Zenny1212

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01/06/2026
Arc Raiders  needs this fixed ASAP!!! Since the Cold Snap era and recent patches dropped, folks in the community have re...
12/18/2025

Arc Raiders needs this fixed ASAP!!!

Since the Cold Snap era and recent patches dropped, folks in the community have reported several persistent bugs and glitches that are really impacting play. One of the biggest is the Expedition progression bug — players still can’t advance past certain checkpoints even after completing objectives, and this has been hanging around since launch without a solid fix, leaving some progression permanently stuck. Players are also dealing with matchmaking hiccups, like long queue times, being dropped into solo matches, or never loading properly at all, which interrupts the flow of the game. On top of that, you’ve got interface and performance issues showing up: lag, stutters, distorted sound in menus, and input problems (like doors or extraction buttons not responding) that make the game feel unstable at times. All of these issues crop up across multiple platforms and have been echoed across Reddit threads and Steam discussions. 

There’s also been some unintended gameplay effects and balance weirdness post-update. After the Snowfall/Cold Snap changes, blueprint drop rates reportedly spiked way higher than intended on some maps, diluting the sense of rare loot and messing with progression expectations. Meanwhile, past exploits like wall clipping and out-of-bounds access have been patched, but that hasn’t quelled all unintended gameplay quirks — and fixes sometimes come slower than players want. Between lingering progression blockers, connectivity woes, performance instability, and odd loot shifts, the community’s calling for clearer communication and quicker patches to stabilize these core systems so the game feels reliable and rewarding. 

***Arc Raiders Cold Snap Update and Patch notes explained.***The Cold Snap update, dropped on December 16, 2025, transfo...
12/17/2025

***Arc Raiders Cold Snap Update and Patch notes explained.***

The Cold Snap update, dropped on December 16, 2025, transforms Arc Raiders’ world into a frozen, high-stakes battlefield with a brand-new Snowfall map condition that blankets top-side regions like Dam Battlegrounds, Spaceport, Buried City, and Blue Gate in heavy snow. This weather isn’t just cosmetic — it reduces visibility, alters traversal (including frozen lakes), and introduces a frostbite mechanic that slowly drains health when players remain exposed too long, forcing Raiders to rethink positioning, gear, and tactical play to survive the elements. Accompanying this are seasonal events like Flickering Flames, which rewards progression over 25 levels based on earned Merits, and the Candleberry Banquet project that encourages scavenging unique resources for cosmetic and currency rewards through winter-themed stages. A free new Goalie Raider Deck with items and a hockey-inspired outfit was also announced as part of the broader seasonal rollout.

Beyond the winter environment, the patch brought quality-of-life and balance changes meant to improve long-term play. Most notably, Cold Snap adds a skill tree reset feature that lets players refund individual skill points without undertaking a costly Expedition, alongside new options like toggling aim-down-sights and Raider tool customization, spawn adjustments on maps such as Stella Montis, and weapon balance tweaks (e.g., durability burn and reload adjustments). The update also includes new quests across affected areas, making Snowfall maps feel fresh and rewarding to explore. While many players welcomed these changes, some voiced frustration over progression systems still needing polish, especially around expedition incentives.

🎯 Arc Raiders: Lone Wolf or Triple Threat? 🎯SOLO = Meta   Arc Raiders hits different depending on how you drop in—rollin...
12/08/2025

🎯 Arc Raiders: Lone Wolf or Triple Threat? 🎯

SOLO = Meta

Arc Raiders hits different depending on how you drop in—rolling solo or running with a three-man squad both carve out totally unique experiences. Solo play turns you into a ghost: faster rotations, stealthier looting, cleaner extract routes, and way fewer mistakes caused by teammates doing… well, teammate things. You control the pace, the fights, and the chaos. No waiting around, no noise discipline issues, no arguments about who grabs what. The downside? Every mistake is yours, every misstep hurts, and you’ve got no backup when the Matriarch comes stomping. But for a lot of players, that raw, high-efficiency “one-man infiltration unit” vibe makes solo the most consistently rewarding way to play.

