15/07/2020
Find out what a single concept artist’s experience was like working on one of the biggest games of 2020, and what that work looks like.
We took a big look at the art behind The Last Of Us Part 2 last week, but given the way Fine Art tends to be a feature that deals in scale and volume, I thought it might also be cool to take a deeper dive into the game and find out what a single concept artist’s experience was like working on one ...