Game Development Essentials - GDE Series

Game Development Essentials - GDE Series The Game Development Essentials series focuses on all aspects of game dev, design, art, audio, and more!

The fourth edition of Game Development Essentials: An Introduction takes readers on a fascinating journey through the game development process and the industry itself. All the current trends and technologies are covered—including: next-generation platforms PlayStation 5 and Xbox Series X/S; usability and accessibility; virtual, mixed, and augmented reality; and development tools and techniques. Ga

me Development Essentials: An Introduction is the starting point for anyone who’s interested in learning everything there is to know about the thriving, fast-moving game industry.

History is kept alive through the legacies we honor. Today, we pause to remember and pay tribute to the courageous indiv...
05/25/2026

History is kept alive through the legacies we honor. Today, we pause to remember and pay tribute to the courageous individuals who gave everything to protect our freedoms. Their sacrifice remains a permanent chapter in our story.

GamesIndustry.biz's Sophie McEvoy talks with Kongregate co-founder Jim Greer (now a senior director at Roblox) – who arg...
05/21/2026

GamesIndustry.biz's Sophie McEvoy talks with Kongregate co-founder Jim Greer (now a senior director at Roblox) – who argues that the Roblox platform is the spiritual successor to legacy Flash portals because it democratizes development and fosters a similar grassroots creator community.

Jim Greer on why Roblox has a "similar creator community" to legacy Flash titles, and how its supporting developers to make hits and reach older audiences

05/20/2026

Crimson Desert has sold so well that its developer, Pearl Abyss, has reportedly given every employee a $3,400 bonus.

05/15/2026

The Steam Controller is the easiest part of the puzzle for Valve this year, but the positive response to the device highlights how much anticipation is building

05/14/2026

These teams are using their success to fund more indie games.

In an interview with 80 Level's David Jagneaux, Bolt Blaster Games’ Gianluca Sorrentino, Luk Weyens, and Pieter Geusens ...
05/13/2026

In an interview with 80 Level's David Jagneaux, Bolt Blaster Games’ Gianluca Sorrentino, Luk Weyens, and Pieter Geusens discuss the development of THE SPELL BRIGADE – a Unity-based “bullet heaven” designed from the ground up for 4-player online co-op. The team discusses their agile iteration process and technical strategies used to maintain performance and visual clarity during all the spell-slinging.

Bolt Blaster Games spoke with us about the development of The Spell Brigade, a co-op bullet heaven game, discussing early prototyping, design, performance optimization, and gameplay mechanics.

05/08/2026

Resident Evil Requiem game director Koshi Nakanishi and producer Masato Kumazawa take us behind the scenes and reveal how Capcom made a modern horror classic.

05/07/2026

Los Angeles, California and Shinjuku, Japan will be the first recipients of Square Enix's officially licensed cafes. The veteran game publisher announced today that it would open locations on both sides of the Pacific, with both locations set to open this spring.

Invincible VS art director Dan Eder sits down with Game Informer's Marcus Stewart to explain the challenges of translati...
05/06/2026

Invincible VS art director Dan Eder sits down with Game Informer's Marcus Stewart to explain the challenges of translating the series’ simplified 2D comic and animation style into a high-fidelity 3D fighting game environment.

Art director Dan Eder chats about the choices what went into bringing the fighting game's visual presentation to life.

Educators are the vital link between our research and the students who will one day redefine the game industry. Thank yo...
05/05/2026

Educators are the vital link between our research and the students who will one day redefine the game industry. Thank you for your commitment to staying on the cutting edge and for believing in the power of textbooks! We’re proud to be a small part of your curriculum.

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