26/06/2025
What do children’s games like First Orchard and Monkey Around teach us about accessibility in board game design? In this powerful essay, Grace Kaletski-Maisel brings together her experience as a parent and instructional designer to explore how Universal Design for Learning (UDL) can make tabletop games more inclusive. From tactile components to flexible play styles, she challenges us to rethink who gets to play—and how we can widen the circle.
Read the full piece at Board Game Academics. https://boardgameacademics.com/everyone-at-the-table-accessibility-and-universal-design-in-board-games/