Rendered by Adib

Rendered by Adib Where imagination meets pixels ✨
3D Renders • Art • Visual Experiments
Crafted with passion, powered by creativity 💫
🎨 Always learning, always creating.

18/12/2025

Blended everything I learned this year at university into this piece, finished in around 10 hours of production.

Don’t judge the render too hard 😅, I had to render it remotely using Chrome Remote Desktop, so the colors and a few details still need some fine-tuning. Definitely room to improve, and I fully admit that.

Credits & Mentors 🤍

Sculpting: S M Bosir Hossen Sir (ZBrush)

UV & Texturing: অভ্রনীল শুভ্র Sir (RizomUV & Substance 3D Painter)

Composition & Framing: Samaun Hasan Sir

Lighting, Rendering & Animation: Kazi Jahid Hasan Sir & Murad Abrar Sir (Maya, V-Ray)

Post Production: Shafiqul Islam Sir (After Effects)

Grateful for the guidance that made this possible ✨

Z Brush Final Project, Tortoise Base Without High Details, Will Upload the Detailed Version Soon ✨
18/12/2025

Z Brush Final Project, Tortoise Base Without High Details, Will Upload the Detailed Version Soon ✨

20/11/2025

Completed a short lighting and rendering exercise using the model provided by our course instructor.

This project helped me explore realistic surface detailing, light behavior, and clean product-style presentation within a compact animation.

Always learning, always improving. 🚀

Here is a project from my lighting and rendering course. This was a lab task where I practiced using V-Ray's environment...
18/11/2025

Here is a project from my lighting and rendering course.

This was a lab task where I practiced using V-Ray's environmental tools.

I focused on V-Ray Sun, Fog, Atmospher, and Depth of Field to build this nighttime scene and create a cinematic, realistic look. I enjoyed the challenge and am happy to be developing my skills in 3D rendering.

Mid-Term Exam – Turtle Shell High Poly Sculpt | Created in ZBrush
08/11/2025

Mid-Term Exam – Turtle Shell High Poly Sculpt | Created
in ZBrush

Lighting isn’t just about visibility; it’s storytelling through atmosphere. 🌫💡From projector lights to volumetric fog, t...
26/10/2025

Lighting isn’t just about visibility; it’s storytelling through atmosphere. 🌫💡
From projector lights to volumetric fog, this study explores how V-Ray transforms ordinary scenes into cinematic frames.
Using VRay Environment Fog and texture-based light projection, I experimented with mood, realism, and depth, turning light into a design language.

16/10/2025

Focus isn’t just technical — it’s emotional. 🎥✨
Experimenting with V-Ray Camera Depth of Field — where sharpness meets storytelling.
A cinematic touch that guides the eye, blurs the noise, and brings realism to life.

Lighting defines realism. 💡✨Exploring V-Ray’s powerful light types, Rect, Sky, Mesh, and IES, each crafted for a unique ...
16/10/2025

Lighting defines realism. 💡✨

Exploring V-Ray’s powerful light types, Rect, Sky, Mesh, and IES, each crafted for a unique purpose.

From studio-perfect Rect Lights to HDRI Sky domes, custom Mesh glows, and photometric IES precision, every light tells a story of control and creativity.

যে ইস্যুর জন্য গত ২-৩ দিন লাইভে এসে ভন্ডামি করলাম পেজের ওই ইস্যুটা ফিক্স হয়ে গিয়েছে একটু আগে!আমার কি আরো ভন্ডামি করা উ...
12/10/2025

যে ইস্যুর জন্য গত ২-৩ দিন লাইভে এসে ভন্ডামি করলাম পেজের ওই ইস্যুটা ফিক্স হয়ে গিয়েছে একটু আগে!

আমার কি আরো ভন্ডামি করা উচিত নাকি ভালো হয়ে যাবো?

11/10/2025

Exploring the depths of digital sculpting 🦈✨
My first sculpting project in ZBrush — a Shark in progress!
Still midway, but every detail is shaping the journey ahead.

Throwback Render 🏠An old 3D room modeling project — fully modeled in 3ds Max and rendered with Arnold.One of my early ex...
10/10/2025

Throwback Render 🏠
An old 3D room modeling project — fully modeled in 3ds Max and rendered with Arnold.
One of my early explorations into lighting, space, and realism.
Old project, but still proud of the precision and mood it carries. ✨

Address

Savar

Website

http://adibs.tech/

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