Animatrik Film Design

Animatrik Film Design Motion Capture and Virtual Production Services

Take a peek at where it all started for Animatrik: with Neil Blomkamp on the Academy-Award nominated District 9.https://...
08/17/2023

Take a peek at where it all started for Animatrik: with Neil Blomkamp on the Academy-Award nominated District 9.

https://loom.ly/6x_w0RA

The team behind Animatrik were able to harness VFX technology smartly and creatively to overcome production challenges, which bestowed Blomkamp with the cognitive and creative freedom to focus solely on direction without distraction from technical challenges.

Real-time graphics technology has grown by leaps and bounds. As the   continues to take shape and creative minds start p...
08/15/2023

Real-time graphics technology has grown by leaps and bounds. As the continues to take shape and creative minds start playing around with the tech, we’ll see even larger leaps forward in the years to come.

Our President and CTO, Brett Ineson breaks down why these tools are key to metaverse experiences.

Read the full article here on Motionographer

https://loom.ly/a6syHao

The metaverse can unite performers and fans from around the world, all through real-time rendering and motion capture.

With games becoming more complex, leaning into sagas and stories that rival even Hollywood-level productions, we’re seei...
08/11/2023

With games becoming more complex, leaning into sagas and stories that rival even Hollywood-level productions, we’re seeing the industry undergo a second coming.

And the key to all of that is believable, authentic movement. Check out our latest blog and learn how performance capture for game development has become a critical component of building out the latest hits.

https://loom.ly/GPhEft0

Performance capture for game development is one of the most powerful tools at studios’ disposal. For years, Animatrik has been helping game designers around the world build realistic, believable motion right into their work quickly and without fuss.

Performance capture data has removed the limits of storytelling, from blockbusters to AAA games. Walk through the evolut...
08/10/2023

Performance capture data has removed the limits of storytelling, from blockbusters to AAA games. Walk through the evolution of performance capture and how it affected the stories we bring to the screens with Brett Ineson, CEO of Animatrik.

Read the full article on RedShark

https://loom.ly/2M5Ie3c

Brett Ineson, President and CTO of Animatrik Film Design, on how the evolution of motion and performance capture affects storytelling from Hollywood blockbusters, to AAA games, and immersive metaverse experiences.

Want to see some first-hand insights from one of the most well-known stunt coordinators in motion capture?Check out this...
08/04/2023

Want to see some first-hand insights from one of the most well-known stunt coordinators in motion capture?

Check out this with Terry Notary to find out more about his life and work on , Nope and End Game.

Head to our blog below to read the full interview!
https://loom.ly/ZN34N5s

Terry Notary is one of the most well-known stunt coordinator and movement coaches in the motion capture world, mainly portraying creatures and animals. We caught up with him to find out more about his life and work.

When you think of performance capture, the first image that comes to mind is an actor in a lycra suit moving around a so...
08/03/2023

When you think of performance capture, the first image that comes to mind is an actor in a lycra suit moving around a sound stage.

But there's more to it, particularly when it comes to facial capture.

Discover the secret to this crucial aspect of in our Face Capture 101 blog:
https://loom.ly/tVqkhlk

When you think of motion capture, typically the first image to come to mind would be an actor in a lycra suit moving around a sound stage, while a computer captures their movements. However, face capture is an increasingly important area of mocap that's gone through significant improvements in recen

"We lead the industry in building capture volumes in unique locations and challenging environments; we work in daylight,...
07/31/2023

"We lead the industry in building capture volumes in unique locations and challenging environments; we work in daylight, outdoors and crowded film sets where we may also be dealing with the added elements of rain and fire."

Check out President and CTO, Brett Ineson's, interview in 80 Level and learn about our range of solutions for film and games.

https://loom.ly/1AwHFok

Brett Ineson from Animatrik Film Design talked about the mocap solutions for film and games his company provides.

  to our work on  , helping to bring the fight against hordes of undead to gamers across the world.Check out the trailer...
07/28/2023

to our work on , helping to bring the fight against hordes of undead to gamers across the world.

Check out the trailer👇

https://loom.ly/sHnWu6s

From the creators of Left 4 Dead, get a look at gameplay for Back 4 Blood, a co-op FPS where you fight hordes of zombies, first showcased during the Xbox and...

  to Pentakill's virtual concert set in the League of Legends universe. We used state of the art performance capture on ...
05/26/2023

to Pentakill's virtual concert set in the League of Legends universe. We used state of the art performance capture on Animatrik's LA stage to supply the most immersive experience, hosted on Wave's virtual platform.

Find out what went into bringing the band members to life in the LOL universe:

Created by Riot Games and Wave, Animatrik’s state-of-the-art technology and performance capture team in LA set the scene for Pentakill's virtual concert.

The metaverse will be all about movement - and motion capture will be the key to bring it to life.Our very own CEO Brett...
05/24/2023

The metaverse will be all about movement - and motion capture will be the key to bring it to life.

Our very own CEO Brett Ineson shared his insights into how enables experiences, from virtual concerts to art shows and beyond.

Read all about it in Motionographer.

The metaverse can blend the infinite possibilities of digital with physical performances by humans to create something truly sensational.

Want to learn more about our brand new performance capture facility in Los Angeles? Check out Below the Line's news, fea...
05/18/2023

Want to learn more about our brand new performance capture facility in Los Angeles? Check out Below the Line's news, featuring comments from Animatrik President and CTO Brett Ineson!

HomeIndustry SectorFilmAnimatrik Studios, NantStudios Announce New Performance Capture Location in Culver City FeaturedFilmTelevisionNewsVisual FX Animatrik Studios, NantStudios Announce New Performance Capture Location in Culver City By Staff - April 21, 2023 0 FacebookTwitterPinterestWhatsApp Anim...

Partnering with NantStudios has enabled us to provide state-of-the-art motion capture facilities to Culver City, Los Ang...
05/15/2023

Partnering with NantStudios has enabled us to provide state-of-the-art motion capture facilities to Culver City, Los Angeles.

We can now offer productions the most advanced performance capture technology, consultation, and post-process pipelines in the world

Check out some snaps from the new studio space and get in touch to book your production.

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Burnaby, BC

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