Solent CG Magic

Solent CG Magic See some of the magic from the CGI and VFX students at Southampton Solent University

See some of the magic from the CGI and VFX courses at Southampton Solent University

IMDb credits before even graduating? Yeah, Holly Godfrey is just built different! Alongside racking up film credits on t...
03/09/2026

IMDb credits before even graduating? Yeah, Holly Godfrey is just built different!

Alongside racking up film credits on titles like RedX and Gallowmere (where she worked on creature motion-capture!), Holly’s Final Major Project went full virtual production mode. She built a series of nostalgic, fantastical biomes using Unreal Engine’s PCG tools, optimizing three whole environments specifically for the LED volume stage.

Watching these procedural environments come to life on set was something else. Outstanding work, Holly! 👏

Grooming and Creature FX in Houdini is no joke, but Benjamin Theobalds made it look easy for his Final Major Project!Ben...
02/09/2026

Grooming and Creature FX in Houdini is no joke, but Benjamin Theobalds made it look easy for his Final Major Project!

Ben built a complete procedural grooming system alongside cape cloth simulations for Krypto the Super Dog, balancing heavy technical problem-solving with awesome artistic control. The final renders look top tier.

Well done, Ben!

We couldn't scroll past this without sharing—another standout project from Simona Kovacheva! For her Final Major Project...
01/09/2026

We couldn't scroll past this without sharing—another standout project from Simona Kovacheva!

For her Final Major Project, Simona designed 'Brazhko', blending cultural heritage with a modern indie-game style. From low-poly retopology to high-end textured renders, every stage of the pipeline was executed - see the Grey renders here.

Absolute quality as always.

Huh, you take on wrong turn on the way to work and next thing you know, bang - £2! ... who knew there was a toll br
31/08/2026

Huh, you take on wrong turn on the way to work and next thing you know, bang - £2! ... who knew there was a toll br

How amazing is our Virtual Production stage looking? Holly's been getting the most out of the LED volume lately. Just lo...
29/08/2026

How amazing is our Virtual Production stage looking? Holly's been getting the most out of the LED volume lately. Just look at the environment detail on that camera monitor... we might have to just move in here. 🤩 loving the colours ...

Another project we just have to share—Fran Woods showing everyone how hard-surface modelling is done! :)For her FMP, Fra...
28/08/2026

Another project we just have to share—Fran Woods showing everyone how hard-surface modelling is done! :)

For her FMP, Fran went all-in on game-ready environments and vehicle assets, balancing high-res texturing with super clean geometry. Working through feedback, dialing in the cinematic lighting, and pulling together a portfolio piece of this quality takes serious dedication.

Anyone looking for a Junior Vehicle Artist needs to get Fran on their radar ASAP. Fantastic work, Fran! 👏

#3

Norbert Mikolajczyk showing off the asset breakdown behind his 'Italian Summer' project! 🌿☀️To get that vibrant, real-ti...
27/08/2026

Norbert Mikolajczyk showing off the asset breakdown behind his 'Italian Summer' project! 🌿☀️

To get that vibrant, real-time feel in Unreal Engine, Norbert built a massive library of optimized foliage and environmental assets. Balancing lush trees, bushes, and vines while keeping the scene running smoothly isn't easy, but the asset management here is spot-on.

Top tier work, Norbert!

Jan Casling showing off some serious technical muscle with his Houdini FX sequence! :)Recreating iconic manga moments in...
26/08/2026

Jan Casling showing off some serious technical muscle with his Houdini FX sequence! :)

Recreating iconic manga moments in live-action takes serious patience, but Jan sorted every single detail—from the ship destruction to the trailing embers and final composite in Nuke. He’s spent the year taking on feedback from Rushes and online communities to get his procedural workflow completely industry-ready, and it really shows in the final piece.

Absolute

Tom Smith stepping up as motion capture supervisor and dropping animation like this? Absolute class....Tom’s spent his f...
25/08/2026

Tom Smith stepping up as motion capture supervisor and dropping animation like this? Absolute class....

Tom’s spent his final year perfecting high-speed choreography and weighted mechanics in Maya—from long-form sword combo chains to a cartoon crocodile walk cycle packed with character. On top of racking up credits on live projects like Dancing with Death and Gallowmere, he even ran MoCap sessions for the rest of the cohort during Industry Week.

What a legend ;)

What a fantastic email to get! we had this come through at the start of the summer! A massive and well deserved Congratu...
24/08/2026

What a fantastic email to get! we had this come through at the start of the summer! A massive and well deserved Congratulations!

Ciaran, congratulations.

I want to say thank you all. I don't think I would have gotten into a role like this without you guys, and I want to truly thank you for my experience at university. These last two years, I still think about all the fun I had during the course, and it still only feels like it was yesterday.

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East Park Terrace
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SO140YN

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Monday 9am - 5pm
Tuesday 9am - 5pm
Wednesday 9am - 5pm
Thursday 9am - 5pm
Friday 9am - 5pm

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