RD3 RD3 is your go-to hub for everything related to Tabletop Role-Playing Games (TTRPGs), proudly based in the Philippines.

Join us as we explore the imaginative and collaborative world of TTRPGs!

๐Œ๐„๐‘๐‚๐˜ can be one of the hardest choices in a tabletop RPG.Defeating an enemy is easy. Choosing to spare them is where th...
07/08/2026

๐Œ๐„๐‘๐‚๐˜ can be one of the hardest choices in a tabletop RPG.

Defeating an enemy is easy. Choosing to spare them is where the story gets interesting. Maybe they will become an ally, or come back seeking vengance. They might also remind us that not every problem has to end in combat.

As Game Masters and players, mercy creates opportunities for richer storytelling. It encourages difficult decisions, meaningful consequences, and memorable roleplaying moments that can shape an entire campaign.

Some of the best stories aren't about the battles we wonโ€”but about the lives we chose to spare.

๐™’๐™๐™–๐™ฉ'๐™จ ๐™ฉ๐™๐™š ๐™ข๐™ค๐™จ๐™ฉ ๐™ข๐™š๐™ข๐™ค๐™ง๐™–๐™—๐™ก๐™š ๐™–๐™˜๐™ฉ ๐™ค๐™› ๐™ข๐™š๐™ง๐™˜๐™ฎ ๐™ฎ๐™ค๐™ช'๐™ซ๐™š ๐™จ๐™š๐™š๐™ฃ ๐™ž๐™ฃ ๐™– ๐™๐™๐™๐™‹๐™‚? ๐˜ฟ๐™ž๐™™ ๐™ž๐™ฉ ๐™ฅ๐™–๐™ฎ ๐™ค๐™›๐™›... ๐™ค๐™ง ๐™˜๐™ค๐™ข๐™š ๐™—๐™–๐™˜๐™  ๐™ฉ๐™ค ๐™๐™–๐™ช๐™ฃ๐™ฉ ๐™ฉ๐™๐™š ๐™ฅ๐™–๐™ง๐™ฉ๐™ฎ?

Every TTRPG has its own reach.Some games reach across continents with sprawling fantasy worlds. Others stay within a sin...
06/08/2026

Every TTRPG has its own reach.

Some games reach across continents with sprawling fantasy worlds. Others stay within a single neighborhood, telling deeply personal stories about the people who live there. Some systems even reach beyond language and culture, bringing players from different backgrounds together around the same table.

This is what we love most about tabletop RPGsโ€”they're more than games. They are a shared language of storytelling. Whether you're rolling dice in a local game store, playing online with friends across the world, or introducing someone to their very first RPG, every session expands the hobby's reach just a little further.

For RD3, that reach is what inspires us to spotlight games from every corner of the tabletop community.

๐™’๐™๐™–๐™ฉ ๐™๐™๐™๐™‹๐™‚ ๐™๐™–๐™จ ๐™ง๐™š๐™–๐™˜๐™๐™š๐™™ ๐™ฎ๐™ค๐™ช ๐™ฉ๐™๐™š ๐™ข๐™ค๐™จ๐™ฉโ€”๐™–๐™ฃ๐™™ ๐™ฌ๐™๐™ฎ?

Every adventurer carries something.A sword. A spellbook. A family legacy. A promise. A regret.The best characters aren't...
05/08/2026

Every adventurer carries something.

A sword. A spellbook. A family legacy. A promise. A regret.

The best characters aren't defined by what they carry on their backsโ€”but by what they carry in their hearts.

Sometimes the greatest ๐๐”๐‘๐ƒ๐„๐ becomes the greatest story.

๐™’๐™๐™–๐™ฉ ๐™—๐™ช๐™ง๐™™๐™š๐™ฃ ๐™๐™–๐™จ ๐™จ๐™๐™–๐™ฅ๐™š๐™™ ๐™ค๐™ฃ๐™š ๐™ค๐™› ๐™ฎ๐™ค๐™ช๐™ง ๐™˜๐™๐™–๐™ง๐™–๐™˜๐™ฉ๐™š๐™ง๐™จ?

๐‚๐‡๐€๐‘๐Œ does not always equate to high Charisma.It's convincing the bartender to spill a secret.Talking your way past city...
04/08/2026

๐‚๐‡๐€๐‘๐Œ does not always equate to high Charisma.

It's convincing the bartender to spill a secret.

Talking your way past city guards.

Winning over an NPC with kindness.

Or somehow adopting every stray animal the party meets.

