Creaky Table Games

Creaky Table Games A small team of board game developers designing games that are thematic, fun, and easy to get to the table.

Don't Look Back by  makes for great Halloween fun... but, don't expect to survive. This one is a toughie. 🎃             ...
11/01/2022

Don't Look Back by makes for great Halloween fun... but, don't expect to survive. This one is a toughie. 🎃

Played my first one-shot of ' Vampire: The Masquerade 5th Ed. as Bob the Brujah. My "team" and DM had a good bit of fun!...
10/29/2022

Played my first one-shot of ' Vampire: The Masquerade 5th Ed. as Bob the Brujah. My "team" and DM had a good bit of fun!

Made it out to    and have met many gamers and enjoyed several games to include Chris Anderson's In Vino Morte,  The Boy...
10/08/2022

Made it out to and have met many gamers and enjoyed several games to include Chris Anderson's In Vino Morte, The Boy Who Cried Wolf, It Was This Big, and many more!

Calder the Inebriated Berserker pranced merrily through the cavern halls with a tankard in hand and humming a tune, as G...
09/22/2022

Calder the Inebriated Berserker pranced merrily through the cavern halls with a tankard in hand and humming a tune, as Geric the Wandering Bard bellowed the lyrics and found an accompaniment in the echoes of the hall.

Calder and Geric had worked together on a few occasions, but never had they been without the guidance of Aylen the Unforgiving Templar or Delyth the Learned Sorceress. As you might have guessed from their entrance, it was for the best that Calder and Geric had the likes of Aylen or Delyth to temper their... eagerness.

Calder, a fierce, but reckless swordsman, noticed the step stones that were likely traps. So, without hesitation, he bounded forward and lept as high as he might and came to land on the first step stone with a great clang of his greaves, then deftly spun out of the way of oncoming arrows. Laughing, he swilled his ale and lept to the next step stone. Before the tree trunk could swing him down, Calder's battle axe met it at speed. The two forces collided, but the trunk just wasn't sturdy enough to fend off the well-wielded axe. Calder guffawed, swigged, and lept wondering what the next trap might be, but nothing came. Nothing. Not even Geric's singing.

As it would happen the trap was not meant for the triggerer, but the followers for which Geric hastily shared with Calder through a string of shouts and curses, but Calder only heard the last of it as his laughter muddled the earlier insults.
"Calder!!! You courter of mogbogs! Help me!" Geric's purchase on the smooth stone was little and less with each moment and his countenance, usually adorned with a smile, was frightful. "CALDER!"

Calder could not retain his laughs as he rushed to pull Geric from the spiky embrace of a concealed pit. Needless to say, this was the first and last adventure Geric went on with Calder alone.

Deck Box Dungeons by
Players: 1 - 2
Type: Dungeon Crawl (Print Out or App-Driven), Dice-Rolling Combat

The antacid gurgled within the glass of water; its mass sinking, as the gases rushed upward and into the air. Private De...
09/20/2022

The antacid gurgled within the glass of water; its mass sinking, as the gases rushed upward and into the air. Private Detective Howard Lovecraft grimaced and feigned massaging his temples, but he knew no remedy would sate his worries at this point.

There were hundreds of cases in Arkham - all with their own kinda stink, but he had to pick the most pungent of 'em all. The one that not only caused him to think about hitching the next bus outta town, but one so damn troubling the scent may as well have been trying to force him away with a few slaps to his senses. Sadly for Howard, he had a thick skull.

At the end of the day, he was a gumshoe in all senses of the word. He didn't just muck it and make a mess for those involved, he did it right and made sure to screw himself over good and proper. Find an invention for which there was only one of and that was said to be destroyed. Then find an object said to be from a light-filled void, which cannot... or "should not" be touched or looked at and put it in said destroyed invention.

Howard gulped the barely fizzing water down, found and swigged his flask in a practiced manner, then thought, Whaddya do? Money talks, right? With nothing more to consider, he donned his hat and coat, then slipped out of the office door.  

Arkham Noir: Infinite Gulfs of Darkness by
Players: 1
Type: Card Drafting, Spatial Puzzle

Martha knew her thoughts were mischievous, but her actions were downright devilish. As a matter of a fact, she was surpr...
09/19/2022

Martha knew her thoughts were mischievous, but her actions were downright devilish. As a matter of a fact, she was surprised at herself.

Competitions like the Village Green always brought with them an intense rivalry that seemed out of place for the joy and tranquility that the gardens brought their curators and visitors.

Still, Martha fought down a sense of pride at the ingenuity of her transgressions. Before meeting with each competitor, she bore a hole into the bottom of her wheelbarrow and fitted the hole with tubing that slithered along the belly of the barrow and hid behind the wheel. From this hose, Martha pumped herbicides throughout the gardens as she chatted casually under the guise of well wishes and gestured misdirection.

Needless to say, she couldn't have hoodwinked each of them, so she only applied the latent liquid to the best of the greenthumbs, then closed each time with the words, "Best of luck!"

For good measure and to top off her devilish deeds, she even dashed a bit in the less interesting areas of her own garden. Afterall, she was one of the best, wasn't she?

