Pyroflame Games

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Pyroflame Games Unity developer/designer, previously worked with Adobe Flash. Creator of the Crumbled game series, ElectroMagnetic and Traffic Blitz. Ignite the Fun.

Over 5 million plays worldwide across various game portals such as Newgrounds and Kongregate.

🎉 We're thrilled to announce that our games have been played over 5 million times worldwide! Thank you to our amazing co...
16/02/2025

🎉 We're thrilled to announce that our games have been played over 5 million times worldwide! Thank you to our amazing community for your support. Stay tuned for more exciting adventures!

Game Dev Pro Tip  #2:Design your core gameplay loop like a joke: Setup, build-up, punchline. If the payoff isn’t satisfy...
09/02/2025

Game Dev Pro Tip #2:
Design your core gameplay loop like a joke: Setup, build-up, punchline. If the payoff isn’t satisfying, rework the setup.

Against the Storm’s roguelite city-building is inspiring! My idea? A medieval 2D builder with Oxygen Not Included-style ...
07/02/2025

Against the Storm’s roguelite city-building is inspiring! My idea? A medieval 2D builder with Oxygen Not Included-style sim & Terraria-like worlds—except with falling sand physics for elements! ⚒️🏰🌿

Using ChatGPT, I created stunning representations of my longtime handle, 'Pyroflame.' It's amazing to see how AI envisio...
02/02/2025

Using ChatGPT, I created stunning representations of my longtime handle, 'Pyroflame.' It's amazing to see how AI envisions it!

Game Dev Pro Tip  #1:Your first prototype should be ugly. If it looks too good, you're polishing too soon. Nail mechanic...
30/01/2025

Game Dev Pro Tip #1:
Your first prototype should be ugly. If it looks too good, you're polishing too soon. Nail mechanics first, aesthetics later.

🔥 Hey everyone! I’m back! After a 10-year hiatus, I’m diving headfirst into game development again. For those who don’t ...
28/01/2025

🔥 Hey everyone! I’m back! After a 10-year hiatus, I’m diving headfirst into game development again. For those who don’t know me, I started making games at 13 years old under the banner of Pyroflame Games, with hits like Crumbled 2 and Traffic Blitz. Now, at 30, I’m reigniting my passion for creating games.

🎮 Over the past few weeks, I’ve downloaded Unity and started playing around with it. With the help of AI tools like ChatGPT, I’ve been amazed by how much coding support is available—it’s like having a mid-level engineer by my side (even Mark Zuckerberg agrees this is the year for AI-assisted development!). This has given me confidence that I can bring all my wildest indie game ideas to life.

⚙️ First on my list is a falling sand physics game engine where particles are fully simulated—sand, dirt, water, plants, and more. My vision is to use this engine in other games, including a medieval-themed Oxygen Not Included-style project. Imagine managing a village where you can take full control of any villager with your keyboard, all while exploring, building, and surviving in a world of dynamic physics.

✨ This is just the beginning of the next chapter for Pyroflame Games, and I’m thrilled to share this journey with all of you. Follow along for updates, sneak peeks, and maybe even early access to what’s coming next!

Let’s make magic happen! 🔥

Big news! After a decade away from game development, I’ve just realized Unity is free for personal use up to $200k in re...
23/01/2025

Big news! After a decade away from game development, I’ve just realized Unity is free for personal use up to $200k in revenue—and that’s all the push I needed to dive back in. First on the list: a falling sand physics game where every particle can be edited and simulated individually. 💡

I'm also planning the return of some classics: Crumbled 3, where you’ll draw your path to victory with added story and a level designer; ElectroMagnetic 2, featuring real magnet physics; and the long-lost Pie Dash, where you pack pies in a chaotic factory. And who knows, maybe that medieval 'Oxygen Not Included' project with villagers and sand physics will see the light of day too!

It feels amazing to reconnect with Pyroflame Games after so long. Steam, here I come! 🚀

Day 37 of being stranded on a desert island...
30/12/2018

Day 37 of being stranded on a desert island...

For weeks, Equifax customer service has been directing victims to a fake phishing site - The Verge https://goo.gl/wKL21b
30/10/2017

For weeks, Equifax customer service has been directing victims to a fake phishing site - The Verge https://goo.gl/wKL21b

Earlier this month, hackers broke into Equifax's servers and stole 143 million people's personal information, including their Social Security numbers. In response to the attack,

Chatbot lets you sue Equifax for up to $25,000 without a lawyer - The Verge https://goo.gl/hKEEDo
30/10/2017

Chatbot lets you sue Equifax for up to $25,000 without a lawyer - The Verge https://goo.gl/hKEEDo

Equifax’s security failure affected 143 million US consumers, or 44 percent of the US population. To add insult to injury, Equifax waited over a month before revealing the security breach it

Microsoft throws in towel against Spotify, drops Groove Music Pass | Windows Central https://goo.gl/pGtS4s
29/10/2017

Microsoft throws in towel against Spotify, drops Groove Music Pass | Windows Central https://goo.gl/pGtS4s

Microsoft is conceding to Spotify for online music streaming. The company today will announce that its Groove Music Pass is done with and will direct customers towards Spotify instead.

Microsoft and Facebook just laid a 160-terabits-per-second cable 4,100 miles across the Atlantic - The Verge https://goo...
29/10/2017

Microsoft and Facebook just laid a 160-terabits-per-second cable 4,100 miles across the Atlantic - The Verge https://goo.gl/yw5TEu

Microsoft, Facebook, and the telecoms infrastructure company Telxius have announced the completion of the highest capacity subsea cable to ever cross the Atlantic Ocean. The cable is capable of trans…

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