05/27/2026
Did you know that, on top of writing books and a 12,000 sq ft science exhibit, I have scripted, plotted, and/or co-developed several video games?
At one point, I was on track to become a Narrative Designer in the gaming industry, briefly working with Jim Hawk (Group Business Manager, Microsoft Game Studios) and garnering real interest from NCSoft.
Hopefully I can get back into the videogame game with transmedia offshoots of future books! :)
Past Gaming Projects Include:
Riley's World - Browser-Based MMO
An interactive, science-based virtual world for children featuring a scaled 3-D representation of Earth and its major ecological systems, plus an augmented reality component. Plotting, Scripting, Playable Demo, and Game Design Document developed in partnership with Silverlode Interactive (makers of SAGA MMO and creators of The Outpost TV series on the CW). Project cancelled due to 2008 recession.
Jaguar Jungle - Nintendo Wii/DS
A third-person Nintendo Wii and DS adventure game set in the Amazon rainforest where cel-shaded animated players would seamlessly interact with photo-realistic wildlife and environments. Think: Tomb Raider meets The Discovery Channel. Game Design Document developed with Games Factory Online and BrandX Games. Project cancelled due to 2008 recession.
Borgo Blitz - Phone/PC Gaming App
An arcade-style adventure/flying game for iPhone, Android, and PC. Based on an Australian book and snack IP, players had to sn**ch food boxes out of the sky with their gliders while avoiding the evil General Borgo and his flying robots. Game Development, Scripting, and Branding was done with Augment Works. The game is no longer playable on current smartphones, but appears to still be available on PC.
Michael E. Penman, Owner/Publisher
Noble Worlds Press, LLC