finger interface operation
Fixed plastic icon abnormal problem
Fixed the problem of getting off the car suddenly when driving fast
Fixed the problem of being killed again when going online during the resurrection

0.1.12 updateBug Fix:1. Fix issue on mining is unable to update2. Fix issue on aiming position is off for PSG1 gun3. Fix...
27/09/2021

0.1.12 update
Bug Fix:
1. Fix issue on mining is unable to update
2. Fix issue on aiming position is off for PSG1 gun
3. Fix issue when wearing the hazmat suit, first person camera is not hidden
4. Fix issue on switching to windowed mode will cause the game to crash
5. Fix issue on protection goggles model missing and issue on wearing
Optimization:
1. Adjust campfire burning range, fix issue where placing campfire in the house will burn down the building
2. Adjust lightning trigger times during rainy days, and reduce the damage caused
3. Adjust the XP gain rate in Easy mode
4. Optimize the resolution display of different models
5. PVE construction immuned to most damage

We will arrange an update on September 17This update adjusts the account role system to carry more content. The existing...
17/09/2021

We will arrange an update on September 17

This update adjusts the account role system to carry more content. The existing data needs to be cleaned and deleted. Please understand if it brings inconvenience. We will provide material compensation in the next update. Thank you for your support.

Specific updates: https://www.facebook.com/100793462301011/posts/126355769744780/?sfnsn=mo

0.1.11 updatePerformance optimization:- Optimize server performance and reduce server latency.- Optimize the scene and g...
17/09/2021

0.1.11 update
Performance optimization:
- Optimize server performance and reduce server latency.
- Optimize the scene and graphic performance, and the whole environment will be more realistic.
- Optimize the client file size to ensure smooth operation of mobile phones with smaller memory

Main character
Newly added - New selectable female characters
Newly added - All costumes for male characters can be used by female characters
Newly added - Male character eight directional movement

Optimization - increase the transition performance of the main character's blueprint
Optimization - reduce the volume of movement when in shoes
Optimization - sound effect of electric saw, percussion drill
Optimization - update main character texture
Optimization - modify the overcooling temperature of clothing
Optimization - adjust sneak walking speed
Optimization - reduce various lightings area
Optimization - modify the main character's bow carrying position
Optimization - adjust the carrying position of the main character's melee weapon
Optimization - add moving footstep sfx animation events
Optimization - fixed hazmat suit and female No. 1 hair issue
Optimization - fixed issue that the player's body is not displayed on the game interface after the female character wears the fisherman's coat
Optimization - fixed the inaudible sound of punching on the road

Gameplay
Newly added - new gameplay modes, farming mode and looting mode
Farming mode - a smoother survival difficulty. In the early stage, all tools can be crafted for farming materials, and the collected materials can immediately be used to build their own homes
Looting mode - focus on PVP experience. Important materials and tools need to be obtained within the town. When collecting materials, you will also encounter other hostile players.

Optimization - adjustment of items sold by NPC merchants
Optimization - zombie wave generator is repairable bug
Optimization - zombie wave generator installation limitations

Construction gameplay
Newly added - anti-calvary trap, barbed wire, ground spikes, flamethrower, rotating blades, electrical fence
Newly added - stone, cement, wooden planks building materials
Newly added - metal stair handrails, small windows
Newly added - building locking function
Optimization - door model, animation adjustment
Optimization - add skill tips required for construction
Bug fix - wall rotation, shadow color of handrail, handrail unable to drag, stair snapping optimization
Setting when the power building durability is reduced to 0 and it will not be destroyed

Fishing gameplay-
Optimize camera viewpoint performance
Optimize fishing tips
Optimize experience of controls

Airdrop
Adjust the altitude of the airdropping aircraft
Adjust the floating effect on water of airdrop container
Optimization - modify airdrop rewards

Red moon
Newly added - text prompt for the beginning and end of the red moon
Optimization - red moon new special drop
Optimization - modify the occurrence time of the red moon
Optimization - modify the red moon trigger mechanism
Optimization - red moon zombie eye enhancement

Vehicle
Optimization - modify inertia of bicycle movement
Optimization - improve car driving feel
Optimization - increase vehicle damage factor
Optimization - settings for crashing car passengers will not be injured
Optimization - military vehicles can't be refilled with gasoline
Optimization - riding a bicycle near the wall fence will cause bicycle to sink a little and getting stuck and unable to get off the bicycle
New vehicles - cars, pickup trucks, taxis

System
Newly added - story plot notes UI
Newly added - shooting mode multilingual support
Newly added - survival manual scheme
Newly added - weather icon switch
Newly added - added a new loading screen
Modification - modify the operation mode of the backpack. Now click to exchange the item location (originally drag)
Optimization - added English language for multi-language switching
Optimization - added the loading spin effect to the login button
Optimization - UE optimization (campfire, crafting table, furnace)
Optimization - furnace UI adjustment scheme
Optimization - English translation update
Optimization - English related UI adjustment
Optimization - added announcement function
Optimization - facebook login function update
Optimization - lobby character display adjustment
Optimization - main menu UE operation adjustment
Optimization - single/multiplayer game list UE adjustment
Optimization - difficulty adjustment UE scheme
Optimization - skills tutorial update
Optimization - switch firing mode button UI display error
Optimization - skills value display error