Some of the most memorable victories happen without ever drawing a weapon.

๐™’๐™๐™–๐™ฉ'๐™จ ๐™ฉ๐™๐™š ๐™—๐™š๐™จ๐™ฉ ๐™จ๐™ค๐™˜๐™ž๐™–๐™ก ๐™š๐™ฃ๐™˜๐™ค๐™ช๐™ฃ๐™ฉ๐™š๐™ง ๐™ฎ๐™ค๐™ช'๐™ซ๐™š ๐™š๐™ซ๐™š๐™ง ๐™๐™–๐™™ ๐™ž๐™ฃ ๐™– ๐™๐™๐™๐™‹๐™‚?

Every table has that one player.The one who stays calm when combat goes sideways.The one who smiles after rolling a Natu...
03/08/2026

Every table has that one player.

The one who stays calm when combat goes sideways.

The one who smiles after rolling a Natural 1.

The one who can improvise an entire speech after the GM unexpectedly asks, "What do you say to the king?"

That's ๐๐Ž๐ˆ๐’๐„.

Sometimes the best roll isn't on the diceโ€”it's keeping your cool when everything goes wrong.

๐–๐ก๐จ'๐ฌ ๐ญ๐ก๐ž ๐œ๐š๐ฅ๐ฆ๐ž๐ฌ๐ญ ๐ฉ๐ฅ๐š๐ฒ๐ž๐ซ ๐š๐ญ ๐ฒ๐จ๐ฎ๐ซ ๐ญ๐š๐›๐ฅ๐ž?

On the second day of  , the theme turns to ๐’๐“๐€๐“๐”๐‘๐„โ€”not merely the measure of height or presence, but the quiet grandeur ...
02/08/2026

On the second day of , the theme turns to ๐’๐“๐€๐“๐”๐‘๐„โ€”not merely the measure of height or presence, but the quiet grandeur of characters who stride through imagined worlds.

Sometimes, it's the tiny goblin who stands up to a dragon.

It's the humble healer who keeps everyone alive.

It's the quiet player whose roleplay leaves the biggest impact on the table.

๐—œ๐—ป ๐—ง๐—ง๐—ฅ๐—ฃ๐—š๐˜€, ๐—ด๐—ฟ๐—ฒ๐—ฎ๐˜๐—ป๐—ฒ๐˜€๐˜€ ๐—ถ๐˜€๐—ป'๐˜ ๐—ฎ๐—ฏ๐—ผ๐˜‚๐˜ ๐˜€๐—ถ๐˜‡๐—ฒโ€”๐—ถ๐˜'๐˜€ ๐—ฎ๐—ฏ๐—ผ๐˜‚๐˜ ๐˜๐—ต๐—ฒ ๐—ฐ๐—ต๐—ผ๐—ถ๐—ฐ๐—ฒ๐˜€ ๐˜†๐—ผ๐˜‚ ๐—บ๐—ฎ๐—ธ๐—ฒ.

Who had the biggest stature in your favorite campaign?

๐–๐š๐ค๐ž ๐ฎ๐ฉ! ๐ˆ๐ญ'๐ฌ ๐ญ๐ก๐ž ๐Ÿ๐ข๐ซ๐ฌ๐ญ ๐จ๐Ÿ ๐ญ๐ก๐ž ๐ฆ๐จ๐ง๐ญ๐ก!And, on the first day of  , let's talk about ๐ƒ๐ˆ๐’๐‚๐ˆ๐๐‹๐ˆ๐๐„. We don't immediately think...
01/08/2026

๐–๐š๐ค๐ž ๐ฎ๐ฉ! ๐ˆ๐ญ'๐ฌ ๐ญ๐ก๐ž ๐Ÿ๐ข๐ซ๐ฌ๐ญ ๐จ๐Ÿ ๐ญ๐ก๐ž ๐ฆ๐จ๐ง๐ญ๐ก!

And, on the first day of , let's talk about ๐ƒ๐ˆ๐’๐‚๐ˆ๐๐‹๐ˆ๐๐„. We don't immediately think of warriors or monksโ€”we think of the people who show up.

Being a Game Master takes discipline. So does remembering your notes, preparing a session after work, painting miniatures, learning new systems, or simply committing to a weekly game despite everyone's busy schedules.

