Bones Studio

Bones Studio Bones studio - Motion capture. Complete solutions. Fully Remote.

It’s been quite a year for our company - from contributing to titles like Hellblade 2: Senua's Saga, Silent Hill, and Cr...
05/12/2025

It’s been quite a year for our company - from contributing to titles like Hellblade 2: Senua's Saga, Silent Hill, and Cronos: The New Dawn, to delivering advanced AI motion datasets for NVIDIA and other leading tech innovators.

If you’d like to learn more about where we came from, check out The Game Industry of Poland – Report 2025, which features our story as told by Bones co-founder, Adrian Perdjon.

Link here: https://lnkd.in/dZVuu8XA

We have big things in the works for 2026 across gamedev, AI, and robotics — and we can’t wait to share what’s next. Want to be part of the journey? Take a look at our recent post about current job openings.

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We’re excited to share that we took part in the production of  , currently ranked among the Top 10 non-English series on...
13/11/2025

We’re excited to share that we took part in the production of , currently ranked among the Top 10 non-English series on Netflix! Our team was responsible for creating motion-capture animations used in the post-production of several key shots.
Some scenes required actors to jump into the open sea, so we built a 6-meter-high platform for the stunt team and designed a custom slide to replicate the sinking ship’s tilted deck.
A huge thank you to our amazing partners — , , stunts Maciejewski and Postnovation - for your trust and collaboration! 🤝

August = a month full of great vibes! :)First SIGGRAPH, and now gamescom in Cologne – this time represented by Monika Kr...
25/08/2025

August = a month full of great vibes! :)

First SIGGRAPH, and now gamescom in Cologne – this time represented by Monika Krążyńska!

We had client meetings, made new friends, drank tons of coffee ☕️ and of course enjoyed evening talks over drinks – because that’s also part of the fun 😉

Thanks for all the inspiring moments! See you next year!

22/08/2025

This is the last time we’re looking back at SIGGRAPH – promise 😉

We put together a short video with our highlights and… well, it was just amazing!

- Great people
- Inspiring conversations & networking
- Even better after-parties
- And let’s not forget… the fantastic Polish caramels (krówki) – only at our booth, scandalously delicious and gone way too fast 😅

Can’t wait to see you all at the next SIGGRAPH!

Vancouver, thank you! We came back from   with two key takeaways:- the demand for solid, well-labeled datasets for ML is...
20/08/2025

Vancouver, thank you!

We came back from with two key takeaways:
- the demand for solid, well-labeled datasets for ML is skyrocketing!
- Polish “krówki” caramels are now officially conference currency!

We had our own Bones Studio booth and tons of great conversations about training datasets. We got a lot of amazing feedback (thanks!) — from requests for longer sequences for generative models to unusual edge cases. We also caught some absolutely inspiring talks — lots of ideas and real takeaways.

And the caramels? Total hit. Some people kept coming back “just for one more”… and then another. From now on, it’s officially our expo tradition. 😄

If we didn’t get a chance to chat in Vancouver, or if you’d like samples and a quick demo — drop me a comment or DM. Happy to show how our data can accelerate your project.

See you at the next events!

Building AI that understands how real people move, speak, and interact?Come by the Bones Studio booth on Vancouver's   e...
07/08/2025

Building AI that understands how real people move, speak, and interact?

Come by the Bones Studio booth on Vancouver's expo floor!

Why stop in?
- Thousands of ready-to-train motion-capture records: full bodies, fingers, faces, voices, multi-actor dialogs!
- Synced video, multi-track audio, and high-res 3D scans!
- Rich labels to drop straight into your ML pipeline!
- And yes… free Polish “Krówki” caramels 😉

Grab a quick demo, tell me the AI challenge you’re working on, and I’ll share sample data and success stories right there.

Want a dedicated slot? Comment below and I’ll pencil you in.
See you in Vancouver!

We’re exhibiting at SIGGRAPH 2025 in Vancouver! Meet us on the Expo floor August 10 – 14. Drop by our booth, check out o...
05/08/2025

We’re exhibiting at SIGGRAPH 2025 in Vancouver! Meet us on the Expo floor August 10 – 14. Drop by our booth, check out our ML-ready datasets of human motion, and let’s chat. See you there! SIGGRAPH Conferences

🎮  Frontiers is out now!Build the Great Wall, develop your village, and shape the fate of an empire in this immersive bu...
25/06/2025

🎮 Frontiers is out now!
Build the Great Wall, develop your village, and shape the fate of an empire in this immersive building and management simulator set in medieval China. Your choices will shape the fate of an empire and leave a mark in history!

We’re happy to be a part of this amazing project Games, contributing motion capture and character animation to help bring the world of Chinese Frontiers to life.

Play now on Steam:
👉 https://store.steampowered.com/app/1640820/Chinese_Frontiers/

🎮 Post Trauma is a horror game inspired by old classic titles with fixed camera angles and today's graphics. 🕯️🩸Have you...
15/05/2025

🎮 Post Trauma is a horror game inspired by old classic titles with fixed camera angles and today's graphics. 🕯️🩸

Have you had a chance to step into a world of psychological horror, where the line between dream and reality blurs with every step?

The game launched last month – and its cutscenes were recorded right here at Bones Studio in Warsaw!

The reviews are glowing! 🔥 Let us know what you think!

Huge congratulations to the entire team , and on the release – amazing work and well-deserved recognition! 👏

Link: https://store.steampowered.com/app/1750030/Post_Trauma/

This Saturday, 26 April, you can catch our CEO Adrian Perdjon at Warsaw Game Days 2025.  3:00 PM – 3:45 PM – panel “AI E...
24/04/2025

This Saturday, 26 April, you can catch our CEO Adrian Perdjon at Warsaw Game Days 2025.

3:00 PM – 3:45 PM – panel “AI Enters the Game – hands-on stories from the field”
5:00 PM – 5:45 PM – solo talk “How I Became Geralt”

Join us for insights into motion-capture and AI in game development, and stop by afterward for a chat. See you there!

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Już w sobotę, 26 kwietnia, na Warsaw Game Days 2025 będziecie mogli spotkać naszego CEO Adrian Perdjon.

15:00 – 15:45 – panel „AI wchodzi do gry – praktycy o sztucznej inteligencji”
17:00 – 17:45 – prelekcja solo „Jak zostałem Geraltem”

Wpadajcie posłuchać, jak wygląda kulisy motion-capture i AI w gamedevie, a po wystąpieniach zajrzyjcie do nas, żeby porozmawiać. Do zobaczenia!

Adres

Strażacka 53
Warsaw

Godziny Otwarcia

Poniedziałek 09:00 - 18:00
Wtorek 09:00 - 18:00
Środa 09:00 - 18:00
Czwartek 09:00 - 18:00
Piątek 09:00 - 18:00

Telefon

+48602670961

Strona Internetowa

Ostrzeżenia

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