Monster
Newly added - poison zombie mutation difficulty parameter
Newly added - zombie action binding sound effect (movement, alert) removed
Newly added - animal ragdoll system
Newly added - monster value pathfinding
Newly added - fisherman zombie
Newly added - prisoner, soldier, nurse crawling zombie configuration

Optimization - zombie ragdoll effect
Optimization - modify zombie and new action materials to flesh
Optimization - improve the death drop experience of tanks
Optimization - zombie action sound effects upload
Optimization - adjust the number of zombies in the wild
Optimization - cow escape behavior
Optimization - fix athlete zombie standby stuck issue
Optimization - fix issue on the change of heart not refreshing
Optimization - fixed the position offset of self exploding zombie effect, flickered to play, and did not play after death
Optimization - replace wolf, zombie dog resources
Optimization - wild, urban zombies detect players more easily
Optimization - wolf, zombie dog model
Optimization - fixed issue on the change of heart unable to play damaged animation
Optimization - character damaged mechanism modification
Optimization - zombie dog capsule collider adjustment
Optimization - change bull to cow
Optimization - basic zombie - battle standby animation matching
Optimization - reduces speed on zombie in alert mode (improves AI performance)
Optimization - deer escape parameters
Optimization - zombies turn around and detect players immediately
Optimization - when zombies are in combat mode, detected enemies will not be included in the attack sequence
Optimization - fixed issue that zombies will float on slopes
Optimization - fixed issue on tank charge skill
Optimization - fixed issue on the change of heart can be passed through
Optimization - change of heart physical hitbox offset
Optimization - closed flower tips prompt text
Optimization - flower of mutation drop extension
Optimization - closed flower does not play the damaged effect
Optimization - tank lock-on distance adjustment
Optimization - the timing of tank stone display is wrong
Optimization - the first time a zombie is found, the player will scream
Optimization - boss's buff on melee weapons
Optimization - tank spawn terrain adjustment
Optimization - machine gun tower configuration parameters - removed movable
Optimization - fixed issue on firefighter zombies
Optimization - navigation mesh to switch when opening door
Optimization - added zombie overhead view
Optimization - value pathfinding
Optimization - radiation zombie production
Optimization - zombies fight players standing on SUVs
Optimization - repairman zombie - helmet can be knock off
Optimization - new radiation zombie after radiation effect
Optimization - the change of heart unable to summon minions
Optimization - fixed issue on zombie stun animation
Optimization - the fisherman's zombie walking hit animation is interrupted
Optimization - update issue on main character can't attack when close to the radiation zombie
Optimization - fixed some issues on zombies during red moon
Optimization - fixed issue on change of weather icon
Optimization - when the tank is attracted by the noise motor and returns to the spawn point, it just stands still
Optimization - scene model void model
Optimization - the change of heart summons the wrong number of minions
Optimization - new death mode text prompt - killed by lightning strike
Optimization - added shock stun immunity list

Data
Optimization - adjust monster drop
Optimization - new building synthetic recipe adjustment
Optimization - map values, output tuning
Optimization - set the state of the torch to be off by default

Items
Newly added - added gameplay of item container
Newly added - mahogany items and related drops
Newly added - throwing weapon wooden spear
Newly added - added drawings item