๐—ง๐—ฎ๐—ฏ๐—น๐—ฒ๐˜๐—ผ๐—ฝ ๐—ฅ๐—ฃ๐—š๐˜€ ๐—ฎ๐—ฟ๐—ฒ๐—ป'๐˜ ๐—ฏ๐˜‚๐—ถ๐—น๐˜ ๐—ถ๐—ป ๐—ฎ ๐—ฑ๐—ฎ๐˜†. ๐—š๐—ฟ๐—ฒ๐—ฎ๐˜ ๐—ฐ๐—ฎ๐—บ๐—ฝ๐—ฎ๐—ถ๐—ด๐—ป๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐—ฏ๐˜‚๐—ถ๐—น๐˜ ๐—ผ๐—ป๐—ฒ ๐˜€๐—ฒ๐˜€๐˜€๐—ถ๐—ผ๐—ป ๐—ฎ๐˜ ๐—ฎ ๐˜๐—ถ๐—บ๐—ฒ. ๐—ช๐—ต๐—ฎ๐˜'๐˜€ ๐˜๐—ต๐—ฒ ๐—ณ๐—ถ๐—ฟ๐˜€๐˜ ๐˜๐—ต๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ฎ๐˜ ๐—ฐ๐—ผ๐—บ๐—ฒ๐˜€ ๐˜๐—ผ ๐—บ๐—ถ๐—ป๐—ฑ ๐˜„๐—ต๐—ฒ๐—ป ๐˜†๐—ผ๐˜‚ ๐—ต๐—ฒ๐—ฎ๐—ฟ "๐——๐—ถ๐˜€๐—ฐ๐—ถ๐—ฝ๐—น๐—ถ๐—ป๐—ฒ" ๐—ถ๐—ป ๐—ง๐—ง๐—ฅ๐—ฃ๐—š๐˜€?


Donโ€™t you ever look at someone and wonder whatโ€™s going on inside their head? Maybe they have attacked the Level 15 golem...
31/07/2026

Donโ€™t you ever look at someone and wonder whatโ€™s going on inside their head? Maybe they have attacked the Level 15 golem and stolen the jade idol using their imagination, instead of rolling dice to move through the GMโ€™s map.

๐“๐ก๐ž๐š๐ญ๐ž๐ซ ๐จ๐Ÿ ๐ญ๐ก๐ž ๐Œ๐ข๐ง๐ is a style of play where everything happens in your imagination instead of on a battle map. It's cinematic, immersive, and occasionally interrupted by someone asking, "๐™Ž๐™ค๐™ง๐™ง๐™ฎ, ๐™˜๐™–๐™ฃ ๐™ฎ๐™ค๐™ช ๐™™๐™š๐™จ๐™˜๐™ง๐™ž๐™—๐™š ๐™ฉ๐™๐™š ๐™ง๐™ค๐™ค๐™ข ๐™–๐™œ๐™–๐™ž๐™ฃ?โ€

๐‘๐ƒ๐Ÿ‘ ๐“๐ข๐ฉ: Theater of the Mind shines when everyone communicates clearly. As a GM, paint vivid scenes with your descriptions, and as a player, don't be afraid to ask questions about the environment before making your move.

That's it for today's RD3 TTRPG Glossary! Join us next time as we break down another tabletop term, mechanic, or piece of community jargon.


๐†๐Œ'๐ฌ ๐‚๐จ๐ซ๐ง๐ž๐ซ: ๐Š๐ข๐๐ฌ ๐จ๐ง ๐๐ข๐ค๐ž๐ฌ โ€“ ๐„๐ฏ๐ž๐ซ๐ฒ ๐Œ๐ฒ๐ฌ๐ญ๐ž๐ซ๐ฒ ๐๐ž๐ ๐ข๐ง๐ฌ ๐ฐ๐ข๐ญ๐ก ๐š ๐๐ข๐ค๐ž ๐‘๐ข๐๐žFelt a connection with Will and Eleven while watching ...
28/07/2026

๐†๐Œ'๐ฌ ๐‚๐จ๐ซ๐ง๐ž๐ซ: ๐Š๐ข๐๐ฌ ๐จ๐ง ๐๐ข๐ค๐ž๐ฌ โ€“ ๐„๐ฏ๐ž๐ซ๐ฒ ๐Œ๐ฒ๐ฌ๐ญ๐ž๐ซ๐ฒ ๐๐ž๐ ๐ข๐ง๐ฌ ๐ฐ๐ข๐ญ๐ก ๐š ๐๐ข๐ค๐ž ๐‘๐ข๐๐ž

Felt a connection with Will and Eleven while watching Stranger Things on Netflix? Or a sudden urge to protect E.T. from the government intervention and cheer them as they escape the streets of suburbs by flying? Then, ๐‘ฒ๐’Š๐’…๐’” ๐’๐’ ๐‘ฉ๐’Š๐’Œ๐’†๐’”, a TTRPG system created by Hunters Entertainment in 2018, should be added to your game library. It's a rules-light, collaborative storytelling RPG where ordinary kids, teens, or adults uncover extraordinary mysteries lurking beneath the surface of their small town.

