17/09/2021
0.1.11 update
Performance optimization:
- Optimize server performance and reduce server latency.
- Optimize the scene and graphic performance, and the whole environment will be more realistic.
- Optimize the client file size to ensure smooth operation of mobile phones with smaller memory
Main character
Newly added - New selectable female characters
Newly added - All costumes for male characters can be used by female characters
Newly added - Male character eight directional movement
Optimization - increase the transition performance of the main character's blueprint
Optimization - reduce the volume of movement when in shoes
Optimization - sound effect of electric saw, percussion drill
Optimization - update main character texture
Optimization - modify the overcooling temperature of clothing
Optimization - adjust sneak walking speed
Optimization - reduce various lightings area
Optimization - modify the main character's bow carrying position
Optimization - adjust the carrying position of the main character's melee weapon
Optimization - add moving footstep sfx animation events
Optimization - fixed hazmat suit and female No. 1 hair issue
Optimization - fixed issue that the player's body is not displayed on the game interface after the female character wears the fisherman's coat
Optimization - fixed the inaudible sound of punching on the road
Gameplay
Newly added - new gameplay modes, farming mode and looting mode
Farming mode - a smoother survival difficulty. In the early stage, all tools can be crafted for farming materials, and the collected materials can immediately be used to build their own homes
Looting mode - focus on PVP experience. Important materials and tools need to be obtained within the town. When collecting materials, you will also encounter other hostile players.
Optimization - adjustment of items sold by NPC merchants
Optimization - zombie wave generator is repairable bug
Optimization - zombie wave generator installation limitations
Construction gameplay
Newly added - anti-calvary trap, barbed wire, ground spikes, flamethrower, rotating blades, electrical fence
Newly added - stone, cement, wooden planks building materials
Newly added - metal stair handrails, small windows
Newly added - building locking function
Optimization - door model, animation adjustment
Optimization - add skill tips required for construction
Bug fix - wall rotation, shadow color of handrail, handrail unable to drag, stair snapping optimization
Setting when the power building durability is reduced to 0 and it will not be destroyed
Fishing gameplay-
Optimize camera viewpoint performance
Optimize fishing tips
Optimize experience of controls
Airdrop
Adjust the altitude of the airdropping aircraft
Adjust the floating effect on water of airdrop container
Optimization - modify airdrop rewards
Red moon
Newly added - text prompt for the beginning and end of the red moon
Optimization - red moon new special drop
Optimization - modify the occurrence time of the red moon
Optimization - modify the red moon trigger mechanism
Optimization - red moon zombie eye enhancement
Vehicle
Optimization - modify inertia of bicycle movement
Optimization - improve car driving feel
Optimization - increase vehicle damage factor
Optimization - settings for crashing car passengers will not be injured
Optimization - military vehicles can't be refilled with gasoline
Optimization - riding a bicycle near the wall fence will cause bicycle to sink a little and getting stuck and unable to get off the bicycle
New vehicles - cars, pickup trucks, taxis
System
Newly added - story plot notes UI
Newly added - shooting mode multilingual support
Newly added - survival manual scheme
Newly added - weather icon switch
Newly added - added a new loading screen
Modification - modify the operation mode of the backpack. Now click to exchange the item location (originally drag)
Optimization - added English language for multi-language switching
Optimization - added the loading spin effect to the login button
Optimization - UE optimization (campfire, crafting table, furnace)
Optimization - furnace UI adjustment scheme
Optimization - English translation update
Optimization - English related UI adjustment
Optimization - added announcement function
Optimization - facebook login function update
Optimization - lobby character display adjustment
Optimization - main menu UE operation adjustment
Optimization - single/multiplayer game list UE adjustment
Optimization - difficulty adjustment UE scheme
Optimization - skills tutorial update
Optimization - switch firing mode button UI display error
Optimization - skills value display error
Monster
Newly added - poison zombie mutation difficulty parameter
Newly added - zombie action binding sound effect (movement, alert) removed
Newly added - animal ragdoll system
Newly added - monster value pathfinding
Newly added - fisherman zombie
Newly added - prisoner, soldier, nurse crawling zombie configuration
Optimization - zombie ragdoll effect
Optimization - modify zombie and new action materials to flesh
Optimization - improve the death drop experience of tanks
Optimization - zombie action sound effects upload
Optimization - adjust the number of zombies in the wild
Optimization - cow escape behavior
Optimization - fix athlete zombie standby stuck issue
Optimization - fix issue on the change of heart not refreshing
Optimization - fixed the position offset of self exploding zombie effect, flickered to play, and did not play after death
Optimization - replace wolf, zombie dog resources
Optimization - wild, urban zombies detect players more easily
Optimization - wolf, zombie dog model
Optimization - fixed issue on the change of heart unable to play damaged animation
Optimization - character damaged mechanism modification
Optimization - zombie dog capsule collider adjustment
Optimization - change bull to cow
Optimization - basic zombie - battle standby animation matching
Optimization - reduces speed on zombie in alert mode (improves AI performance)
Optimization - deer escape parameters
Optimization - zombies turn around and detect players immediately
Optimization - when zombies are in combat mode, detected enemies will not be included in the attack sequence
Optimization - fixed issue that zombies will float on slopes
Optimization - fixed issue on tank charge skill
Optimization - fixed issue on the change of heart can be passed through
Optimization - change of heart physical hitbox offset
Optimization - closed flower tips prompt text
Optimization - flower of mutation drop extension
Optimization - closed flower does not play the damaged effect
Optimization - tank lock-on distance adjustment
Optimization - the timing of tank stone display is wrong
Optimization - the first time a zombie is found, the player will scream
Optimization - boss's buff on melee weapons
