Indie Gamer Chick

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Indie Gamer Chick Reviewer of Games New and Old at one of the most read game review blogs in the world, IndieGamerChick.com. My one and only goal: Find the Fun.

She/Her, call me Cathy, and check out my video pinball blog at ThePinballChick.com. I'm here to find the fun. Reviews of indie games based around actual opinions instead of a reviewer trying to sell you games.

Wario World is a joint production between two legends in gaming: Treasure and Nintendo. Them teaming up for a mascot pla...
06/09/2026

Wario World is a joint production between two legends in gaming: Treasure and Nintendo. Them teaming up for a mascot platformer has to result in an amazing, one-of-a-kind experience, right? Yeah, about that.........

Wario World is the latest IGC review! Have a read!

Wario World Platform: Nintendo GameCube Released June 20, 2003 Directed by Kouichi Kimura & Hitoshi Yamagami Developed by Treasure Published by Nintendo Available with Switch Online Expansion …

Wario World's review will be up soon, but until then, I have other Wario reviews up at IGC. When I originally reviewed W...
06/09/2026

Wario World's review will be up soon, but until then, I have other Wario reviews up at IGC. When I originally reviewed Wario Land; Super Mario Land 3, it wasn't on Switch Online. Now, you can play it with a standard subscription, and you really should. There's nothing quite like the original Game Boy Wario Land.

Wario Land: Super Mario Land 3 Platform: Game Boy First Released January 21, 1994 Directed by Hiroji Kiyotake and Takehiko Hosokawa Developed by Nintendo Included with Nintendo Switch Online Subscr…

06/09/2026

Wario World's review will be up today, but when writer's block struck, I began the NEXT review. I first played Legend of Zelda: The Minish Cap soon after I turned 16, and I remember thinking, you know, it was alright. Short. It's been 21 years since I played it and I remember almost nothing besides how startled I was by how short the game was.

Well, I'm tearing through this f*cking thing. I've already beaten the second dungeon, and soon after this I completed two full heart piece cycles. It's one of the smallest-feeling Zelda games, and that's not a pun on the whole growing/shrinking thing. It legitimately feels small in ambition and scale. The overworld especially is very underwhelming. "Uh oh."

AND, I thought the first dungeon was a total bore and I became terrified that I'd end up pi***ng off Nintendo fanboys. (shrug) I think the first dungeon was TERRIBLE. Boring design. Gimmicky with the barrel but pathetic even for a tutorial dungeon. Baby's first 2D Zelda. "Oh no, everyone is going to be mad at me if this doesn't wake the f*ck up." It woke up. The second dungeon isn't a masterpiece or anything but I really enjoyed it the way I do most Zelda dungeons. I'm not sure what happened with Minish Cap but something feels horribly off. Is this really Zelda for children? I know Nintendo had all kinds of internal information that said GBA's audience skewed very young. Did they just go with it?

06/09/2026

While I write-up Wario World, I'll say right now the next review after is.........

Legend of Zelda: The Minish Cap. Can you tell I'm on a "games of my teenage years, revisited?" kick?

05/09/2026

That's 100%. Wario World was a big let down.

05/09/2026

Probably the first outright good boss fight in Wario World, and I'm like 75% done with the game. You expect Treasure to have amazing bosses, but instead the bosses have been really sloppy and janky to battle, so no satisfaction. This is the first one that felt like a product of Treasure.

05/09/2026

Welp....... Happy birthday, Sis. (shrug)

In the old days, it wasn't a guarantee that a new review at IGC would become the most read thing that day or week. So I ...
04/09/2026

In the old days, it wasn't a guarantee that a new review at IGC would become the most read thing that day or week. So I don't take my readership for granted when a new feature goes #1. So thanks everyone for making the Mario Sunshine review a big hit.

If you walked away from it in 2002, I really do think being able to lay down save states and bypass the massive amount of downtime caused by restarts is transformative. I don't think Sunshine will ever be a masterpiece, but without the downtime, it's a damn good game.

Super Mario Sunshine Platform: Nintendo GameCube Released on July 19, 2002 (JPN) August 26, 2002 (US) Directed by Yoshiaki Koizumi & Kenta Usui Developed by Nintendo Available with Switch Onlin…

I know it's over and like OVER OVER for Ben Simmons but, still, wouldn't that be something if he pulled it together and ...
04/09/2026

I know it's over and like OVER OVER for Ben Simmons but, still, wouldn't that be something if he pulled it together and became the generational player everyone thought he was going to be?

Three-time All-Star Ben Simmons has agreed on a one-year, $3.5 million deal with the Sacramento Kings, his agents told Shams Charania and Marc J. Spears.

WTF?! Like, okay, I loved the first one but good lord do they just hate money? My sister has an amazing superhero script...
04/09/2026

WTF?! Like, okay, I loved the first one but good lord do they just hate money? My sister has an amazing superhero script that she can make 26 hour long episodes for half of what they'll spend on this.

The script for Dungeons & Dragons 2 is officially complete and Hasbro is now looking for a new studio to make it after Paramount passed due to financial reasons.

The sequel, previously believed to be cancelled, is still a high priority by the looks of it and the cast are all happy to return.

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