Optimization - fix issue on scarlet core items
Optimization - modification of propagation distance of gun firing sound effect
Optimization - model handheld offset value, ground size, handheld size modification
Optimization - items physical mesh list add
Optimization - icon details, content change, image upload and replacement
Optimization - modify the details of items and weapons
Optimization - optimization of food, medicine and buff
Optimization - delete lighting display module
Optimization - weapon dismantling content configuration
Optimization - item rendering, bounding box, physical mesh addition
Optimization - modification of propagation distance of gun firing sound effect
Optimization - zombie action sound effect upload, studio zombie action binding sound effect, zombie roar module sound effect addition
Optimization - icon position modification
Optimization - tree material ID modification
Optimization - handaxe tree cutting decal size increased
Optimization - improved clothing model resources
Optimization - increase the number of vehicle storage tanks and reduce fuel consumption
Optimization - extend the disappearance time of stone spear
Optimization - torch holding position
Optimization - SPAS12 fighting interface does not display guns
Optimization - after the molotov is thrown out, there are two sound effects of molotov fragmentation
Optimization - when the stone spear is thrown into the roadside sandbag, the stone spear can pass directly through
Optimization - explosion effect playback mechanism error
Optimization - fixed the position of the picnic pot flame effect
Optimization - modify skill name, level and required experience points
Optimization - no bullets are fired after the nail gun is fired
Optimization - when throwing a stone spear into a tree, the stone spear will appear in the air
Optimization - machine gun tower installer, automatically moves up after construction
Optimization - after equipped with "Blue Nylon Backpack", clicking the backpack will report an error
Optimization - switch firing mode button UI display error
Optimization - javelin holding action error
Optimization - automatic bolt pulling function of sniper gun
Optimization - items without durability attribute do not display durability bar
Optimization - when pulling the bow, the arrow does not pass through the bow, but over the right thumb
Optimization - the radius of the ball at the falling point of the throwing guide line is reduced by half
Optimize - reduce the field of view of the machine gun tower
Optimization - configure eggs and yogurt to become spoilt food after deterioration
Optimization - machine gun tower cannot attack
Optimization - benelli has no weapon model in the gun UI
Optimization - yogurt is displayed as damaged after expiration
Optimization - the main character's standby right hand position is easy to mixed up with melee weapons
Optimization - guns can't fire continuously
Optimization - adjust the upward angle of gr***de launcher
Optimization - adjust the reload time of the gun, and the squat accuracy bonus
Optimization - when bow weapons are placed on the weapon rack, they will be placed vertically beyond the range of the weapon rack
Optimization - when the butterfly knife is placed on the weapon rack, the corresponding model cannot be displayed on the weapon rack
Optimization - performance optimization of bow pulling
Optimization - new fire trail effect
Optimization - the firing effect playback position is far from the muzzle
Optimization - fixed the bug that the corresponding model cannot be displayed on the weapon rack when the butterfly knife is placed on the weapon rack
Optimization - configure key items without streamer effect
Optimization -m249 muzzle accessory position suspended in air
Optimization - the firing effect of double barrel shotgun is not in the right position
Optimization - miner's lamp helmet always on bug
Optimization - the character will stand on the throwing item
Optimization - iron axe cutting trees without playing tree cutting animation
Optimization - all throwing items turn off dynamic physics
Optimization - G18 pistol with physics cause it to cross interact
Optimization - configuration that coffee can be used
Optimization - torch durability is 0 but still burning
Optimization - the recover attribute of yogurt item is inconsistent with the description
Optimization - after using the molotov, players can pick up a temporary item for molotov damage by picking it up nearby

Level
Newly added - Music fade in and fade out control time
Newly added - wet effect in rainy days, the whole world will be "wet"
Newly added - thunder in rainy days can hit players
Newly added - air wall effect
Optimization - barracks zombie respawn point
Optimization - weather changes at night
Optimization - weather bug fixed (no thunder in rainy days, thunder overexposure, thunder falling in sunny days, thunder falling sound effect distance adjustment)
Optimization - region music - fixed the issue that the sound effect of waves can be heard in the island
Optimization - tutorial level optimization and adjustment
Optimization - tutorial level air wall display problems and other details adjustment

0.1.10 update:Added:1. Portuguese added to supported game language.2. Vietnamese language added to supported game langua...
21/08/2021

0.1.10 update:
Added:
1. Portuguese added to supported game language.
2. Vietnamese language added to supported game language.
3. Added loading feedback during character creation screen
Adjustment:
1. Adjusted and optimized the UI display.
2. Remove skill books that are not ready for release, players who already owned them will not be affected.
3. Remove items that are not ready for release in the NPC shop.
4. Increased the probability of bread production.
Bug fixes:
1. Fix display and related issues caused by falling trees
2. Fix issues with saving and loading errors
3. Fix issues with equipping error with equipments traded from NPCs
4. Fix issues with death error when entering friend's room
5. Fix issues with mailbox refresh error

Update on August 21. Added FaceBook login2. Fix the issue on the client end where error reported when returning to the l...
02/08/2021

Update on August 2
1. Added FaceBook login
2. Fix the issue on the client end where error reported when returning to the lobby.
3. Optimized server performance
4. Modified the bug that the refresh point does not refresh occasionally
5. Fix several crashes of the server

27/07/2021

"Dear Scavengers,
Follow us on our official page -“The Haven Star”, we hope to take up a few minutes of your time to complete a short survey below, this will help us to improve the game experience~
https://wj.qq.com/s2/8762095/0c4c
The game is currently still in the development stage, this version does not represent the final quality of the product, thank you for your understanding.
You can leave a comment in this post for any feedback or suggestions you have for us, we look forward to hearing from you! "🥰🥰🥰

腾讯问卷,是腾讯公司推出的免费、专业的问卷调查系统。提供多种方式创建问卷,简单高效的编辑方式,强大的逻辑设置功能,专业的数据统计和样本甄别,让您轻松开启调研工作。

27/07/2021

"Dear Scavengers,
This is a product that is currently still in development, we aim to create a platform for sandbox survival game, you can express your creativity with other players in the game. Currently we have completed the basic features and we are pushing towards the polishing stage of development; hence we wish to offer a special invitation to everyone to join us on our first beta testing of the core gameplay, and we hope to receive your feedback, suggestions or comments on what you wish to see in the future updates of the product. We look forward to hearing from you."

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