The collaborative worldbuilding within the game turned out to be one of my favorite features of Kids on Bikes. Before the adventure begins, everyone at the table will create the โ€œtownโ€ by answering worldbuilding questionsโ€”Who owns the local diner? What is that abandoned building everyone avoids and what secret does it hold? Which urban legend does the townspeople keep on believing? Instead of carrying the entire burden of creating a setting, the GM builds the world alongside the players. By the end of Session Zero, everyone is already invested because they helped shape the town they'll be exploring.

Creating your in-game character is just as refreshing as a tall glass of lemonade from that creepy local diner with flickering neon lights. Rather than rolling for your abilities, you assign different dice to each stat. Want to be the smartest kid in school? Give your highest die to "Brains." Living your fantasy as the hottest jock with a fearless blonde cheerleader girlfriend? Put your best die where it matters most. It's quick, intuitive, and lets you create exactly the character you envision.

Kids on Bikes also embraces failure in a meaningful way. Failed rolls award ๐—”๐—ฑ๐˜ƒ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜๐˜† ๐—ง๐—ผ๐—ธ๐—ฒ๐—ป๐˜€ which you can spend to boost future rolls, with setbacks becoming opportunities instead of punishment. Combined with the ๐—ฒ๐˜…๐—ฝ๐—น๐—ผ๐—ฑ๐—ถ๐—ป๐—ด ๐—ฑ๐—ถ๐—ฐ๐—ฒ ๐—บ๐—ฒ๐—ฐ๐—ต๐—ฎ๐—ป๐—ถ๐—ฐโ€”where rolling the highest number lets you roll again and add the resultโ€”even characters with smaller dice always have a chance to pull off something incredible. Every player gets their heroic moment.

If your group loves mystery, nostalgia, and collaborative storytelling, Kids on Bikes is absolutely worth checking out.

Grab your copy through RD3's affiliate link and support our content:
https://www.drivethrurpg.com/en/product/231938/kids-on-bikes-core-rulebook?affiliate_id=4464028

*๐Œ๐ž๐ž๐ญ๐ฌ ๐š๐ง ๐จ๐ฉ๐ฉ๐จ๐ง๐ž๐ง๐ญ ๐ญ๐ž๐ง ๐ญ๐ข๐ฆ๐ž๐ฌ ๐ญ๐ก๐ž๐ข๐ซ ๐ฌ๐ข๐ณ๐ž*Walks away and trains to level up โŽ๐‘๐Ž๐‹๐‹๐’ ๐€ ๐ƒ๐Ÿ๐ŸŽ ๐“๐Ž ๐€๐“๐“๐€๐‚๐Š โœ…A ๐™๐™‹๐™† (๐™๐™ค๐™ฉ๐™–๐™ก ๐™‹๐™–๐™ง๐™ฉ๐™ฎ ๐™†๐™ž๐™ก...
26/07/2026

*๐Œ๐ž๐ž๐ญ๐ฌ ๐š๐ง ๐จ๐ฉ๐ฉ๐จ๐ง๐ž๐ง๐ญ ๐ญ๐ž๐ง ๐ญ๐ข๐ฆ๐ž๐ฌ ๐ญ๐ก๐ž๐ข๐ซ ๐ฌ๐ข๐ณ๐ž*

Walks away and trains to level up โŽ
๐‘๐Ž๐‹๐‹๐’ ๐€ ๐ƒ๐Ÿ๐ŸŽ ๐“๐Ž ๐€๐“๐“๐€๐‚๐Š โœ…

A ๐™๐™‹๐™† (๐™๐™ค๐™ฉ๐™–๐™ก ๐™‹๐™–๐™ง๐™ฉ๐™ฎ ๐™†๐™ž๐™ก๐™ก) happens when the entire party is defeated, knocked out, or killed. It can be caused by an overconfident plan, terrible dice rolls, or the party collectively deciding that "fighting the ancient dragon at Level 3 sounds doable."

RD3 Tip: Remember, the real TPK usually happens before the session, when no one can agree on a schedule.

Know another meaning or use for this term? Share your experiences in the comments and help fellow adventurers learn the language of tabletop RPGs!


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