03/14/2026
Cyclops: Custom Metahuman Rendered: Unreal Engine 5.7 Lumen Created using Mesh Morpher, Blender, Substance Painter, Unreal Engine 5.7 Using Mesh Morpher to morph a metahuman into this custom character, also allowing to append a custom mesh using the Mesh Morpher append tool. Custom Sculpt and details created in Blender then textured in Substance Painter. Metahuman Animator used for face.