Ukrainian PC/VR/console game development studio - Game Art Outsourcing team
09/06/2025
🚀 The MoonMiners demo is now live on Steam!
🎉 We're thrilled to be part of Steam's Summer Next Fest, and you can try the game right now - for free!
🌑 MoonMiners is a co-op survival simulator set in a grim, corporate-controlled future. You and your team are deep-space miners working for a ruthless megacorporation - and surviving the job is just the beginning.
Sometimes the biggest threat isn't what's out there - it's the person standing next to you.
🚀Just launched the Steam page for our next game: MoonMiners!🪐
It’s a cooperative survival simulator set in a dystopian future where you and your crew of space miners work under the thumb of a ruthless megacorporation — all while trying to survive the hostile conditions, alien threats, and maybe... each other.
🗨️ What Do You Think of the Enemies in BodyRecords?
Now that some of you have faced the dangers lurking in the BodyRecords world… we want to know:
🧠 Are the enemies interesting?
😱 Did they genuinely scare you?
🎯 Were they challenging enough to keep you on edge?
24/04/2025
We’re not slowing down with BodyRecords! 💀🔧
Alongside ongoing bug fixes and improvements, we’re actively working on new locations and fresh puzzles to expand the experience.
Here’s a small sneak peek 🎥
17/04/2025
🚨The moment has arrived — BodyRecords is now in Early Access!
Step into the eerie unknown with your team, solve chilling puzzles and survive the horrors together.
Your voice matters. Your choices matter. Your escape depends on both.
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MiroWin - a small indie game development studio with a big heart.
The company was founded in early 2017 in the city of Kiev, Ukraine.
Its founders, two Ukrainians - Vladimir Koziniy and Mikhail Shkaredny.
For the priority direction, we chose the development of entertainment content for virtual reality equipment, specifically game content. The team of professionals was quickly formed and we immediately follow the way of VR - new and promising direction. The studio consists from the programmers, game designers, concept artists, technical artists, modellers and other equally important specialists.
The studio is engaged in a full development cycle of VR games and has already released two products - Guns'n'Stories: Bulletproof VR and Guns'n'Stories: Preface VR, two western-shooters for VR computer devices using Oculus Rift, HTC Vive, WMR technologies, and for Playstation VR. These games are in great demand and have found great gamers reviews from around the world on Steam, Oculus, HTC Vive and others. The game Guns'n'Stories: Bulletproof VR, in the fall of 2017, was already recognized as the best VR game at competitions such as Indie Cup and Indie Prize (Casual Connect).
At the moment, the studio is engaged in porting the game “Guns'n'Stories: Bulletproof VR on the Oculus Quest.
Our studio closely follows the growth of the VR industry and tries to use the full power of VR technology to provide players with the maximum enjoyment from our games. We strive to bring to the VR entertainment industry even more interest, more fun and participate in engaging the largest possible amount of users in the world to feel VR experience.
Our second VR project, sci-fi story-based shooter “Boiling Steel” is already released on Steam from March, 5, 2020.
In development since early 2018, Boiling Steel was made for gamers who love fast-paced action wrapped in a complex and story-rich setting written by a member of the team behind the S.T.A.L.K.E.R. series. Beautiful graphics, smooth controls, and a bot-killing arsenal of upgradable construction tools provides a truly unique experience.
Set in the far future, Boiling Steel is centered on a colonized planet designed to be a bastion of scientific research and development. Free of bureaucratic, religious, and legal restrictions technology advanced in leaps and bounds.
Our services
MiroWin studio expands horizons and opens the direction of the development of turn-key VR applications upon order from idea to implementation.
If you need to develop a VR game, a escape VR room, an arena, an attraction application or something non-standard don't hesitate to contact us. We will be happy to advise on any questions you may have.
The whole development cycle of vr games at your service:
Game Design
Level Design
Development
Localization
Sound design
Publishing in Steam, Oculus (PC + Quest), VivePort (PC + Focus Plus), PlayStation (America, Europe, Asia) stores.
Marketing and promotion
and other
In the studio, all the experts are not just developers, but gamers with experience. That's why we make games that we want to play by ourselves. Stay with us and you will take an important part in the world of Virtual Reality because we create and improve this VR world only with you, your feedback and wishes.