A three-man squad brings its own flavor of fun: shared loot paths, focus-fire melting enemy drones, and the power of coordinated pushes that simply don’t exist alone. You’ve got revives, extra eyes scanning the ridgelines, and the social fun that comes with squad hype. But squads also attract more attention, burn more resources, and become walking noise beacons. Team wipes happen fast, and one unprepared player can snowball the whole run. When you stack it all up, Arc Raiders absolutely supports both styles—but if you want maximum efficiency, stealth, and consistent extracts, rolling solo might just be the sleeper meta.

Arc Raiders’ own developers have been very clear that the game is built first and foremost as a PvPvE extraction shooter...
12/06/2025

Arc Raiders’ own developers have been very clear that the game is built first and foremost as a PvPvE extraction shooter, not a pure co-op PvE title. In their “What’s Next for ARC Raiders?” development blog, Embark describes the game as a survival extraction shooter where the tension comes from both the ARC robots and other players sharing the same spaces.  In later commentary explaining the shift from the original PvE concept, they’ve said that a purely PvE experience likely wouldn’t sustain a healthy long-term player base, and that adding PvP was a strategic choice to create more emergent stories, higher stakes, and a more dynamic economy over time.  In interviews summarized by community recaps, devs have also talked about wanting “equal presence” of AI enemies and human Raiders so that danger can come from any direction, making each raid unpredictable and stressful in a good way. 

A lot of players who defend PvP as essential lean on exactly those ideas: risk, tension, and replayability. On Steam and Facebook, you see posts arguing that if Arc Raiders became PvE-only, once your stash is maxed and you’ve got good guns, there’d be nothing left but farming meds and basic supplies.  Others point out that the “heart-in-your-throat” feeling of hearing footsteps nearby, deciding whether to ambush or avoid, and finally making a clean extract only exists because a real player could ruin your run at any second. One popular Steam thread literally says PvP is “annoying but entirely necessary,” because taking it out would remove the suspense and excitement of a successful raid.  On Reddit, long-time extraction-genre players are trying to coach newer players through this, explaining that the whole loop—risking gear, reading audio cues, making judgment calls—is built around the assumption that other humans are part of the ecosystem. 

At the same time, there’s a loud contingent that either wants PvP toned down or separated into dedicated modes or servers, and the devs have tried to meet them halfway by promising that main quests will never force you into PvP, even while the overall design stays PvPvE.  The timing matters here: Arc Raiders’ first progression “wipe” is coming up via the Expedition Project—an optional reset system that lets players voluntarily wipe their account for permanent bonuses, with a big departure window and associated stash reset landing on December 21, 2025.  A lot of players see that wipe/reset window as a natural moment for Embark to tweak the formula: maybe refine PvP incentives, re-balance risk vs reward, or experiment with better separation between PvE-focused and PvP-hungry players—without abandoning the core identity that many believe makes Arc Raiders work in the first place. 

I'm streaming on Twitch! Don't miss out. come Join me!https://static-cdn.jtvnw.net/previews-ttv/live_user_zenny1212-1000...
02/04/2024

I'm streaming on Twitch! Don't miss out. come Join me!https://static-cdn.jtvnw.net/previews-ttv/live_user_zenny1212-1000x500.jpg

Come and join me! I am a 47 year old lifelong gamer. I've been playing since before the Atari video game system came out! That was a long time ago. I'm just a stay at home kinda guy so I have the time to dedicate to a community. I have set up multiple social accounts and have a Discord channel.

https://www.twitch.tv/zenny1212
02/02/2024

https://www.twitch.tv/zenny1212

Come and join me! I am a 47 year old lifelong gamer. I've been playing since before the Atari video game system came out! That was a long time ago. I'm just a stay at home kinda guy so I have the time to dedicate to a community. I have set up multiple social accounts and have a Discord channel.

Gear up, fellow PMCs! After a brief hiatus, I'm excited to announce my return to the streaming battlefield tomorrow! Lik...
02/01/2024

Gear up, fellow PMCs! After a brief hiatus, I'm excited to announce my return to the streaming battlefield tomorrow! Like a well-oiled M4A1-S, I've been fine-tuning my setup and crafting new logos to elevate the stream experience. Get ready to drop into the unforgiving world of Escape from Tarkov and tactically dominate with me in Call of Duty.

Just like a successful extract from the Woods, I'm eager to leave the technical difficulties behind and immerse myself in the thrill of gaming with all of you! Join me tomorrow as we embark on a new journey, scavenging for supplies, taking on challenges, and making memories together. See you in the streams, PMCs!

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