23/07/2024
II. Battlefield & System Adjustments
Battlefield Effect Test
This week, we are introducing two new Battlefield effects, hoping to bring a fresh experience to your matches.
The Battlefield effect Test only applies to Ranked matches at Master rank and above. When entering a match, the system will inform you of the Battlefield effects in effect for thatch.
[Battlefield Effect - Healing Turret]
From 7/21 to 7/22 server time:
The Outer Turret will continuously heal allied heroes a certain percentage of their Max HP per second within its attack range.
If the hero takes damage from non-Minion enemies, this effect will be interrupted.
[Battlefield Effect - Lord's Aura]
From 7/23 to 7/24 server time:
The Lord's killer gains Lord's Aura temporarily, dealing extra Magic Damage to enemies (with a cooldown).
This effect lasts 3 min. Killing the owner of Lord's Aura can steal the effect and inherit the remaining duration.
The Lord's Aura skill of the original Summoned Lord will be temporarily removed.
Battlefield Adjustments
Currently, the Lord's ability to push is a bit too strong in the early and mid game, making it difficult for the disadvantaged team to defend against it. Therefore, we have reduced his HP in the early and mid game.
[Summoned Lord]
Base HP: 7755 >> 5965
HP Growth Per Minute: 1427 >> 1576 (The Summoned Lord's HP at 20 minutes remains unchanged before and after the adjustment.)
Others
1- Optimized the in-game scoreboard. You can now see the current stacks of Thunder Belt and Sky Piercer for all players.
2- Optimized the refresh logic of Martis' Ultimate. Now, if equipment or talent damage is triggered after the Ultimate is cast, it will also reset the Ultimate's cooldown.