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Overhype Studios Right now we are working on our first big project: BATTLE BROTHERS. Overhype Studios is an independent game developer studio from Hamburg, Germany.

We are devoted to making excellent games that we want to play ourselves. Our games thrive to reflect the creativity, complexity and originality from the old days when game developers where passionate gamers, not corporate businessmen. Right now we are working on our first big project: BATTLE BROTHERS, a turn based fantasy tactics game that is inspired by the original X-COM: UFO Defense. Be sure to check our first gameplay video on: http://www.youtube.com/user/OverhypeStudiosDev

MENACE Demo Update  #6 (v0.5.10) is live. This patch fixes several UI and combat issues, improves stability, and adjusts...
21/10/2025

MENACE Demo Update #6 (v0.5.10) is live.

This patch fixes several UI and combat issues, improves stability, and adjusts AI threat levels for Skybots.

Read more here:

Patch 6 for the MENACE demo is now live. Make sure to leave a review for the demo and join our Discord server or forums to connect with fellow players, leave feedback, and share the most powerful tactics. Bugfixes FIXED Accessory 'Combat Stims' now refund all AP lost by Suppression. FIXED AI getting...

Dev Diary  #37 looks at how enemy armies are built in MENACE, moving from manually crafted lists to a new dynamic system...
17/10/2025

Dev Diary #37 looks at how enemy armies are built in MENACE, moving from manually crafted lists to a new dynamic system that scales with campaign progress and supply limits. The new approach makes enemy forces more varied, balanced, and efficient to create across missions.

Check it out:

Building an army in MENACE is a big part of the game for players, but the enemy factions also have to pick and select a lineup for each mission. In this diary, we take a look at how enemy army lists were done in the past, and why and how we decided to rework them! What are Army Lists?When talking ab...

The MENACE demo gets a major update for Steam Next Fest — adding a second Pirate “Thwart Invasion” operation with 10 new...
13/10/2025

The MENACE demo gets a major update for Steam Next Fest — adding a second Pirate “Thwart Invasion” operation with 10 new missions, new items like the Light Walker and Autocannon, and a new difficulty slider with Normal, Challenging, and Expert modes.

With the start of STEAM NEXT FEST the MENACE demo will get a substantial update. Most importantly, we added a second Pirate operation with 10 completely new and fresh missions to beat. Whenever starting a new game the operations will start alternating so you can just restart to get the operation you...

Dev Diary  #36 looks back on two weeks since the MENACE demo launch with over 100,000 downloads, and previews Monday’s N...
10/10/2025

Dev Diary #36 looks back on two weeks since the MENACE demo launch with over 100,000 downloads, and previews Monday’s Next Fest update featuring the new Pirate “Thwart Invasion” Operation with 10 new missions and equipment to test.

https://store.steampowered.com/news/app/2432860/view/542244996316659949?l=english

These last two weeks have been among the most intense during the whole development of MENACE, with the Tactical Combat Demo release. Let’s spend a moment to recap the past week! By the NumbersSo far over 100,000 players downloaded the MENACE demo, sent in over 1,300 feedback and bug reports, and l...

Jan & Paul have joined HandOfBlood for a live playthrough of MENACE. They'll talk him through a few early missions and p...
01/09/2025

Jan & Paul have joined HandOfBlood for a live playthrough of MENACE. They'll talk him through a few early missions and provide some additional insights about the game.

Join the livestream on Twitch: https://www.twitch.tv/handofblood

The embargo on MENACE content from our Gamescom sessions lifts tomorrow, and you all will be able to get a closer look w...
31/08/2025

The embargo on MENACE content from our Gamescom sessions lifts tomorrow, and you all will be able to get a closer look what the game has in store.

To celebrate, Jan and Paul will be joining streamer Hand Of Blood on September 1 at 2:00 PM CEST for a live playthrough of MENACE.

Here's good news in lieu of a Dev Diary today. A playable MENACE demo is coming out in September.
22/08/2025

Here's good news in lieu of a Dev Diary today.

A playable MENACE demo is coming out in September.

Hey MENACE fans! Hooded Horse team here. As Jan and Paul make their way back home after an eventful Gamescom, we wanted to share the promised updates on MENACE in their stead. While at Gamescom, Jan & Paul gave press and content creators some hands-on time with MENACE. Ex...

MENACE uses a chassis-based modular system. Each vehicle chassis defines armor, hit points, and a selection of Light, Me...
18/08/2025

MENACE uses a chassis-based modular system. Each vehicle chassis defines armor, hit points, and a selection of Light, Medium, and Heavy weapon slots that can be equipped with a vehicle-mounted weapon of the appropriate size in any combination

Dev Diary  #31 looks at infantry armor in MENACE. Classes I–VI mirror real-world ratings with higher supply cost for mor...
15/08/2025

Dev Diary #31 looks at infantry armor in MENACE. Classes I–VI mirror real-world ratings with higher supply cost for more protection. With variants as sidegrades and tiers as upgrades.

Updates, events, and news from the developers of MENACE.

Dev Diary  #30 covers Strategic Assets in Operations, mission rewards that can be temporary or permanent, and Enemy Asse...
08/08/2025

Dev Diary #30 covers Strategic Assets in Operations, mission rewards that can be temporary or permanent, and Enemy Assets that trigger when their missions are skipped, affecting the rest of the operation.

This week, we are spinning back and taking a look at one of the features within our Operations system that we talked about in Dev Diary #18. Strategic Assets are important rewards for completing missions within an operation, but enemy forces are also not sleeping on improving their combat odds. Let....

Dev Diary  #29 looks at how to kill a tank in MENACE. From heavy weapons and flanking shots to ambushes and EMP tools, e...
01/08/2025

Dev Diary #29 looks at how to kill a tank in MENACE. From heavy weapons and flanking shots to ambushes and EMP tools, each method has tradeoffs, and every tank has a weakness. Just make sure you bring the right gear before it rolls over your squad.

Updates, events, and news from the developers of MENACE.

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