
17/09/2025
"Not all games will benefit from prioritizing strangeness in their narratives or gameplay, but challenging the common conceits for what games can do doesn’t always mean a new mechanic or an intriguing protagonist. Sometimes it’s throwing convention and practicality out the window and just reveling in making us screw up our faces and demand that our friends take a look at what we’re playing." — Melissa Brinks
Read more in Don’t Rein It In: The Necessary, Unrepentant Weirdness of My Horse Prince: https://sidequest.zone/2017/01/19/dont-rein-it-in-the-necessary-unrepentant-weirdness-of-my-horse-prince/