Menhir FX

Menhir FX 3D/2D Animation Studio based in France
Make people want to play! Regroupement d'Artiste, Créations 3D, Effets spéciaux, Animation...

04/09/2026

Nobody sees this part. We're showing it anyway

You've seen the final result of the trailer.

Now here's everything that happened before the first frame hit your screen: the decisions, the craft, and the details nobody talks about. Behind one text card, hundreds of ideas.

This is what making motion designed card actually looks like. 🎞️

02/09/2026

Expert trailer et golfeur pro, chez Menhir FX on sait tout faire 😎🏌️‍♂

28/08/2026

We were asked by La Poule Noire to work on the trailer of their next game : Matelotes!

In this world, you guide a small yet enthusiastic crew and chart their course... even if the sailors themselves don't always make it easy! ⛵

For this project, our process was built around craft at every stage. We kicked off with a pre-production phase to rework the existing trailer's foundations, hand in hand with the game developer. From there, we designed custom cards introducing the game's different characters, and created an animated CTA to close out the trailer with impact. To do this we used several existing elements from the stunning artistic direction of the game. Finally, we delivered a brand new edit, built to showcase the game's mechanics while keeping the main characters at the heart of the story.

The game premiered at gamescom a few days ago, and we couldn't be prouder to share it with you!
Thank you to La Poule Noire for their trust, and for creating such an amazing game. A big thank you as well to .tv , the game's publisher, it's always a pleasure working with you! 😌

Demo's out on Steam now, go check it out!

Credits:
Pre-prod: Simon Tarsiguel
Cards, CTA and editing: Pierre Tarsiguel

27/08/2026

Have you ever dreamt of being an innkeeper? Knowing all the rumors and gossip of the town, and spreading them to the adventurers who come to your tavern?

In Dungeons & Dragons: Long Rest Tavern, your dream can come true!

The game was announced yesterday at gamescom, and we're thrilled to finally share with you the trailer we made.
We started by writing a script to define exactly where we wanted this trailer to go. From there, we moved into storyboarding, laying out each shot to build a coherent narrative flow across the scenes.✍️

This trailer was entirely crafted in 3D. We imagined a complete universe starring 5 characters, brought to life through concept art and extensive research and referencing to nail down the right visual identity.

For the characters, we explored several looks through iterative character design until we found the ones that best captured their personality. Once validated, they went through modeling, texturing, and rigging to prepare them for animation.

On the environment side, we built 2 settings inspired by a tavern, populated with a wide range of props and assets to reinforce the atmosphere. Asset creation played a major role in this project and set dressing and lighting were key to shaping the mood and ambiance of each scene.

We worked closely with throughout this project. A big thank you to them for their trust and for their valuable feedback all along the production. 🙌

Credits:
Project developers:
Production: Simon Tarsiguel and Sasha Bernède
Director: Pierre Tarsiguel and Clément Crosnier
CG sup - Editing: Clément Crosnier
Art Direction - Concept - 2D Fx: Thomas Caputo
Animation: Antoine Marchand, Steeve Manangou and Arthur Morlé
Surfacing - Lighting: Fabien Urbanczyk and Agnès Gaucheron
Modeling - Surfacing: Alwin Durez and Ethan Guerin
Rigging: Diane Hamel and Lucas Boutrot

26/08/2026

Bienvenue à la !

21/08/2026

Menhir FX created the trailer announcing Maestro's brand new DLC: Attack on Titan.

If you saw the last video we made for , you already know the next DLC would be Attack on Titan. After that first collaboration, Double Jack came back to us to create this DLC trailer, and here it is! ⚔️

Our goal was to immerse the viewer in the Attack on Titan universe. We opened the trailer with the book, a nod to both Maestro and Attack on Titan. We then had in-game captures set against scenery that echoes the manga, with the anime's iconic main theme playing throughout.

To close the trailer, we built two end cards: one with the IP logo, and one presenting the tracklist alongside the new cosmetics as the conductor's baton. 🎻

We're proud to have worked on this DLC trailer. Thank you to Double Jack for their trust and for all the conversations that helped bring this project to life!

The DLC launches today, go check it out!

Credits:
Simon Tarsiguel
Clément Crosnier
Pierre Tarsiguel
Fabien Urbanczyk
Pauline Goyat

20/08/2026

Camille revient stp... 🥲

17/08/2026

Ready to pull off the perfect heist?

Piece of Cake trusted us to create the cutscenes for their trailers. In this breakdown, we walk through the different production stages: from the first drafts to the final render.

Every step was made to make the tension feel real. 🎬🩸

14/08/2026

Better when together ✨

12/08/2026

Split Brain Breakdown ⚡

In this breakdown, you can see how we designed this 3D bumper for the reveal trailer of Split Brain Samsara.

The aim of this bumper was to immerse the viewer in the game universe at the very first second: a co-op puzzle game where you and a friend share control of a single body. One navigates, and the other sees what the first one can't.

Many thanks to for their trust!

Split Brain Samsara will be out this year. Try out the demo and wishlist it on Steam!

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