01/07/2025
▎01/07/2025 MCTN Test Server Review
1. Sinestrea remake
After the brief review article, some of you have contributed your opinions, mainly that the damage has increased very strongly, which will raise concerns that Sinestrea will become super OP.
It cannot be denied that Sinestrea DMG is very large, maybe up to twice as much as before.
❓ First, let's look at the problems that are happening with Sinestrea (of course, it has problems when test server is just released)
- In the Patch Notes, the devs has described a common noun "Blood Arrow", so the translator and the community can understand that it has the same effect, which is normal. For example, when Valhein throws out his passive yellow dart or skill 2, it will have the same effect of "stun".
- Currently, the devs also describes skill 3 without specifying how many "blood arrows" can be launched from the enhanced attack, however, currently Sinestrea is seen launching 3 blood arrows, but sometimes only dealing damage twice. The additional blood arrows are also multiplied by the basic AD.
- Current ranged attacks do not trigger lifesteal effects or equipment passives.
- Sinestrea has an unusually long cooldown of skill 1.
- Sinestrea can still enjoy the lifesteal effect when using skill 2 in ranged attacks.
✅ Overall rework of Sinestrea:
- High damage output
- Slightly increased mobility, previously storing skill 1 twice is equivalent to gliding skill 1 then using skill 3 then gliding skill 1 again. The 30% movement speed increase effect will increase over time, instead of low health remaining permanently.
- No more basic lifesteal, need to use additional lifesteal attribute
- Relatively smooth skill interaction, balanced cooldown to continuously use skills (only when 40% cooldown is reached)
- Attack attribute changed from Melee to Ranged, can help enjoy Ranged equipment attributes (note Death Sickle has 0.5s left)
⚠️ However, the rework will reveal fatal weaknesses:
- Sinestrea is currently not afraid of enemy heroes approaching because blood exchange helps turn the situation around quickly. However, she will lose this ability. This means that the number of counters will increase significantly, for example Paine, Raz, Butterfly, Nakroth, Aoi, Stuart, Billow, Zanis, Volkath, Qi ... and especially the stealth group like Kaine, Wukong, Quillen - does not give you a second life.
※ P/S: The 0.25s control immunity BUG when entering asleep is still there, so you can take advantage of it~
- No more outplay tactics using Blood Ritual + Death Sickle, luring out the opponent's combo and then counterattacking.
- Low HP with such poor defense, easy to hunt by enemy heroes with Shock Damage. Violet can give a somersault or Tel'Annas 2 hits and she will fall.
- There is no healing/lifesteal effect (except for the long-range skill 2 that is being investigated), Sinestrea must add Lifesteal Arcana(s). The current gameplay is using Attack Speed and 10% Movement Speed Arcanas, so it can make her exhausted for a long time.
- Long range has a range of 6.5m, quite wide for other melee heroes but very mediocre compared to other mages and marksmen. In combat, who would let their attack range be "long" but "short" for you to hit? (Valhein is an example) -> Longer ranged heroes like Tel'Annas, Violet, Yue, Liliana, ...
- If Sinestrea rages, she needs to use skill 3 to duel other ranged heroes. But if the combat is long, she will switch back to melee. This means that Sinestrea will be in trouble if the combat continues.
- No more skill 3 to dispel control, being controlled will be a disaster.
- Standing in close combat and attacking melee hero normally, and without lifesteal, the top warrior will beat you to death
💁 Interesting question for you:
After switching to Ranged attribute, will you use The Diminisher to temporarily prevent a bunch of natural counters from falling from the sky, or use Eclipsing Bow to increase the range to 8m to have the advantage of maintaining the attack?
👉 General view:
- Damage ↑↑↑, Defense and Lifesteal ↓↓↓↓↓, Mobility ↑, Control =
- Counter ↑↑↑↑↑ (Shocked, Ranged, Approach Dodge and Control)
---> The strength will decrease, there is no top meta Warrior / Assassin hero with such weak Defense and only relies on quite large Damage
P/S: The skill effects are beautifully remade ☺️
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2. Support equipment icon remake
The overall look is quite beautiful and pleasing to the eye. However, the main icon in the middle is quite small and hard to see, nearsighted people will probably be confused. 🤓