Village Green by
Players: 1 - 4
Type: Card Drafting, Spatial Puzzle

A concept I was kicking around for the  and  Flip and Write design contest. 🏕️
07/18/2022

A concept I was kicking around for the and Flip and Write design contest. 🏕️

40th Sunset after the 14th EquinoxMim,I hope ye and Pip are fed and able. There was word of hard soils and low reapings ...
05/21/2022

40th Sunset after the 14th Equinox

Mim,

I hope ye and Pip are fed and able. There was word of hard soils and low reapings on the last harvest. Mi brow furrows over yer wellness and shall not ease until I have returned to our village and seen ye both safe. Find solace in this though, mi Sire - Knight Plagiar - has bestowed upon mi a jewel extra for work that he has deemed the finest of any squire before. He said, solemnly, that if I keep packing satchels and packs as I have, that I may become Squire Third Class before the next equinox. With it would be more wages and with that our well could be fixed. Hold tight, Mim and Pip; I will be sending a jewel back with the next of the injured.

Yer pup,

Fran

Squire for Hire by is a spatial puzzle wallet game that plays 1 to 2 players using just 18 cards. I have to admit that I was excited to pick up another small game that tried something different by incorporating the rulebook into the tuckbox - a tuckbox that took an extra measure to add theme by making the tuck portion look like a clasp.

However, I will also admit that I was a little worried about maintaining cards that might be easily disrupted or finding it to be too similar to Sprawlopolis. Fortunately, SFH, does what it sets out to do well. So, I have room for them both.

Squire for Hire does rewards you for adjacency, does have you overlapping cards, and allows for scoring bonuses, but they also have some differences when comparing base games. Squire for Hire uses character cards that provide bonuses for focusing on certain item groups, those characters also lessen requirements in the card draft, and there is an element of being on an adventure with the short passages. So... not drastically different, BUT the characters are cute, the drafting is pleasant, the theme comes through, and the puzzle does take some thought, especially if you want to win.

The crier called out as the trumpets sounded from the rampart, "The emperor is dead! The emperor is dead! Mourn who was ...
05/07/2022

The crier called out as the trumpets sounded from the rampart, "The emperor is dead! The emperor is dead! Mourn who was for the emperor, but seek shelter for there were those who were not! A war is upon us - one of many sides. One that includes the Hill Tribes, the Imperial Army, dark seeds which you do not see, and those who wish to be left quiet at sea.

The following days were anything but quiet, as bows were strung and arrows were slung to and fro, while swords found enemies of shields and helms, but all alike met their end when sorcery joined the fray. All the while hidden leaders sat behind awaiting the message for which alliances would shine, so that they may call out for their place in time.

Hidden Leaders is the comeback story for BFF games who put out their first Kickstarter with varying results only to blow their funding goals out of the water on their second attempt. Needless to say one of the highlights of this game is 's art. Following the art, is the opportunity to play Royal Visit at higher player counts. We are absolute fans of Royal Visit, but understand its limit as two players only. Hidden Leaders allows for 2 to 6 players, which is great for larger groups, but that means the sweet spot is probably higher than lower. So, I would recommend it at the 4 to 6 player count, rather than the 2 to 3 player count. Otherwise, feast your eyes on this gorgeous, fairly quick, tug of war game.

.leaders

Update on  prototype. Working on this by hand gives me such an appreciation for all the work that goes into each part. N...
05/01/2022

Update on prototype. Working on this by hand gives me such an appreciation for all the work that goes into each part. Next up: rulebook.📒

My  Games prototype has made it to a place I'm happy with. An area control tug of war for 2 players. Time to hand draw t...
04/24/2022

My Games prototype has made it to a place I'm happy with. An area control tug of war for 2 players. Time to hand draw the art and icons. 😬

The market bustled as criers called out over the raucous of booms and bangs! The experience and competence shown for tho...
04/16/2022

The market bustled as criers called out over the raucous of booms and bangs! The experience and competence shown for those who called out in such a way that the noise heightened their efforts. The best would reel in a passerby and direct attention to wares strewn out on tables in colors of green, yellow, red, purple, and orange; metals that glinted and glimmered under the sunlight's rays; or, handmade accessories that listed and jittered with each lift of the wind. So deftly was this done that no one seemed to notice the quacks as they failed in their efforts in Quedlinburg.

Quacks of Quedlinburg is a bag building push your luck game with variable powers assigned to each token type. 

Highlights: Varied powers based on token type which gives a sense of surprise and freshness as you pull and play, bag building with the varied tokens allowing players to work towards a strategy, simultaneous play, rewards for not pushing your luck to the point of exploding your potion, a buying phase to keep players engaged in between rounds and mitigate the luck of the pull, a catch up mechanic to lessen runaway leaders and extra baggies which is always a nice addition. 

Lowlights: The bags aren't so great when using the cardboard punchouts as they tend to get trapped in the corners and don't feel like they're being mixed well (we opted for coffee mugs, which felt better), no reference card or page in the book for gameplay phases and resolution, and though there were baggies, which is always appreciated, there weren't enough for separating tokens by colors. 

As for a quick idea of how it plays, see my additional comment. I think it'll help you decide if it's a game for you. 🙂

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