Glit -Edge Games

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Glit -Edge Games We're a small family-owned game company dedicated to making games that put fun before monetization.
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We believe players deserve complete, thoughtfully crafted experiences without intrusive microtransactions or manipulative design.

16/08/2026

Hi all,

I know it's been a minute since our last update, but we have been pouring in lots of effort and have made some good progress on our Indie Dev adventures!

Our game is progressing along, and we have our Lobby and Player Spawning system functioning now!

Our characters are still currently undergoing development, but we hope to be able to show some of them off soon!

Stay tuned for updates, and thanks for your support!

17/07/2026

It's been a couple weeks since our previous update, but such is the way it goes sometimes, unfortunately. We have been hard at work on development of our project.

We are pleased to announce things are coming along smoothly. The project is slowly taking a more clear shape, and in the coming weeks we hope to be able to start telling you all more about what we are working on.

Thanks for your support! You all are the reason we are doing this.

Good day, one and all!We wanted to take the time to begin discussing our current project and the future outlook of our g...
28/06/2026

Good day, one and all!

We wanted to take the time to begin discussing our current project and the future outlook of our game. We would like to be able to give weekly updates moving forward so please consider this the first of many updates.

The current project began development at the beginning of May this year with the concept, character choices, and art. We are currently nearly 2 months into development into what will be our first game from this development team. Although we are not yet ready to reveal the name of our game, it is probably more than clear that our story begins with a tiny, little, unassuming beetle... While his story won't be incredibly lengthy in duration, we do hope that the quirkiness of this game will be enjoyable and replay-able by as many people as possible.

We feel, as I'm sure many of you do as well, that microtransactions have become a stain on the world of gaming that have gone far beyond aesthetic choices to ruin many enjoyable experiences. It is our goal that none of our games ever have anything additional for you to purchase once you have paid for the game. It is our belief that the best form of advertisement is making great games that speak for themselves and each other. That being said, our story and world timeline shall be laid upon the very tiny, eensie-weensie, little shoulders of our dear, unnamed hero... the Nameless Scarab.

So please, stay tuned for future updates, and be blessed!

26/06/2026

We are a small, family-run game development company built on a simple belief: games should be fun first.

In an industry increasingly shaped by microtransactions, endless monetization, and engagement-driven design, we're taking a different path. Our goal is to create memorable experiences that respect players' time, intelligence, and investment. We believe a great game should be complete, rewarding, and enjoyable because of its design—not because it encourages additional purchases.

Our aim is that every project we create will be crafted with care, focusing on compelling gameplay, imaginative worlds, meaningful progression, and the sense of wonder that made many of us fall in love with games in the first place.

As a family studio, we value creativity, honesty, and community over trends. We're not trying to build the biggest company—we're trying to build games that players will remember long after they've put down the controller.

Our mission is simple: create games we'd be proud to play with our own family.

25/06/2026

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