WE ARE A ONE-STOP SHOP FOR IMMERSIVE CONTENT CREATION.
EXPERIENTIAL I VIRTUAL & AUGMENTED REALITY I MARKETING STRATEGY & IMPLEMENTATION
While our focus is on content innovation, memorable brand experiences and marketing performance, we keep creative humble and expansive in simple but powerful messaging. We also run regular creative events and workshops for VR enthusiasts at any level and have a full 360VR production facility in Soho, New York & Londo
n, including; content strategy, creative direction, production, capture, stitch, edit, graphics, sound plus app/360player development. CLIENTS
ABSOLUT • WESTFIELD WORLD TRADE CENTER • BEN SHERMAN • NEW BALANCE • MTV • NEW YORK TIMES • BBC • SONY • AEG • AUDI • LAND ROVER • THOMAS COOK TRAVEL • MASTERCARD • BRITISH RUGBY LEAGUE • NUSKIN COSMETICS
08/01/2022
You are a loggerhead sea turtle—or at least that is what your brain perceives when you wear a headset & enter Project SHELL (Simulating Living Habitat Experiences of Living Loggerheads)
boosts students' for nature
VR can complement undergraduate environmental education in meaningful ways—and even offer opportunities and insight that are inaccessible by other means.
08/01/2022
The metaverse carries some unique challenges from a , and perspective that does not exist anywhere else.
Designing the : Challenges and questions
From a design, content and UX perspective, the metaverse carries some unique challenges that do not exist anywhere else.
07/31/2022
To understand why could be a great investment over the next decade, we need to first understand how value is derived.
Understanding The Value Of Land
It isn't the total supply of land that matters; it's the audience that engages with it.
07/31/2022
Accessible tools also allow developers to facilitate system-intensive production pipelines using consumer-grade hardware and software.
Vs - Photogrammetry for Developers - XR Today
XR Today reports on the latest extended reality news from around the globe, including virtual reality, augmented reality and mixed reality.
07/30/2022
Creators who have published worlds have to manually mark whether their world is mature or safe for all audiences otherwise, it will be restricted to 18 and up by default.
adds 18 and up tag in , opening the door to content
It’s dropping restrictions for only family-friendly content.
07/30/2022
The world of face-to-face is becoming outdated as a new report shows buyers increasingly prefer digital interactions.
86% of buyers prefer , and purchases
The world of face-to-face sales is becoming a thing of the past as a new report shows buyers increasingly prefer digital interactions.
07/29/2022
Here are some ways that can help empower you and your team, delight your audience, and convert that delight into results.
Empowerment, Delight And Conversions: For
It’s an exciting time for marketers since a lot of thrilling technology has reached the tipping point; it’s ready to enhance your reach and might even make your job more fun and creative.
07/29/2022
Using AI in the metaverse, you can fix problems like poor interaction quality and make new things like live .
Can technology enhance human efficiency? - TechnologyHQ
A bitiq-app is a compatible technology for the metaverse, a virtual world that is three-dimensional and was once only accessible with a virtual reality
07/29/2022
is when you will be observing your office the way it is now, and you’ll be greeting people from other locations as and
How the is slowly transforming the
As companies struggle to return employees to offices full-time, interest in a virtual alternative like the metaverse has surged, providing new business opportunities for firms like New York-based IA Interior Architects.
07/28/2022
Space Explorers: The ISS Experience, a four-part experience that takes you inside life at the International Space Station
Go on a with astronauts in
Step into space from the comfort of your couch.
07/28/2022
Four key ways entertainment brands are propelling the metaverse forward and inching it closer to the .
How Brands Can Leverage The To Reach New Audiences
The metaverse is the latest technology rage, and it should come as no surprise that entertainment brands are among the first to jump into the deep end.
07/28/2022
Meta’s updated ‘Horizon Mature Worlds’ policy outlines exactly what is and is not acceptable within its environment.
Adds New Content Classifications for
Meta needs to factor in the impacts that more immersive digital environments will have on users.
Be the first to know and let us send you an email when Two Goats posts news and promotions. Your email address will not be used for any other purpose, and you can unsubscribe at any time.
WE ARE A ONE-STOP SHOP FOR IMMERSIVE CONTENT CREATION.
Two goats is an immersive content creators studio, specialists in content, marketing and production for lifestyle brands and entertainment. Our award-winning team has worked with the biggest networks, producing hundreds of shows, live events, and AR/VR/MR 360° experiences and branded content for the largest clients in the world.
We also develop apps and WebVR platforms that can be licensed and white labelled for your VR 360 Content.
End-to-end Production of 360 Live, Cinematic & Animated Experiences
Edit & Post Facility
Stitch, Edit, Color, Ambisonic Sound and Motion Graphics
Product And Engineering Management, User-Driven Design Implementaion
Location Based Interactive Activations Design & Build
360 WebVR players & App Licensing / Development
Live Event Production
Social Play 4D Booths, Domes, Spheres etc
2D Content Production
Live Action & Animation
CLIENTS
A&E • ABSOLUT • AEG ENTERTAINMENT • AUDI • BRITISH RUGBY LEAGUE • BBC • BEN SHERMAN • FIFA • FOOD NETWORK • LAMBORGHINI • LAND ROVER • MASTERCARD • LOGO CHANNEL • MTV • NBC UNIVERSAL • NEW BALANCE • NEW YORK TIMES • NUSKIN COSMETICS • OLYMPICS • SONY • TELEMUNDO • THOMAS COOK TRAVEL • TOYOTA • VIACOM • VH1 • WESTFIELD WORLD TRADE CENTER