14/02/2023
Here are some poses that are in my next test animation in Blender Cycles. They are not taken from the animation itself because the camera angles are not set yet. The animation will basically be some different types of jumps for practice. I'll probably finish next animation sometime in 1-2 days from now, I have actually almost finished it, I just need some cleanup and tweaks, camera animation and then render it.
After that it's time for some walking and running combined with jumps and I will probably add in some more stuff for fun.
The final animation, will probably take place on a sandy or rocky beach with a full environment. Making that project be the biggest 3D project I have ever done so far, by far. I'm even planning on adding simulations and other effects. May do some practice renders for that before the real deal to refresh my memory.
❓Any ideas of things I should animate for practice?? Please send a comment. Can be anything as long as Craylite is a part of it. Good thing Blender3D can do so much, especially when it comes to stylized art styles.
Can't wait till I get to making these 3D animations with some story. Just want to make sure I can manage to do the animation basics first. Already have many ideas that I have written down and want to animate Craylite and other creatures I've already made.
3D Sculpted, retopologized, Normal map, UV-map in Zbrush.
The rest like Texturing, light, modeling, render in Blender.
I used Cycles for the render.