Polylab Studio

31/05/2025

2 heads(mech) are better than one

22/05/2025

Missile Defense System

08/04/2025

A little juicing was added when completing a mission.
So instead of just heading to the exit point and completing.
Now a giant ship will be waiting to pick you up.

18/03/2025

Richocet

09/03/2025

Mech building console style UI

01/02/2025

I am not doing many updates, But still working on Iron Dawn 1 of the major change is improving the visual clarity since most complaints on the previous build were "It is hard to know which is which".

Currently, I'm stuck on "Should it just be pure mech, or I add a Kaiju"

30/06/2024

Testing random generation for map layout, enemy respawn points, player respawn points, missions, and exits.

Sharing some progress on the game, but not in the mood to make a trailer, devlog, or anything to explain or promote the game right now—just working on it silently.

My next update will probably be in 6 months, or maybe in the next life.

UNTIL THE NEXT VIDEO, NERDS

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Polylab Studio

Hi just a guy who came from Philippines and pursuing his dream to be a Game Developer