Optimization - tank spawn terrain adjustment
Optimization - machine gun tower configuration parameters - removed movable
Optimization - fixed issue on firefighter zombies
Optimization - navigation mesh to switch when opening door
Optimization - added zombie overhead view
Optimization - value pathfinding
Optimization - radiation zombie production
Optimization - zombies fight players standing on SUVs
Optimization - repairman zombie - helmet can be knock off
Optimization - new radiation zombie after radiation effect
Optimization - the change of heart unable to summon minions
Optimization - fixed issue on zombie stun animation
Optimization - the fisherman's zombie walking hit animation is interrupted
Optimization - update issue on main character can't attack when close to the radiation zombie
Optimization - fixed some issues on zombies during red moon
Optimization - fixed issue on change of weather icon
Optimization - when the tank is attracted by the noise motor and returns to the spawn point, it just stands still
Optimization - scene model void model
Optimization - the change of heart summons the wrong number of minions
Optimization - new death mode text prompt - killed by lightning strike
Optimization - added shock stun immunity list
Data
Optimization - adjust monster drop
Optimization - new building synthetic recipe adjustment
Optimization - map values, output tuning
Optimization - set the state of the torch to be off by default
Items
Newly added - added gameplay of item container
Newly added - mahogany items and related drops
Newly added - throwing weapon wooden spear
Newly added - added drawings item
Optimization - fix issue on scarlet core items
Optimization - modification of propagation distance of gun firing sound effect
Optimization - model handheld offset value, ground size, handheld size modification
Optimization - items physical mesh list add
Optimization - icon details, content change, image upload and replacement
Optimization - modify the details of items and weapons
Optimization - optimization of food, medicine and buff
Optimization - delete lighting display module
Optimization - weapon dismantling content configuration
Optimization - item rendering, bounding box, physical mesh addition
Optimization - modification of propagation distance of gun firing sound effect
Optimization - zombie action sound effect upload, studio zombie action binding sound effect, zombie roar module sound effect addition
Optimization - icon position modification
Optimization - tree material ID modification
Optimization - handaxe tree cutting decal size increased
Optimization - improved clothing model resources
Optimization - increase the number of vehicle storage tanks and reduce fuel consumption
Optimization - extend the disappearance time of stone spear
Optimization - torch holding position
Optimization - SPAS12 fighting interface does not display guns
Optimization - after the molotov is thrown out, there are two sound effects of molotov fragmentation
Optimization - when the stone spear is thrown into the roadside sandbag, the stone spear can pass directly through
Optimization - explosion effect playback mechanism error
Optimization - fixed the position of the picnic pot flame effect
Optimization - modify skill name, level and required experience points
Optimization - no bullets are fired after the nail gun is fired
Optimization - when throwing a stone spear into a tree, the stone spear will appear in the air
Optimization - machine gun tower installer, automatically moves up after construction
Optimization - after equipped with "Blue Nylon Backpack", clicking the backpack will report an error
Optimization - switch firing mode button UI display error
Optimization - javelin holding action error
Optimization - automatic bolt pulling function of sniper gun
Optimization - items without durability attribute do not display durability bar
Optimization - when pulling the bow, the arrow does not pass through the bow, but over the right thumb
Optimization - the radius of the ball at the falling point of the throwing guide line is reduced by half
Optimize - reduce the field of view of the machine gun tower
Optimization - configure eggs and yogurt to become spoilt food after deterioration
Optimization - machine gun tower cannot attack
Optimization - benelli has no weapon model in the gun UI
Optimization - yogurt is displayed as damaged after expiration
Optimization - the main character's standby right hand position is easy to mixed up with melee weapons
Optimization - guns can't fire continuously
Optimization - adjust the upward angle of gr***de launcher
Optimization - adjust the reload time of the gun, and the squat accuracy bonus
Optimization - when bow weapons are placed on the weapon rack, they will be placed vertically beyond the range of the weapon rack
Optimization - when the butterfly knife is placed on the weapon rack, the corresponding model cannot be displayed on the weapon rack
Optimization - performance optimization of bow pulling
Optimization - new fire trail effect
Optimization - the firing effect playback position is far from the muzzle
Optimization - fixed the bug that the corresponding model cannot be displayed on the weapon rack when the butterfly knife is placed on the weapon rack
Optimization - configure key items without streamer effect
Optimization -m249 muzzle accessory position suspended in air
Optimization - the firing effect of double barrel shotgun is not in the right position
Optimization - miner's lamp helmet always on bug
Optimization - the character will stand on the throwing item
Optimization - iron axe cutting trees without playing tree cutting animation
Optimization - all throwing items turn off dynamic physics
Optimization - G18 pistol with physics cause it to cross interact
Optimization - configuration that coffee can be used
Optimization - torch durability is 0 but still burning
Optimization - the recover attribute of yogurt item is inconsistent with the description
Optimization - after using the molotov, players can pick up a temporary item for molotov damage by picking it up nearby
Level
Newly added - Music fade in and fade out control time
Newly added - wet effect in rainy days, the whole world will be "wet"
Newly added - thunder in rainy days can hit players
Newly added - air wall effect
Optimization - barracks zombie respawn point
Optimization - weather changes at night
Optimization - weather bug fixed (no thunder in rainy days, thunder overexposure, thunder falling in sunny days, thunder falling sound effect distance adjustment)
Optimization - region music - fixed the issue that the sound effect of waves can be heard in the island
Optimization - tutorial level optimization and adjustment
Optimization - tutorial level air wall display problems and other details adjustment