Deorbital

Deorbital Deorbital is games from subatmo

Deorbital's 2019 Spring Quarterly is live.Featuring work from Eli Dobromylskyj, Bryn Gelbart, Vinicius Machado, Aaron La...
12/04/2019

Deorbital's 2019 Spring Quarterly is live.

Featuring work from Eli Dobromylskyj, Bryn Gelbart, Vinicius Machado, Aaron Lascano, and Matthew Koester. Featured art by Lia Harmon.

Read all the articles here:

Deorbital’s 2019 Spring Quarterly, featuring work from Eli Dobromylskyj, Bryn Gelbart, Aaron Lascano, Vinicius Machado, and Matthew Koester. Deorbital is games from just outside subatmo.

Deorbital Winter 2019 is LIVE! Featuring work from Eme Flores, Ives Aguiar, Matheus Fernandes, Henrique Antero, and Ty G...
28/01/2019

Deorbital Winter 2019 is LIVE!

Featuring work from Eme Flores, Ives Aguiar, Matheus Fernandes, Henrique Antero, and Ty Gale. Custom artwork by Lexie Mason-Davis.

Read our editor's forward here, and check out all the pieces at https://deorbital.media/2019winter/home

Welcome back, Deorbiteers, to our second quarterly release of Deorbital.

Deorbital's 2018 Games Of The Year collection is live!
28/12/2018

Deorbital's 2018 Games Of The Year collection is live!

Deorbital Presents six different Games Of The Year lists from different authors. Deorbital is games from just outside subatmo.

Deorbital's 2018 Autumn Quarterly is LIVE! Featuring work from Liz Ryerson, Lane LaBelle, Ria Teitelbaum, Daniel Parker,...
29/10/2018

Deorbital's 2018 Autumn Quarterly is LIVE! Featuring work from Liz Ryerson, Lane LaBelle, Ria Teitelbaum, Daniel Parker, Jonathan Kaharl, and Lilly Fenton. With a custom art piece by Chris Kindred.

Read our editors forward here, and check out all the pieces at http://deorbital.media!

We’ve made it to the first quarterly release of Deorbital.

Deorbital's AUTUMN QUARTERLY will be released on October 29! Keep an eye on our website for the release, and reminder th...
02/10/2018

Deorbital's AUTUMN QUARTERLY will be released on October 29! Keep an eye on our website for the release, and reminder that we are still running our fundraiser! Thank you to all who contributed and submitted pitches!

Our Story: For three months in the summer of 2016, Deorbital ran as a videogame-aligned journal for marginalized voices in the games writing sphere. In that time, we ran eleven articles, giving a spotlight to several diverse writers. This fundraiser allows us to continue the work that began at...

Deorbital is NOW OPEN FOR PITCHES for our Autumn quarterly!Send pitches to editors@deorbital.media for consideration!Deo...
28/08/2018

Deorbital is NOW OPEN FOR PITCHES for our Autumn quarterly!

Send pitches to [email protected] for consideration!

Deorbital prioritizes writing from marginalized voices and diverse viewpoints. For more information, visit the link below.

Hey! I see you’re thinking about pitching to Deorbital! If you’re reading this hopefully you already know what we’re about. If you don’t…

From Jackson Tyler: "The Game Of The Generation". New on Deorbital."Kratos has grown up with his audience, with his crea...
18/05/2018

From Jackson Tyler: "The Game Of The Generation". New on Deorbital.

"Kratos has grown up with his audience, with his creators, with all of us, with video games themselves. The growth resonates because it is built on perhaps video games’ greatest lie: that we are always moving forward. That with every passing year and technological breakthrough we move further from toys and closer to art. Despite all of this purported growth, God of War is never a critique of the player, or the creators, or even Kratos himself; for it is not redemption, it is validation. It is how far we have come. It is a GTX 1080 for your soul."

Contains spoilers for God of War (2018). This story is part of Deorbital’s God of War feature series, part of an effort to raise funds for…

From Dia Lacina on Deorbital, "The Silence and the Scream: God of War’s Tyranny of Masculinity". "Kratos, for all the ta...
18/05/2018

From Dia Lacina on Deorbital, "The Silence and the Scream: God of War’s Tyranny of Masculinity".

"Kratos, for all the talk about maturity, can’t mature past the toxic masculinity of his past. Even though he can recognize the problem, he only ties it to all the people he’s killed. But with God of War’s issues with a rigid concept of what being a man means, even if Kratos doesn’t pass on the body count, he’ll pass on the exact same mindset."

Contains spoilers for God of War (2018). This story is part of Deorbital’s God of War feature series, part of an effort to raise funds for…

From Shonté Daniels, "Your Monster No Longer." New on Deorbital. "Games about bad fathers are rarely about bad fathers. ...
15/05/2018

From Shonté Daniels, "Your Monster No Longer." New on Deorbital.

"Games about bad fathers are rarely about bad fathers. Instead, they are (or should be) deep-dives into the ways children grow beyond the influence of their parents. Unfortunately, God of War rarely allows Atreus a chance to explore himself, or his relationship with his father. The game is about their journey together, and yet Atreus’ relationship with Kratos transitions from disdain to admiration without much interrogation on the part of the game."

Contains spoilers for God of War (2018) and Final Fantasy X (2001).

From Amr Al-Aaser on Deorbital: "What could have been accepted as a contrivance of the form draws scrutiny to itself, hi...
14/05/2018

From Amr Al-Aaser on Deorbital: "What could have been accepted as a contrivance of the form draws scrutiny to itself, highlighting every other tension. And no tension stood out to me more than the one between the competing aims of its combat."

Contains spoilers of God of War. This story is part of Deorbital’s God of War feature series, part of an effort to raise funds for a new…

From Vincent Tanner on Deorbital: "When you give people the ability to live as themself and to be recognized for who the...
22/08/2016

From Vincent Tanner on Deorbital: "When you give people the ability to live as themself and to be recognized for who they are, in person or digitally, you allow them the space to begin to understand themself better. ROM did that for me."

I got Read Only Memories (2015) by chance when a friend who already had a copy got a key for it in a game bundle. Lots of people I knew…

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