13/05/2025
In this episode, we are joined by a special guest from Atomic Mass Games, Michael Plummer, Game Development Manager, for an in-depth conversation about STAR WARS Shatterpoint's first unit update document. We explore the design process, delve into the philosophy behind the reasoning for the changes, and discuss the team's vision for the game and future errta's and unit updates. We also hit on which characters saw changes, and how these changes can impact the way they play on the table.
https://open.spotify.com/episode/4rxH88V0qv3iXhrXPSKgOn
Hello There! A Star Wars Shatterpoint Podcast · Episode