Menhir FX

Menhir FX 3D/2D Animation Studio based in France
Make people want to play! Regroupement d'Artiste, Créations 3D, Effets spéciaux, Animation...

28/05/2026

Menhir FX is back with this creation's making of!

From the rough design to the final VFX, we handled this whole creative process.



22/05/2026

Y a des jours où c'est pas facile de bo**er au studio...

19/05/2026

Menhir FX had the pleasure of working on a trailer for such an iconic game, , on the occasion of its 10th anniversary.

asked us to build a trailer about the main threat of the game: The Entity!

The idea was to create a heavy atmosphere that grows deeper and deeper:
One Entity. Loud. Strong. Dominant. Unavoidable.

The Entity had to be at the center of the narration.

We wanted the viewer to identify with the character and feel that same sense of helplessness, somewhere between a nightmare and reality.
To carry that feeling, we built everything from scratch. Several scripts were written in order to find the one that best described the sensations evoked by the Entity. We create diverse poses for each illustration so that we can animate them in a 3D world, creating depth and making the whole experience more immersive.
And then, to strengthen all of this, a voice over that intensifies as the trailer moves foward. The dead-end feeling increases. All of this contributes to make the universe even more unsettling. The script of this VO was written in close collaboration with Behaviour Interactive and recorded by their team.

We would like to thank Catherine Gamble, Alexandra Assaad and Pascal Le Roux for the opportunity and the trust on that project!

Huge thanks to our team for bringing this one to life. Special mention to Thomas and Marc whose illustrations gave this trailer the weight it deserved. Every frame was a piece of art before it even started moving.

Production: Sasha Bernède
Direction: Pierre Tarsiguel
Script: Pierre Tarsiguel, Thomas Caputo, Clément Crosnier
Storyboard and 2D animatic: Thomas Caputo
2D illustrations: Thomas Caputo, Marc Magliari
Motion Design and Compositing: Pierre Tarsiguel and Pauline Goyat
Editing: Thomas Caputo and Pierre Tarsiguel
Voice over: Vlasta Vrána
Sound design and mastering : Théo Hourbeigt

13/05/2026

We had the chance to work on something truly special. 🎬��

Beyond the Plastic Wall is a narrative puzzle game about identity, memory, and transformation. Every single detail of its world was designed to make you feel something. The worn textures, the faded aesthetics, the quiet sense of loss built into every frame. ��

Our job at Menhir FX? To make sure the trailer carried that same weight.��

We collaborated closely with the developers to craft a cinematic edit of in-game scenes. We started from a script. We wanted to tell the story of the game, not just showcase it. Every shot was a deliberate choice: what to show, when to show it, and how to let the atmosphere breathe without giving everything away.��

This is exactly the type of project we live for: a game with a soul, a team with a vision, and the creative challenge of translating both into motion.��

A huge thank you to the developers for their trust, their vision, and for letting us dive so deep into their universe. And to Arte and especially Diana Stoïca, for making this collaboration possible. 🙏��

The trailer is out now, go feel it for yourself. 😄

Credits:
Production: Sasha Bernède
Script: Pierre Tarsiguel and Camille Naulin
Editing: Pierre Tarsiguel, Camille Naulin and Motvind Studios��

12/05/2026

Y a que Camille qui était content...

06/05/2026

Hello Indies! 👋

Menhir FX has a big announcement for you today: we are launching our own YouTube channel dedicated to the indie game industry! 🎬

It's been 8 years since we started crafting trailers, and over the years we've built up a wealth of experience, knowledge, and behind the scenes stories that we've never had the chance to share... until today!

This desicion to focus on the indie game industrie was essential for us, we've worked with many of these developers and we now want to highlight them!
We also decided to create this channel because we believe that great trailers don't just happen, they are the result of passion, craft, and countless creative decisions and hours of work. We want to pull back the curtain and give you a closer look at what goes into making them.

On this channel, you will find:
🎥 The trailers we crafted
🔍 Breakdowns of our work
🎓 Trailer analyses and industry insights
🎬 Behind-the-scenes of our creative process
💡 Tips and advice for aspiring trailer makers

Whether you're a fan of the projects we've worked on, indie dev looking for inspiration, or simply curious about the world of trailer making, there's something for you here!

And to kick things off, we're starting with a trailer we are incredibly proud of, one that has already crossed the 1 million views milestone on our client Kwalee's channel: Rune Dice! 🎲🔥
An announcement trailer featuring a 2D bumper and gameplay footage, so... go check it out!

We hope you will enjoy it, and we can't wait to share more of our work and our world with you!

👉 The channel: https://www.youtube.com/
👉 Rune Dice trailer: https://youtu.be/ZluuweTaJ9A?si=kBTihiIEbcVrZvWL

30/04/2026

Monopoly: Star Wars Heroes vs Villains 🪐⭐

We are very proud to present you this new trailer: get prepared to discover a dynamic and in-team version of Monopoly in the Star Wars universe! In this game published by and developed by , choose your favorite hero or villain, use their unique powers and face your friends on a thematic Monopoly board to take the control of the galaxy!

For this trailer, we handled plenty of things, from the storyboard to the final animation.
Our aim was to show the added value and the depth of the game by showing the viewers the game mechanics.
It was a challenge to gather all the assets and characters and adapt them for a CG trailer, refining the textures and adjusting the shapes, all within a sophisticated lighting setup designed to immerse the viewer right in the heart of the action on the Monopoly board.

Once again, all of this would never have been possible without our awesome team ✨
Creative agency and script:
Production : Sasha Bernède, Simon Tarsiguel
CG Supervisor : Clément Crosnier
Storyboard : Jonathan Fontaine
Editing : Clément Crosnier, Pierre Tarsiguel
Assets upscale: Jade Brochard
Texturing Chara : Ethan Guérin
Rig : Pénélope Carlier
Layout : Laurent Wassouf
Animation : Arthur Morlé, Marianne Fourmanoit, Daphné Kutnowski
Lighting/Compositing : Leïa Ribon, Fabien Urbanczyk, Emmanuel-Xuan Dubois, Clément Crosnier
FX : Cosmin Geangu, Rémy Vu
Pipeline : Angèle Sionneau
Sound design and mastering : Théo Hourbeigt

It was an amazing opportunity to work on such iconic franchises!
Huge thanks to ’s team, Chloé Marchand, Matthieu Chiama,Cyrian Thomas, Thomas Purbeck for their trust and for this collaboration, it was a pleasure to work with you on this trailer! 🙌

21/04/2026

Un début de semaine compliqué pour Simon...

17/04/2026

The Merlies - Gameplay Trailer🐦🌱

Today, Menhir FX is back with a brand new trailer: The Merlies, a poetic adventure game where you play a tiny birds community trying to find harmony in a world shaped by the ruins of a lost civilisation.

We were asked by to create this trailer for their participation in Galaxie Showcase.

For this, we worked on the editing of gameplay sequences and motion designed cards. Our intention was to translate the soul and the cuteness of the game. 🍃

Once again, an amazing work from our talented team :
Production: Sasha Bernède
Script: Pierre Tarsiguel and Camille Naulin
Editing: Camille Naulin and Pierre Tarsiguel
Motion design: Antoine Dueso
Pipeline: Angèle Sionneau

Thank you , and for this opportunity, it was a real pleasure working with you! 😄

13/04/2026

Le lancement de la ligue corpo, c'est ce soir !

Notre premier match est à 21h et le second à 22h, rendez vous en story pour retrouver les liens des streams !

De notre côté on est prêt, objectif : 2-0 🦾

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